Player Matchup

Guan Yu
Guan Yu
Doiinkmaster
Guan Yu
Level 85
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 10L
1,380 Elo+
Party 3
Sun Wukong
Sun Wukong
PhucKieu
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,431 Elo+
Party 3
Chiron
Chiron
Rodo3470
Chiron
Level 122
God Stats
17W - 17L
1,598 SR
Queue Stats
159W - 156L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
iTzGoonXa
Ne Zha
Level 154
God Stats
2W - 3L
1,737 SR
Queue Stats
178W - 175L
1,550 Elo+
Party 1
Agni
Agni
lost_mindk
Agni
Level 153
God Stats
4W - 4L
1,454 SR
Queue Stats
199W - 176L
1,528 Elo+
Party 1
Team Averages
Level 126
1,517 SR
1,479 Elo+

VS

Team Averages
Level 138
1,579 SR
1,513 Elo+
Surtr
Surtr
CHEFchris562
Surtr
Level 162
God Stats
174W - 116L
1,623 SR
Queue Stats
345W - 330L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
DirtyDan2182
Baron Samedi
Level 120
God Stats
12W - 10L
1,501 SR
Queue Stats
331W - 301L
1,515 Elo+
Party 2
Arachne
Arachne
FUNKTHEMAN
Arachne
Level 106
God Stats
16W - 22L
1,476 SR
Queue Stats
346W - 319L
1,444 Elo+
Party 2
Xing Tian
Xing Tian
SirMrGoodSir
Xing Tian
Level 156
God Stats
14W - 16L
1,606 SR
Queue Stats
237W - 229L
1,483 Elo+
Solo
Cernunnos
Cernunnos
WaffleKing10
Cernunnos
Level 147
God Stats
9W - 3L
1,687 SR
Queue Stats
230W - 187L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doiinkmaster
Guan Yu
9
0 / 3 / 1
7,286
364
5,889
16,575
11,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
PhucKieu
Sun Wukong
16
1 / 2 / 2
9,245
462
9,135
17,018
13,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Rodo3470
Chiron
13
0 / 6 / 0
8,278
414
5,324
14,247
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
iTzGoonXa
Ne Zha
18
4 / 2 / 2
10,326
516
10,040
16,042
8,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 4 / 1
10,691
535
15,764
11,411
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 1
13,054
653
17,716
20,309
23,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DirtyDan2182
Baron Samedi
18
3 / 5 / 2
10,407
520
8,955
15,510
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
FUNKTHEMAN
Arachne
16
2 / 1 / 6
10,194
510
5,646
16,490
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
SirMrGoodSir
Xing Tian
16
2 / 2 / 3
10,928
546
6,349
19,799
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
WaffleKing10
Cernunnos
20
6 / 0 / 3
12,882
644
14,464
9,526
4,274
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
17
17
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
W
Baron Samedi
DirtyDan2182
Baron Samedi
3
5
2
0.8
L
Guan Yu
Doiinkmaster
Guan Yu
0
3
1
0.17
W
Arachne
FUNKTHEMAN
Arachne
2
1
6
5
L
Sun Wukong
PhucKieu
Sun Wukong
1
2
2
1
L
Chiron
Rodo3470
Chiron
0
6
0
0
W
Xing Tian
SirMrGoodSir
Xing Tian
2
2
3
1.75
W
Cernunnos
WaffleKing10
Cernunnos
6
0
3
7.5
L
Ne Zha
iTzGoonXa
Ne Zha
4
2
2
2.5
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,152
Damage
53,130
75,293
Taken
81,634
42,210
Mitigated
56,056
14,453
Healing
29,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,716
5,146
0
7,347
20,309
23,687
1,007
1,822
18,487
8,812
100,093
W
Baron Samedi
DirtyDan2182
Baron Samedi
8,955
251
609
3,122
15,510
6,797
1,589
6,981
8,529
78,771
0
L
Guan Yu
Doiinkmaster
Guan Yu
5,889
544
338
4,019
16,575
11,402
40
4,562
12,013
0
22,067
W
Arachne
FUNKTHEMAN
Arachne
5,646
3,650
0
5,078
16,490
6,358
1,329
3,000
13,490
0
78,795
L
Sun Wukong
PhucKieu
Sun Wukong
9,135
1,453
0
4,700
17,018
13,423
0
3,530
13,488
0
75,162
L
Chiron
Rodo3470
Chiron
5,324
2,092
430
2,970
14,247
4,154
0
1,478
12,769
0
64,923
W
Xing Tian
SirMrGoodSir
Xing Tian
6,349
769
0
6,020
19,799
14,940
96
4,542
15,257
43,242
0
W
Cernunnos
WaffleKing10
Cernunnos
14,464
8,211
0
7,667
9,526
4,274
463
0
9,526
0
152,503
L
Ne Zha
iTzGoonXa
Ne Zha
10,040
5,484
0
1,513
16,042
8,032
0
2,613
13,429
0
106,180
L
15,764
332
0
483
11,411
5,199
75
6,629
4,782
96,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
57,465
593
Minions Killed
646
0
Camps Cleared
0
1,875,672
Distance Traveled
1,941,190
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
13,054
653
163
8
0
362,906
0
W
Baron Samedi
10,407
520
106
5
0
364,813
2
L
Guan Yu
7,286
364
42
2
0
345,202
0
W
Arachne
10,194
510
105
5
0
464,871
0
L
Sun Wukong
9,245
462
138
7
0
388,145
2
L
Chiron
8,278
414
107
5
0
352,742
2
W
Xing Tian
10,928
546
52
3
0
378,861
5
W
Cernunnos
12,882
644
220
11
0
369,739
5
L
Ne Zha
10,326
516
147
7
0
440,356
0
L
Agni
10,691
535
159
8
0
349,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role