Player Matchup

Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Agrizzmal
Geb
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
161W - 142L
1,469 Elo+
Solo
Zeus
Zeus
NERVous215
Zeus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 180L
1,447 Elo+
Solo
Apollo
Apollo
descabeludo5ever
Apollo
Level 133
God Stats
19W - 16L
1,477 SR
Queue Stats
681W - 717L
1,382 Elo+
Solo
Jing Wei
Jing Wei
jiltedchef
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,580 Elo+
Party 1
Team Averages
Level 112
1,544 SR
1,476 Elo+

VS

Team Averages
Level 107
1,533 SR
1,420 Elo+
Hel
Hel
DanteBaked
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,353 Elo+
Solo
Fafnir
Fafnir
Maybe BEVON
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,453 Elo+
Solo
Agni
Agni
RichardCran1um
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,529 Elo+
Solo
Hades
Hades
SvarogKid
Hades
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,346 Elo+
Solo
Ares
Ares
io BeRsErKeR oi
Ares
Level 127
God Stats
3W - 2L
1,665 SR
Queue Stats
136W - 143L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 0 / 3
6,277
1,255
3,803
3,194
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 1 / 7
5,707
1,141
1,277
7,344
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 4
5,488
1,098
4,023
2,910
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
6,159
1,232
3,194
3,618
1,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jing Wei
jiltedchef
Jing Wei
10
0 / 0 / 5
5,469
1,094
3,066
3,699
1,534
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,228
846
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
10
1 / 2 / 3
5,186
1,037
2,421
4,963
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 2
5,318
1,064
3,276
1,907
876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
SvarogKid
Hades
10
1 / 2 / 0
4,828
966
2,633
4,862
2,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,604
921
2,828
5,560
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
7
Kills
3
4
Deaths
7
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
3
4.5
W
0
1
7
3.5
L
0
0
0
0
L
Fafnir
1
2
3
1.25
W
2
2
4
2
L
1
1
2
2
L
Hades
SvarogKid
Hades
1
2
0
0.5
W
2
1
5
4.5
L
0
2
1
0.25
W
Jing Wei
jiltedchef
Jing Wei
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,363
Damage
11,158
20,765
Taken
17,292
9,072
Mitigated
13,389
11,921
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,803
478
3,901
2,225
3,194
1,435
491
2,108
1,086
10,658
0
W
1,277
132
1,033
2,144
7,344
3,376
0
2,823
4,317
3,556
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
2,421
313
0
1,354
4,963
5,709
0
2,285
2,678
3,650
0
W
4,023
537
221
25
2,910
1,059
140
1,069
1,841
6,239
0
L
3,276
132
251
117
1,907
876
0
1,224
683
12,617
0
L
Hades
SvarogKid
Hades
2,633
283
419
1,267
4,862
2,258
0
2,952
1,910
6,275
0
W
3,194
1,524
241
205
3,618
1,668
1,465
2,498
1,002
0
9,527
L
2,828
0
213
1,097
5,560
4,546
0
2,642
2,918
3,353
0
W
Jing Wei
jiltedchef
Jing Wei
3,066
2,869
1,266
660
3,699
1,534
454
2,300
1,361
0
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
24,164
50
Minions Killed
27
0
Camps Cleared
0
501,496
Distance Traveled
372,517
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,277
1,255
15
3
0
95,058
0
W
Geb
5,707
1,141
5
1
0
117,583
0
L
Hel
4,228
846
0
0
0
17,737
0
L
Fafnir
5,186
1,037
3
1
0
83,196
0
W
Zeus
5,488
1,098
7
1
0
103,209
0
L
Agni
5,318
1,064
19
4
0
103,699
0
L
Hades
4,828
966
4
1
0
78,775
1
W
Apollo
6,159
1,232
14
3
0
79,750
0
L
Ares
4,604
921
1
0
0
89,110
0
W
Jing Wei
5,469
1,094
9
2
0
105,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role