Player Matchup

Neith
Neith
 
Neith
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Burnzy88
Danzaburou
Level 86
God Stats
6W - 4L
1,480 SR
Queue Stats
251W - 215L
1,472 Elo+
Solo
Hel
Hel
NerdxLife
Hel
Level 118
God Stats
2W - 0L
1,729 SR
Queue Stats
100W - 97L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Sdragon58
Ah Puch
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 142L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Sh0rtCircuit421
Sun Wukong
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 137L
1,352 Elo+
Party 2
Team Averages
Level 117
1,542 SR
1,454 Elo+

VS

Team Averages
Level 109
1,418 SR
1,420 Elo+
Xing Tian
Xing Tian
Aerospacecow877
Xing Tian
Level 18
God Stats
0W - 1L
1,816 SR
Queue Stats
8W - 7L
1,183 Elo+
Party 1
Hel
Hel
FunkyPineapple
Hel
Level 26
God Stats
0W - 1L
1,496 SR
Queue Stats
7W - 8L
1,540 Elo+
Solo
King Arthur
King Arthur
Scifiguy26
King Arthur
Level 129
God Stats
0W - 2L
1,229 SR
Queue Stats
72W - 69L
1,470 Elo+
Solo
Chiron
Chiron
Wanuluu
Chiron
Level 155
God Stats
0W - 5L
1,077 SR
Queue Stats
144W - 168L
1,421 Elo+
Solo
Bastet
Bastet
karlomite3000
Bastet
Level 215
God Stats
4W - 6L
1,470 SR
Queue Stats
433W - 456L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 0 / 9
11,642
832
13,790
11,917
7,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
Burnzy88
Danzaburou
17
8 / 3 / 14
10,977
784
28,075
18,677
11,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 17
9,742
696
7,777
14,785
15,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Sdragon58
Ah Puch
16
3 / 2 / 16
10,081
720
16,838
9,894
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Sh0rtCircuit421
Sun Wukong
17
4 / 1 / 17
10,177
727
9,183
21,969
27,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aerospacecow877
Xing Tian
13
0 / 5 / 2
8,408
601
6,323
19,640
25,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 3 / 4
8,312
594
6,065
13,506
10,297
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Scifiguy26
King Arthur
13
3 / 8 / 1
8,751
625
7,773
18,120
21,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Wanuluu
Chiron
17
1 / 3 / 4
8,798
628
13,770
13,332
8,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 3
9,182
656
14,740
14,580
8,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
24
Kills
7
8
Deaths
24
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
9
11.5
L
Xing Tian
Aerospacecow877
Xing Tian
0
5
2
0.2
W
Danzaburou
Burnzy88
Danzaburou
8
3
14
5
L
0
3
4
0.67
W
2
2
17
5.25
L
King Arthur
Scifiguy26
King Arthur
3
8
1
0.44
W
Ah Puch
Sdragon58
Ah Puch
3
2
16
5.5
W
Sun Wukong
Sh0rtCircuit421
Sun Wukong
4
1
17
12.5
L
Chiron
Wanuluu
Chiron
1
3
4
1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,663
Damage
48,671
77,242
Taken
79,178
66,704
Mitigated
74,477
44,531
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,790
2,834
1,337
3,768
11,917
7,075
3,812
1,557
10,360
0
39,615
L
Xing Tian
Aerospacecow877
Xing Tian
6,323
21
1,398
1,794
19,640
25,317
0
5,657
13,983
13,061
0
W
Danzaburou
Burnzy88
Danzaburou
28,075
15,043
344
2,205
18,677
11,277
2,701
2,489
16,188
0
50,768
L
6,065
718
9,826
6,502
13,506
10,297
0
6,009
7,497
17,822
0
W
7,777
462
22,055
9,420
14,785
15,200
1,016
2,542
12,243
10,501
0
L
King Arthur
Scifiguy26
King Arthur
7,773
339
399
717
18,120
21,475
0
5,694
12,426
0
13,840
W
Ah Puch
Sdragon58
Ah Puch
16,838
266
1,491
2,376
9,894
5,663
1,186
202
9,692
34,133
0
W
Sun Wukong
Sh0rtCircuit421
Sun Wukong
9,183
1,633
316
1,219
21,969
27,489
335
5,598
16,371
0
20,457
L
Chiron
Wanuluu
Chiron
13,770
3,114
1,050
2,965
13,332
8,548
0
2,642
10,690
0
33,862
L
14,740
3,498
689
2,068
14,580
8,840
0
4,613
9,967
0
27,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
43,451
179
Minions Killed
147
0
Camps Cleared
0
1,157,377
Distance Traveled
1,101,351
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,642
832
69
5
0
199,047
5
L
Xing Tian
8,408
601
17
1
0
220,561
0
W
Danzaburou
10,977
784
45
3
0
221,155
0
L
Hel
8,312
594
20
1
0
266,356
0
W
Hel
9,742
696
6
0
0
246,002
0
L
King Arthur
8,751
625
17
1
0
176,002
0
W
Ah Puch
10,081
720
35
3
0
246,600
0
W
Sun Wukong
10,177
727
24
2
0
244,573
0
L
Chiron
8,798
628
63
5
0
212,274
0
L
Bastet
9,182
656
30
2
0
226,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role