Player Matchup

Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Juanmalinense
Hachiman
Gold II
Level 144
God Stats
8W - 8L
1,601 SR
Queue Stats
74W - 66L
1,523 MMR
Solo
Anubis
Anubis
Gold I
Kekk5
Anubis
Gold I
Level 158
God Stats
15W - 10L
1,670 SR
Queue Stats
589W - 592L
1,572 MMR
Solo
Arachne
Arachne
Gold I
chaosronnie
Arachne
Gold I
Level 229
God Stats
26W - 18L
1,680 SR
Queue Stats
491W - 489L
1,590 MMR
Solo
Maui
Maui
Gold II
mentalista11
Maui
Gold II
Level 137
God Stats
3W - 7L
1,597 SR
Queue Stats
329W - 326L
1,601 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,609 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,598 SR
1,579 MMR
Fenrir
Fenrir
Gold V
C1prY
Fenrir
Gold V
Level 157
God Stats
3W - 1L
1,684 SR
Queue Stats
67W - 30L
1,665 MMR
Party 1
Poseidon
Poseidon
Platinum IV
CharlieAkuma
Poseidon
Platinum IV
Level 210
God Stats
8W - 6L
1,614 SR
Queue Stats
491W - 477L
1,627 MMR
Solo
He Bo
He Bo
Gold V
DESTYNIDFI
He Bo
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,617 MMR
Party 1
Anhur
Anhur
Gold III
Snorzzie
Anhur
Gold III
Level 119
God Stats
14W - 14L
1,571 SR
Queue Stats
293W - 300L
1,522 MMR
Solo
Ymir
Ymir
Silver I
Sétänta
Ymir
Silver I
Level 67
God Stats
2W - 0L
1,619 SR
Queue Stats
17W - 15L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
3 / 8 / 0
10,983
549
15,848
18,907
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Juanmalinense
Hachiman
15
0 / 5 / 2
9,371
469
8,763
17,494
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Kekk5
Anubis
14
1 / 12 / 2
9,390
470
5,926
20,574
7,994
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
chaosronnie
Arachne
13
2 / 6 / 0
8,867
443
8,165
22,229
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 4
8,415
421
2,864
13,917
13,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThorAo KuangAh PuchSusano

VS

Bans
AphroditeMaman BrigitteAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C1prY
Fenrir
20
20 / 1 / 1
15,470
774
28,548
21,418
12,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
CharlieAkuma
Poseidon
17
4 / 1 / 6
12,619
631
13,443
16,570
8,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
20
5 / 3 / 11
14,360
718
24,030
16,168
6,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Snorzzie
Anhur
18
2 / 1 / 5
12,372
619
6,122
14,489
6,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
14
1 / 1 / 9
11,307
565
4,061
21,006
23,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
32
32
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
8
0
0.38
W
Fenrir
C1prY
Fenrir
20
1
1
20.5
W
Poseidon
CharlieAkuma
Poseidon
4
1
6
7
W
He Bo
5
3
11
3.5
L
Hachiman
Juanmalinense
Hachiman
0
5
2
0.2
L
Anubis
Kekk5
Anubis
1
12
2
0.17
W
Anhur
Snorzzie
Anhur
2
1
5
4.5
W
Ymir
1
1
9
5.5
L
Arachne
chaosronnie
Arachne
2
6
0
0.33
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,566
Damage
76,204
93,121
Taken
89,651
40,806
Mitigated
55,989
12,970
Healing
48,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,848
5,750
0
137
18,907
7,153
0
9,926
8,981
105,738
0
W
Fenrir
C1prY
Fenrir
28,548
13,893
0
12,392
21,418
12,110
5,157
4,718
16,618
0
152,827
W
Poseidon
CharlieAkuma
Poseidon
13,443
2,255
0
11,654
16,570
8,548
2,128
7,451
8,896
143,386
0
W
He Bo
24,030
1,805
115
7,798
16,168
6,042
1,417
5,529
10,603
133,846
0
L
Hachiman
Juanmalinense
Hachiman
8,763
5,244
0
2,786
17,494
5,161
0
6,115
11,379
0
72,949
L
Anubis
Kekk5
Anubis
5,926
230
0
4,249
20,574
7,994
0
9,580
10,994
61,944
0
W
Anhur
Snorzzie
Anhur
6,122
3,080
0
7,453
14,489
6,185
7,579
2,953
11,424
0
115,902
W
Ymir
4,061
1,031
2,758
6,525
21,006
23,104
345
4,974
15,898
21,266
0
L
Arachne
chaosronnie
Arachne
8,165
4,955
0
3,576
22,229
7,404
0
9,865
12,364
0
51,548
L
2,864
713
143
2,079
13,917
13,094
0
6,048
7,869
19,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
66,128
522
Minions Killed
787
0
Camps Cleared
0
1,869,332
Distance Traveled
2,088,864
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,983
549
199
10
0
406,745
1
W
Fenrir
15,470
774
185
9
0
485,727
0
W
Poseidon
12,619
631
198
10
0
436,590
4
W
He Bo
14,360
718
197
10
0
421,089
4
L
Hachiman
9,371
469
117
6
0
382,753
0
L
Anubis
9,390
470
105
5
0
354,651
1
W
Anhur
12,372
619
175
9
0
364,004
7
W
Ymir
11,307
565
32
2
0
381,454
4
L
Arachne
8,867
443
78
4
0
431,567
3
L
Maui
8,415
421
23
1
0
293,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role