Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BooReC
Sun Wukong
Level 122
God Stats
1W - 3L
1,286 SR
Queue Stats
266W - 263L
1,507 Elo+
Solo
Charybdis
Charybdis
DeNlOrD
Charybdis
Level 127
God Stats
9W - 10L
1,505 SR
Queue Stats
92W - 73L
1,393 Elo+
Solo
Discordia
Discordia
FARGODOME
Discordia
Level 151
God Stats
22W - 17L
1,524 SR
Queue Stats
1,544W - 1,580L
1,425 Elo+
Solo
Ares
Ares
Killer-_-butcher
Ares
Level 60
God Stats
11W - 2L
1,830 SR
Queue Stats
155W - 197L
1,385 Elo+
Solo
Team Averages
Level 117
1,529 SR
1,442 Elo+

VS

Team Averages
Level 59
1,632 SR
1,445 Elo+
Chaac
Chaac
Kesho
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Raijin
Raijin
Masch9115
Raijin
Level 46
God Stats
3W - 5L
1,453 SR
Queue Stats
55W - 84L
1,388 Elo+
Solo
Fenrir
Fenrir
Mparle_Pas_D_Age
Fenrir
Level 59
God Stats
3W - 1L
1,893 SR
Queue Stats
30W - 33L
1,417 Elo+
Party 1
Chernobog
Chernobog
Pedro72931
Chernobog
Level 77
God Stats
7W - 4L
1,502 SR
Queue Stats
207W - 198L
1,466 Elo+
Solo
Sol
Sol
woulderelam
Sol
Level 66
God Stats
1W - 1L
1,811 SR
Queue Stats
89W - 92L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 2 / 3
13,752
598
12,855
19,135
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
BooReC
Sun Wukong
17
1 / 4 / 7
10,949
476
11,762
23,927
18,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
DeNlOrD
Charybdis
18
6 / 4 / 9
12,224
531
23,097
19,727
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
FARGODOME
Discordia
19
5 / 5 / 3
12,754
555
17,288
15,257
7,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 3 / 8
12,044
524
8,494
21,015
28,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kesho
Chaac
10
0 / 6 / 4
8,309
361
5,623
15,631
14,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Masch9115
Raijin
15
3 / 6 / 3
10,290
447
10,791
18,389
11,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 4 / 7
10,385
452
8,372
19,933
9,781
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Pedro72931
Chernobog
17
7 / 4 / 5
11,422
497
20,223
23,337
10,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 4
12,209
531
19,622
21,879
9,098
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
24
Kills
18
18
Deaths
24
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
3
5.25
W
Sun Wukong
BooReC
Sun Wukong
1
4
7
1.13
W
Charybdis
DeNlOrD
Charybdis
6
4
9
2.63
W
Discordia
FARGODOME
Discordia
5
5
3
1.3
L
Chaac
Kesho
Chaac
0
6
4
0.33
W
3
3
8
2.33
L
Raijin
Masch9115
Raijin
3
6
3
0.75
L
4
4
7
1.88
L
Chernobog
Pedro72931
Chernobog
7
4
5
2.38
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,496
Damage
64,631
99,061
Taken
99,169
73,271
Mitigated
54,927
22,612
Healing
28,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,855
10,416
0
6,091
19,135
10,494
1,422
8,769
10,366
0
134,549
W
Sun Wukong
BooReC
Sun Wukong
11,762
2,187
43
7,389
23,927
18,656
2,904
9,681
14,246
0
68,708
W
Charybdis
DeNlOrD
Charybdis
23,097
13,093
0
5,380
19,727
8,827
2,573
1,727
18,000
0
92,799
W
Discordia
FARGODOME
Discordia
17,288
901
0
2,316
15,257
7,099
2,800
6,415
8,842
112,741
0
L
Chaac
Kesho
Chaac
5,623
1,703
237
3,788
15,631
14,407
96
3,872
11,759
0
21,768
W
8,494
884
0
1,393
21,015
28,195
31
3,698
17,317
44,934
0
L
Raijin
Masch9115
Raijin
10,791
1,743
0
2,458
18,389
11,392
303
6,189
12,200
44,924
0
L
8,372
1,438
0
4,996
19,933
9,781
59
3,135
16,798
0
58,855
L
Chernobog
Pedro72931
Chernobog
20,223
12,862
0
5,632
23,337
10,249
563
8,917
14,420
0
94,748
L
19,622
4,718
0
11,199
21,879
9,098
1,678
3,669
18,210
137,692
6,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,723
Gold Earned
52,615
564
Minions Killed
516
0
Camps Cleared
0
2,185,305
Distance Traveled
1,977,144
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,752
598
161
7
0
513,336
0
W
Sun Wukong
10,949
476
80
3
0
401,207
5
W
Charybdis
12,224
531
115
5
0
432,042
0
W
Discordia
12,754
555
164
7
0
413,712
0
L
Chaac
8,309
361
18
1
0
325,100
0
W
Ares
12,044
524
44
2
0
425,008
0
L
Raijin
10,290
447
80
3
0
266,839
0
L
Fenrir
10,385
452
68
3
0
533,990
1
L
Chernobog
11,422
497
125
5
0
434,763
0
L
Sol
12,209
531
225
10
0
416,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role