Player Matchup

Nemesis
Nemesis
Another Rash
Nemesis
Level 85
God Stats
1W - 2L
1,594 SR
Queue Stats
94W - 103L
1,351 Elo+
Solo
King Arthur
King Arthur
vector40000
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,348 Elo+
Party 2
Merlin
Merlin
weirdsecret
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,354 Elo+
Party 2
Team Averages
Level 52
1,531 SR
1,351 Elo+

VS

Team Averages
Level 38
1,569 SR
1,349 Elo+
Thoth
Thoth
Il SD lI
Thoth
Level 29
God Stats
5W - 5L
1,471 SR
Queue Stats
117W - 125L
1,346 Elo+
Party 1
Osiris
Osiris
King Maraschino
Osiris
Level 43
God Stats
9W - 5L
1,737 SR
Queue Stats
75W - 71L
1,387 Elo+
Party 1
Anhur
Anhur
SPRING04
Anhur
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 183L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Another Rash
Nemesis
9
3 / 4 / 1
7,431
743
7,849
9,989
3,762
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
vector40000
King Arthur
10
0 / 2 / 1
6,740
674
1,973
7,230
5,377
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
1 / 4 / 1
7,084
708
6,635
7,049
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Il SD lI
Thoth
11
3 / 0 / 6
7,972
797
8,801
4,449
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 5
8,227
823
4,038
6,688
6,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
SPRING04
Anhur
9
3 / 4 / 4
7,569
757
4,217
8,446
2,959
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
10
10
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Another Rash
Nemesis
3
4
1
0.88
W
Thoth
Il SD lI
Thoth
3
0
6
6
W
4
0
5
6.5
W
Anhur
SPRING04
Anhur
3
4
4
1.25
L
King Arthur
vector40000
King Arthur
0
2
1
0.25
L
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,457
Damage
17,056
24,268
Taken
19,583
11,586
Mitigated
11,248
2,789
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Another Rash
Nemesis
7,849
4,027
0
1,829
9,989
3,762
0
2,924
6,817
0
21,321
W
Thoth
Il SD lI
Thoth
8,801
124
0
1,360
4,449
1,726
0
2,270
2,179
32,442
0
W
4,038
1,238
0
500
6,688
6,563
0
2,167
4,521
0
17,187
W
Anhur
SPRING04
Anhur
4,217
2,551
0
289
8,446
2,959
0
2,486
5,960
0
13,027
L
King Arthur
vector40000
King Arthur
1,973
215
0
250
7,230
5,377
0
2,677
4,322
0
8,213
L
Merlin
6,635
276
0
710
7,049
2,447
0
2,837
3,888
28,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,255
Gold Earned
23,768
77
Minions Killed
85
0
Camps Cleared
0
555,918
Distance Traveled
585,144
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,431
743
27
3
0
184,683
1
W
Thoth
7,972
797
53
5
0
201,327
0
W
Osiris
8,227
823
14
1
0
209,269
0
W
Anhur
7,569
757
18
2
0
174,548
0
L
King Arthur
6,740
674
9
1
0
208,528
0
L
Merlin
7,084
708
41
4
0
162,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role