Player Matchup

Zeus
Zeus
AlphaPanda10
Zeus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 190L
1,474 Elo+
Solo
Achilles
Achilles
FrigUrHeckinMom
Achilles
Level 118
God Stats
17W - 18L
1,548 SR
Queue Stats
255W - 244L
1,453 Elo+
Party 1
Loki
Loki
JWMfive5
Loki
Level 62
God Stats
5W - 10L
1,350 SR
Queue Stats
183W - 179L
1,432 Elo+
Party 1
Team Averages
Level 109
1,466 SR
1,453 Elo+

VS

Team Averages
Level 112
1,374 SR
1,453 Elo+
Horus
Horus
L1TH1UMV00D00
Horus
Level 142
God Stats
3W - 3L
1,519 SR
Queue Stats
49W - 50L
1,463 Elo+
Solo
Sol
Sol
x-Shadow306-x
Sol
Level 143
God Stats
10W - 9L
1,542 SR
Queue Stats
135W - 138L
1,476 Elo+
Solo
Izanami
Izanami
zXeNo
Izanami
Level 51
God Stats
1W - 8L
1,062 SR
Queue Stats
96W - 108L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,738
794
9,371
2,459
832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
12
5 / 0 / 3
9,021
820
9,735
8,755
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
11
1 / 1 / 7
8,185
744
2,832
5,416
1,778
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,904
628
2,775
10,304
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 0
7,458
678
4,912
7,586
2,640
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
zXeNo
Izanami
10
0 / 3 / 1
7,202
655
2,871
8,252
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Achilles
5
0
3
6.5
W
Loki
1
1
7
4.5
L
0
3
1
0.17
L
1
3
0
0.33
L
Izanami
zXeNo
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
10,558
16,630
Taken
26,142
9,631
Mitigated
11,401
5,756
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,371
1,124
0
750
2,459
832
531
807
1,652
51,524
0
W
Achilles
9,735
1,253
0
2,939
8,755
7,021
50
2,669
6,086
0
30,362
W
Loki
2,832
569
116
1,951
5,416
1,778
239
1,865
3,551
0
15,662
L
2,775
1,160
1,030
2,310
10,304
5,828
0
3,551
6,753
0
12,998
L
4,912
1,329
0
2,924
7,586
2,640
0
3,257
4,329
20,783
0
L
Izanami
zXeNo
Izanami
2,871
1,814
0
1,714
8,252
2,933
0
3,440
4,812
0
27,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
21,564
125
Minions Killed
96
0
Camps Cleared
0
622,523
Distance Traveled
481,761
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,738
794
73
7
0
177,696
4
W
Achilles
9,021
820
31
3
0
224,412
8
W
Loki
8,185
744
21
2
0
220,415
0
L
Horus
6,904
628
19
2
0
154,304
2
L
Sol
7,458
678
23
2
0
164,186
2
L
Izanami
7,202
655
54
5
0
163,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role