Player Matchup

Achilles
Achilles
Calamitxy
Achilles
Level 104
God Stats
2W - 1L
1,703 SR
Queue Stats
38W - 26L
1,576 Elo+
Party 2
Hachiman
Hachiman
MEATSWEATS99
Hachiman
Level 155
God Stats
5W - 4L
1,419 SR
Queue Stats
238W - 222L
1,516 Elo+
Party 3
Ah Puch
Ah Puch
c-penny3
Ah Puch
Level 174
God Stats
6W - 1L
1,803 SR
Queue Stats
578W - 530L
1,487 Elo+
Party 3
Kali
Kali
minionlover34
Kali
Level 60
God Stats
4W - 6L
1,706 SR
Queue Stats
14W - 13L
1,570 Elo+
Party 2
Hera
Hera
stahpwatchwins
Hera
Level 147
God Stats
4W - 0L
1,671 SR
Queue Stats
154W - 154L
1,388 Elo+
Solo
Team Averages
Level 128
1,660 SR
1,508 Elo+

VS

Team Averages
Level 89
1,494 SR
1,545 Elo+
Bastet
Bastet
 
Bastet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GimmyFisty9946
Thoth
Level 84
God Stats
0W - 4L
1,280 SR
Queue Stats
204W - 185L
1,491 Elo+
Solo
Anhur
Anhur
Insideout64
Anhur
Level 117
God Stats
4W - 2L
1,464 SR
Queue Stats
8W - 6L
1,692 Elo+
Party 1
Achilles
Achilles
ShadowyDusk
Achilles
Level 43
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 11L
1,444 Elo+
Party 1
Athena
Athena
mcdowntown
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Calamitxy
Achilles
12
2 / 0 / 7
8,155
544
6,689
6,990
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
MEATSWEATS99
Hachiman
14
1 / 0 / 4
8,462
564
4,500
5,400
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
c-penny3
Ah Puch
14
3 / 1 / 4
9,264
618
8,908
9,263
6,298
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 6
8,460
564
9,352
15,954
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 6
9,504
634
10,642
6,368
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 7 / 2
6,608
441
6,897
16,691
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 2
7,398
493
4,646
9,675
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
6,457
430
2,126
7,141
2,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ShadowyDusk
Achilles
12
2 / 3 / 1
7,045
470
5,905
15,260
16,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
mcdowntown
Athena
11
0 / 1 / 2
6,765
451
3,778
10,788
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
7
2
0.43
W
Achilles
Calamitxy
Achilles
2
0
7
5.5
L
1
5
2
0.4
L
0
1
0
0
W
Hachiman
MEATSWEATS99
Hachiman
1
0
4
3
L
Achilles
ShadowyDusk
Achilles
2
3
1
0.83
W
Ah Puch
c-penny3
Ah Puch
3
1
4
5
L
Athena
mcdowntown
Athena
0
1
2
1
W
4
2
6
3.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
23,352
43,975
Taken
59,555
24,098
Mitigated
36,936
19,188
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,897
2,548
0
2,621
16,691
6,207
0
3,304
13,387
0
38,473
W
Achilles
Calamitxy
Achilles
6,689
988
0
2,628
6,990
7,173
0
1,321
5,669
0
20,770
L
4,646
382
0
1,321
9,675
3,522
0
4,746
4,929
49,492
0
L
2,126
1,386
0
2,704
7,141
2,389
0
1,124
6,017
0
55,135
W
Hachiman
MEATSWEATS99
Hachiman
4,500
2,059
0
3,235
5,400
1,927
530
1,195
4,205
0
67,338
L
Achilles
ShadowyDusk
Achilles
5,905
1,300
0
1,132
15,260
16,031
0
7,661
7,599
0
42,052
W
Ah Puch
c-penny3
Ah Puch
8,908
998
0
6,813
9,263
6,298
42
996
8,267
68,424
0
L
Athena
mcdowntown
Athena
3,778
1,161
0
3,033
10,788
8,787
0
2,844
7,944
22,059
0
W
9,352
4,693
0
5,519
15,954
6,320
0
4,130
11,824
0
59,958
W
10,642
2,593
0
993
6,368
2,380
1,469
1,320
5,048
69,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
34,273
412
Minions Killed
362
0
Camps Cleared
0
1,480,305
Distance Traveled
1,463,949
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,608
441
53
4
0
293,536
0
W
Achilles
8,155
544
19
1
0
291,599
3
L
Thoth
7,398
493
100
7
0
283,520
0
L
Anhur
6,457
430
100
7
0
263,765
3
W
Hachiman
8,462
564
115
8
0
273,141
4
L
Achilles
7,045
470
72
5
0
278,846
0
W
Ah Puch
9,264
618
91
6
0
284,111
0
L
Athena
6,765
451
37
2
0
344,282
3
W
Kali
8,460
564
76
5
0
345,106
0
W
Hera
9,504
634
111
7
0
286,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role