Player Matchup

Tyr
Tyr
BadSlang
Tyr
Level 106
God Stats
4W - 2L
1,588 SR
Queue Stats
117W - 123L
1,497 Elo+
Solo
Yu Huang
Yu Huang
DragonWillow
Yu Huang
Level 149
God Stats
27W - 18L
1,644 SR
Queue Stats
1,947W - 1,928L
1,509 Elo+
Solo
Discordia
Discordia
VoidCub
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 111L
1,422 Elo+
Solo
Raijin
Raijin
churkopte
Raijin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pablomedina129
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,389 Elo+
Solo
Team Averages
Level 86
1,546 SR
1,472 Elo+

VS

Team Averages
Level 116
1,498 SR
1,507 Elo+
Kuzenbo
Kuzenbo
Aldan29
Kuzenbo
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,582 Elo+
Solo
Osiris
Osiris
DC_T123
Osiris
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 122L
1,579 Elo+
Solo
Kukulkan
Kukulkan
DavidHorst2
Kukulkan
Level 158
God Stats
5W - 4L
1,422 SR
Queue Stats
472W - 471L
1,481 Elo+
Solo
Scylla
Scylla
IamKratos1998
Scylla
Level 145
God Stats
5W - 2L
1,569 SR
Queue Stats
208W - 228L
1,434 Elo+
Solo
Ullr
Ullr
Kenji_Hozuki
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 194L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
8,082
735
8,938
9,809
9,335
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Yu Huang
DragonWillow
Yu Huang
13
1 / 5 / 3
7,675
698
9,084
9,128
5,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
VoidCub
Discordia
14
2 / 4 / 2
8,170
743
10,167
7,283
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
churkopte
Raijin
12
3 / 8 / 2
8,064
733
5,710
12,029
4,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
pablomedina129
Ah Muzen Cab
15
0 / 1 / 4
7,628
693
5,834
9,382
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aldan29
Kuzenbo
15
3 / 1 / 10
9,563
869
8,036
12,627
20,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
DC_T123
Osiris
16
8 / 2 / 7
9,264
842
11,563
11,274
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
DavidHorst2
Kukulkan
15
3 / 2 / 9
8,786
799
9,448
8,763
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 9
8,433
767
6,932
6,647
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 7
8,493
772
7,167
10,342
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
9
Kills
19
20
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aldan29
Kuzenbo
3
1
10
8
L
3
2
4
2.5
W
Osiris
DC_T123
Osiris
8
2
7
5.75
W
Kukulkan
DavidHorst2
Kukulkan
3
2
9
3.75
L
Yu Huang
DragonWillow
Yu Huang
1
5
3
0.5
W
1
2
9
2.75
W
4
2
7
3.75
L
Discordia
VoidCub
Discordia
2
4
2
0.75
L
Raijin
churkopte
Raijin
3
8
2
0.5
L
Ah Muzen Cab
pablomedina129
Ah Muzen Cab
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
43,146
47,631
Taken
49,653
26,824
Mitigated
48,618
8,787
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aldan29
Kuzenbo
8,036
3,074
1,974
3,654
12,627
20,235
191
6,070
6,557
13,224
0
L
8,938
355
1,062
4,358
9,809
9,335
0
4,615
4,889
0
16,899
W
Osiris
DC_T123
Osiris
11,563
1,128
1,600
3,325
11,274
14,837
0
5,248
6,026
91
12,620
W
Kukulkan
DavidHorst2
Kukulkan
9,448
537
410
2,714
8,763
4,780
421
4,838
3,925
23,567
0
L
Yu Huang
DragonWillow
Yu Huang
9,084
623
221
536
9,128
5,132
0
4,621
4,053
16,974
0
W
6,932
645
582
1,546
6,647
3,105
56
4,003
2,644
21,408
0
W
7,167
4,068
1,051
2,184
10,342
5,661
975
4,802
5,540
0
17,521
L
Discordia
VoidCub
Discordia
10,167
0
0
0
7,283
3,256
0
3,208
3,723
24,383
0
L
Raijin
churkopte
Raijin
5,710
675
186
596
12,029
4,613
0
6,092
5,675
10,336
0
L
Ah Muzen Cab
pablomedina129
Ah Muzen Cab
5,834
2,226
42
1,786
9,382
4,488
0
5,971
3,326
0
19,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
44,539
125
Minions Killed
125
0
Camps Cleared
0
959,280
Distance Traveled
1,055,721
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,563
869
12
1
0
216,145
0
L
Tyr
8,082
735
18
2
0
216,733
0
W
Osiris
9,264
842
3
0
0
220,667
0
W
Kukulkan
8,786
799
47
4
0
204,375
0
L
Yu Huang
7,675
698
21
2
0
176,157
0
W
Scylla
8,433
767
37
3
0
211,901
0
W
Ullr
8,493
772
26
2
0
202,633
0
L
Discordia
8,170
743
43
4
0
205,522
2
L
Raijin
8,064
733
7
1
0
156,433
0
L
Ah Muzen Cab
7,628
693
36
3
0
204,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role