Player Matchup

Osiris
Osiris
DoIT2HiM2
Osiris
Level 117
God Stats
6W - 3L
1,756 SR
Queue Stats
19W - 27L
1,434 Elo+
Party 1
Neith
Neith
Elweefee
Neith
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1
Bakasura
Bakasura
LostAnFoUnD_-_
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,475 Elo+
Party 1
Poseidon
Poseidon
Osalehbinlaggin-
Poseidon
Level 124
God Stats
5W - 6L
1,463 SR
Queue Stats
94W - 95L
1,472 Elo+
Party 1
Ymir
Ymir
philly_le121
Ymir
Level 113
God Stats
4W - 4L
1,524 SR
Queue Stats
69W - 73L
1,444 Elo+
Party 1
Team Averages
Level 108
1,508 SR
1,426 Elo+

VS

Team Averages
Level 108
1,539 SR
1,512 Elo+
Ao Kuang
Ao Kuang
AngeredWriter
Ao Kuang
Level 147
God Stats
6W - 4L
1,576 SR
Queue Stats
34W - 25L
1,599 Elo+
Solo
Pele
Pele
BlakeDavis98
Pele
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,515 Elo+
Solo
Artemis
Artemis
Gavin_McPurn
Artemis
Level 115
God Stats
11W - 4L
1,787 SR
Queue Stats
422W - 402L
1,456 Elo+
Solo
Surtr
Surtr
VDM348
Surtr
Level 120
God Stats
3W - 4L
1,288 SR
Queue Stats
165W - 165L
1,463 Elo+
Solo
Chang'e
Chang'e
sanoriyo
Chang'e
Level 126
God Stats
26W - 28L
1,545 SR
Queue Stats
347W - 359L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DoIT2HiM2
Osiris
13
3 / 2 / 1
7,510
536
9,269
10,596
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Elweefee
Neith
11
1 / 2 / 0
6,136
438
3,292
6,108
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
13
3 / 3 / 1
7,349
525
7,866
15,384
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,082
506
6,813
6,839
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
7,190
514
3,424
11,213
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AngeredWriter
Ao Kuang
13
5 / 2 / 2
8,110
579
7,844
12,576
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 3 / 4
7,798
557
6,493
10,442
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Gavin_McPurn
Artemis
14
1 / 0 / 4
8,088
578
6,382
8,185
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
VDM348
Surtr
13
1 / 2 / 2
7,891
564
4,986
13,177
11,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
sanoriyo
Chang'e
13
2 / 1 / 2
7,967
569
5,458
7,036
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
11
11
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AngeredWriter
Ao Kuang
5
2
2
3
W
2
3
4
1.33
L
Osiris
DoIT2HiM2
Osiris
3
2
1
1.75
L
Neith
Elweefee
Neith
1
2
0
0.5
W
Artemis
Gavin_McPurn
Artemis
1
0
4
3
L
Bakasura
3
3
1
1.17
L
0
2
1
0.25
W
Surtr
VDM348
Surtr
1
2
2
1
L
1
2
3
1.25
W
Chang'e
sanoriyo
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
31,163
50,140
Taken
51,416
36,254
Mitigated
25,434
10,430
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AngeredWriter
Ao Kuang
7,844
2,447
0
1,716
12,576
4,517
0
1,459
10,433
50,391
0
W
6,493
1,409
0
1,346
10,442
3,632
0
2,453
7,310
0
63,290
L
Osiris
DoIT2HiM2
Osiris
9,269
2,554
0
1,723
10,596
13,588
0
1,916
8,680
0
52,715
L
Neith
Elweefee
Neith
3,292
1,236
0
1,050
6,108
2,097
0
809
5,299
0
40,609
W
Artemis
Gavin_McPurn
Artemis
6,382
1,950
0
4,049
8,185
3,414
703
2,451
5,626
0
61,149
L
Bakasura
7,866
4,748
0
4,310
15,384
6,341
0
5,396
9,988
0
58,242
L
6,813
1,148
0
750
6,839
2,570
0
2,936
3,903
65,411
0
W
Surtr
VDM348
Surtr
4,986
2,094
0
4,235
13,177
11,302
0
0
11,857
1,353
52,713
L
3,424
711
0
2,597
11,213
11,658
0
2,756
8,457
20,007
0
W
Chang'e
sanoriyo
Chang'e
5,458
310
1,300
3,549
7,036
2,569
730
3,276
3,124
61,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
39,854
389
Minions Killed
463
0
Camps Cleared
0
1,381,496
Distance Traveled
1,391,047
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,110
579
76
5
0
304,675
2
W
Pele
7,798
557
100
7
0
295,525
0
L
Osiris
7,510
536
86
6
0
239,255
0
L
Neith
6,136
438
76
5
0
254,036
0
W
Artemis
8,088
578
97
7
0
250,301
4
L
Bakasura
7,349
525
90
6
0
346,122
0
L
Poseidon
7,082
506
119
9
0
276,990
3
W
Surtr
7,891
564
83
6
0
279,667
0
L
Ymir
7,190
514
18
1
0
265,093
5
W
Chang'e
7,967
569
107
8
0
260,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role