Player Matchup

Izanami
Izanami
Matsoex
Izanami
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
Schoenzool
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
WorstAhPuchEU
Zhong Kui
Level 156
God Stats
1W - 1L
1,822 SR
Queue Stats
47W - 33L
1,438 Elo+
Party 2
Team Averages
Level 128
1,607 SR
1,449 Elo+

VS

Team Averages
Level 91
1,474 SR
1,475 Elo+
Raijin
Raijin
LordErnestortuga
Raijin
Level 86
God Stats
10W - 7L
1,629 SR
Queue Stats
78W - 75L
1,446 Elo+
Party 1
Loki
Loki
PajoJebac69
Loki
Level 108
God Stats
1W - 2L
1,182 SR
Queue Stats
136W - 134L
1,524 Elo+
Solo
Surtr
Surtr
TheFalKX
Surtr
Level 79
God Stats
5W - 4L
1,612 SR
Queue Stats
76W - 70L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Matsoex
Izanami
13
1 / 4 / 13
10,439
803
7,039
10,590
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Schoenzool
Jormungandr
14
2 / 1 / 13
10,561
812
13,368
14,818
15,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
WorstAhPuchEU
Zhong Kui
15
12 / 2 / 2
12,360
951
15,641
11,050
8,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
9,577
737
10,308
11,522
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 2
9,311
716
7,629
14,083
5,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
TheFalKX
Surtr
12
3 / 6 / 3
10,121
779
8,039
17,154
9,597
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
6
7
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Izanami
Matsoex
Izanami
1
4
13
1.88
L
1
5
2
0.4
W
Jormungandr
Schoenzool
Jormungandr
2
1
13
8.5
L
Surtr
TheFalKX
Surtr
3
6
3
0.75
W
Zhong Kui
WorstAhPuchEU
Zhong Kui
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
25,976
36,458
Taken
42,759
27,168
Mitigated
20,234
6,666
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,308
1,592
160
1,160
11,522
5,236
0
7,829
3,364
34,532
0
W
Izanami
Matsoex
Izanami
7,039
4,702
0
1,419
10,590
4,137
1,375
3,508
6,834
0
43,139
L
7,629
1,774
0
2,842
14,083
5,401
0
8,394
5,115
0
42,618
W
Jormungandr
Schoenzool
Jormungandr
13,368
2,793
0
1,575
14,818
15,009
348
4,839
9,469
33,028
1,267
L
Surtr
TheFalKX
Surtr
8,039
2,748
0
2,457
17,154
9,597
3
10,358
6,429
1,308
25,819
W
Zhong Kui
WorstAhPuchEU
Zhong Kui
15,641
915
0
3,672
11,050
8,022
1,700
2,109
8,747
47,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
29,009
158
Minions Killed
115
0
Camps Cleared
0
705,190
Distance Traveled
701,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,577
737
43
3
0
217,851
0
W
Izanami
10,439
803
81
6
0
221,159
0
L
Loki
9,311
716
49
4
0
255,407
0
W
Jormungandr
10,561
812
33
3
0
251,109
0
L
Surtr
10,121
779
23
2
0
228,408
0
W
Zhong Kui
12,360
951
44
3
0
232,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role