Player Matchup

Hel
Hel
 
Hel
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ExtinctBagsly
Nike
Level 139
God Stats
1W - 1L
1,520 SR
Queue Stats
40W - 34L
1,798 Elo+
Solo
Anhur
Anhur
Vaiya
Anhur
Level 141
God Stats
13W - 7L
1,836 SR
Queue Stats
607W - 187L
1,835 Elo+
Party 1
Team Averages
Level 157
1,619 SR
1,711 Elo+

VS

Team Averages
Level 54
1,430 SR
1,453 Elo+
Tyr
Tyr
BravoOneT
Tyr
Level 61
God Stats
1W - 3L
1,661 SR
Queue Stats
71W - 75L
1,486 Elo+
Party 2
Medusa
Medusa
Charger999
Medusa
Level 46
God Stats
0W - 3L
1,168 SR
Queue Stats
73W - 76L
1,487 Elo+
Party 2
Sol
Sol
LilMandie
Sol
Level 54
God Stats
1W - 2L
1,461 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
7 / 2 / 10
9,645
1,072
10,902
10,048
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 11
8,476
942
7,434
9,935
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Vaiya
Anhur
12
8 / 4 / 11
9,496
1,055
14,263
12,102
4,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 4
8,392
932
6,834
15,297
12,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Charger999
Medusa
9
1 / 6 / 3
7,160
796
4,308
10,461
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 6 / 3
8,279
920
5,554
11,224
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
7
8
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
10
6
L
3
7
4
0.71
L
Medusa
Charger999
Medusa
1
6
3
0.42
W
4
2
11
4.75
L
3
6
3
0.75
W
Anhur
Vaiya
Anhur
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,599
Damage
16,696
32,085
Taken
36,982
16,258
Mitigated
17,771
13,711
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,902
1,518
3,959
5,770
10,048
3,752
1,039
1,871
8,177
56,963
0
L
6,834
763
0
887
15,297
12,437
0
3,202
11,856
0
21,853
L
Medusa
Charger999
Medusa
4,308
1,350
0
835
10,461
2,721
0
2,900
7,248
0
18,921
W
7,434
245
0
665
9,935
7,666
30
1,887
8,048
0
15,320
L
5,554
1,462
0
1,779
11,224
2,613
0
4,800
6,302
17,284
0
W
Anhur
Vaiya
Anhur
14,263
7,980
0
3,317
12,102
4,840
1,706
2,042
10,060
0
31,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
23,831
122
Minions Killed
67
0
Camps Cleared
0
515,633
Distance Traveled
476,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,645
1,072
84
9
0
172,808
0
L
Tyr
8,392
932
26
3
0
184,939
0
L
Medusa
7,160
796
19
2
0
155,099
0
W
Nike
8,476
942
10
1
0
194,079
0
L
Sol
8,279
920
22
2
0
136,906
0
W
Anhur
9,496
1,055
28
3
0
148,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role