Player Matchup

Artemis
Artemis
 
Artemis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
RandreaM9614
Chang'e
Level 166
God Stats
95W - 100L
1,471 SR
Queue Stats
749W - 824L
1,480 Elo+
Party 3
Team Averages
Level 156
1,494 SR
1,496 Elo+

VS

Team Averages
Level 133
1,463 SR
1,560 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ph1lMcCrackin
Cabrakan
Level 83
God Stats
1W - 1L
1,313 SR
Queue Stats
96W - 79L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
Rifzee
Kukulkan
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 76L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 2
5,587
559
4,149
8,596
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
 
Janus
9
2 / 2 / 0
5,418
542
4,203
6,077
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
8
0 / 4 / 1
5,181
518
3,070
12,725
8,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
 
Hercules
8
0 / 3 / 0
4,927
493
2,988
12,172
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
RandreaM9614
Chang'e
8
0 / 6 / 0
4,883
488
4,010
9,598
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
11 / 0 / 1
7,882
788
12,480
5,402
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 1 / 0
6,787
679
6,517
6,455
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
9
0 / 1 / 9
6,044
604
5,637
9,205
5,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
Ph1lMcCrackin
Cabrakan
10
1 / 0 / 3
5,737
574
4,138
9,223
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Rifzee
Kukulkan
13
2 / 0 / 3
7,697
770
5,373
4,658
2,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
17
17
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
L
Janus
 
Janus
2
2
0
1
L
Fenrir
 
Fenrir
0
4
1
0.13
L
Hercules
 
Hercules
0
3
0
0
W
Nu Wa
 
Nu Wa
11
0
1
11.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
0
3
W
Shiva
 
Shiva
0
1
9
4.5
W
Cabrakan
Ph1lMcCrackin
Cabrakan
1
0
3
2.5
L
Chang'e
RandreaM9614
Chang'e
0
6
0
0
W
Kukulkan
Rifzee
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,420
Damage
34,145
49,168
Taken
34,943
24,333
Mitigated
17,117
10,797
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,149
2,520
0
1,925
8,596
2,960
0
587
7,971
0
40,820
L
Janus
 
Janus
4,203
210
0
0
6,077
2,103
0
3,095
2,854
38,596
120
L
Fenrir
 
Fenrir
3,070
424
0
3,125
12,725
8,238
0
3,669
8,940
0
15,142
L
Hercules
 
Hercules
2,988
451
0
2,890
12,172
7,910
0
7,568
4,478
0
26,321
W
Nu Wa
 
Nu Wa
12,480
2,453
0
1,273
5,402
1,951
72
2,679
2,491
54,690
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,517
3,501
0
550
6,455
2,518
281
475
5,980
0
53,860
W
Shiva
 
Shiva
5,637
976
110
2,834
9,205
5,014
0
2,374
6,625
0
16,233
W
Cabrakan
Ph1lMcCrackin
Cabrakan
4,138
678
0
4,297
9,223
5,628
0
2,134
7,051
37,668
0
L
Chang'e
RandreaM9614
Chang'e
4,010
551
546
2,311
9,598
3,122
0
6,414
2,934
26,819
0
W
Kukulkan
Rifzee
Kukulkan
5,373
548
0
2,327
4,658
2,006
0
216
4,293
70,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
34,147
268
Minions Killed
384
0
Camps Cleared
0
1,047,994
Distance Traveled
1,098,381
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,587
559
71
7
0
203,886
0
L
Janus
5,418
542
74
7
0
222,449
0
L
Fenrir
5,181
518
19
2
0
226,185
0
L
Hercules
4,927
493
46
5
0
190,446
0
W
Nu Wa
7,882
788
91
9
0
208,847
4
W
Ah Muzen Cab
6,787
679
96
10
0
212,086
0
W
Shiva
6,044
604
18
2
0
237,944
2
W
Cabrakan
5,737
574
58
6
0
227,464
0
L
Chang'e
4,883
488
58
6
0
205,028
0
W
Kukulkan
7,697
770
121
12
0
212,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role