Player Matchup

Atlas
Atlas
AdmiralBurt24
Atlas
Level 68
God Stats
4W - 2L
1,476 SR
Queue Stats
16W - 10L
1,460 Elo+
Solo
Medusa
Medusa
BeProductive-
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,457 Elo+
Party 3
Vulcan
Vulcan
Shark_Da_Bowls
Vulcan
Level 87
God Stats
11W - 19L
1,442 SR
Queue Stats
156W - 146L
1,500 Elo+
Solo
Fenrir
Fenrir
Zirife
Fenrir
Level 103
God Stats
6W - 5L
1,444 SR
Queue Stats
54W - 55L
1,489 Elo+
Party 3
Osiris
Osiris
hollowlight56
Osiris
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 353L
1,500 Elo+
Solo
Team Averages
Level 95
1,472 SR
1,481 Elo+

VS

Team Averages
Level 105
1,492 SR
1,473 Elo+
Geb
Geb
BlazingVirtue
Geb
Level 107
God Stats
1W - 2L
1,264 SR
Queue Stats
206W - 202L
1,464 Elo+
Party 2
Merlin
Merlin
CG ACE22
Merlin
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,469 Elo+
Party 1
Pele
Pele
Limeskin829
Pele
Level 127
God Stats
6W - 2L
1,715 SR
Queue Stats
451W - 424L
1,518 Elo+
Party 1
Camazotz
Camazotz
Monkey5356758
Camazotz
Level 140
God Stats
8W - 9L
1,483 SR
Queue Stats
700W - 649L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
zaratemia
Baron Samedi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,252
521
2,457
7,691
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 4
5,690
474
4,460
8,283
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 0
6,503
542
3,481
3,812
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zirife
Fenrir
10
4 / 1 / 1
6,138
512
3,702
7,039
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,516
543
6,648
12,311
11,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,362
447
4,116
9,131
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
CG ACE22
Merlin
9
1 / 5 / 0
5,394
450
3,308
5,473
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
6,531
544
2,054
7,058
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
Monkey5356758
Camazotz
12
1 / 3 / 1
7,094
591
9,413
12,735
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
zaratemia
Baron Samedi
11
1 / 1 / 0
5,712
476
2,314
4,732
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
1
1
4
3
L
0
2
1
0.25
L
Merlin
CG ACE22
Merlin
1
5
0
0.2
L
1
0
0
1
L
Camazotz
Monkey5356758
Camazotz
1
3
1
0.5
W
1
1
0
1
W
Fenrir
Zirife
Fenrir
4
1
1
4.5
W
2
1
1
2.5
L
Baron Samedi
zaratemia
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
21,205
39,136
Taken
39,129
23,782
Mitigated
19,956
8,003
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,457
1,134
0
1,006
7,691
5,828
0
2,898
4,793
26,403
0
W
4,460
1,443
0
1,677
8,283
2,813
0
4,223
4,060
0
32,390
L
4,116
996
133
1,443
9,131
6,119
0
1,708
7,423
19,291
0
L
Merlin
CG ACE22
Merlin
3,308
207
0
0
5,473
1,626
0
749
4,724
27,914
0
L
2,054
446
0
1,509
7,058
2,638
0
603
6,455
0
65,708
L
Camazotz
Monkey5356758
Camazotz
9,413
3,147
0
7,291
12,735
7,290
0
0
12,735
0
51,587
W
3,481
1,779
0
677
3,812
1,362
0
1,634
2,178
51,085
0
W
Fenrir
Zirife
Fenrir
3,702
1,233
0
603
7,039
2,499
0
983
5,926
0
31,439
W
6,648
2,279
0
4,040
12,311
11,280
0
0
11,449
0
36,211
L
Baron Samedi
zaratemia
Baron Samedi
2,314
177
0
1,330
4,732
2,283
0
2,878
1,854
36,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
30,093
280
Minions Killed
325
0
Camps Cleared
0
1,167,033
Distance Traveled
1,110,256
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,252
521
24
2
0
216,893
0
W
Medusa
5,690
474
60
5
0
225,679
0
L
Geb
5,362
447
29
2
0
236,122
2
L
Merlin
5,394
450
46
4
0
205,884
0
L
Pele
6,531
544
99
8
0
264,906
0
L
Camazotz
7,094
591
88
7
0
200,318
0
W
Vulcan
6,503
542
87
7
0
240,369
2
W
Fenrir
6,138
512
46
4
0
267,041
0
W
Osiris
6,516
543
63
5
0
217,051
6
L
Baron Samedi
5,712
476
63
5
0
203,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role