Player Matchup

Izanami
Izanami
BlastedMonkey64
Izanami
Level 89
God Stats
2W - 0L
1,434 SR
Queue Stats
83W - 76L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
DailyRager
Ne Zha
Level 124
God Stats
31W - 17L
1,642 SR
Queue Stats
196W - 200L
1,448 Elo+
Party 2
Anubis
Anubis
T W I Z T I D X
Anubis
Level 236
God Stats
3W - 2L
1,382 SR
Queue Stats
352W - 338L
1,546 Elo+
Party 2
Team Averages
Level 150
1,486 SR
1,490 Elo+

VS

Team Averages
Level 87
1,620 SR
1,520 Elo+
Hera
Hera
Bill3027
Hera
Level 120
God Stats
1W - 1L
1,781 SR
Queue Stats
8W - 11L
1,479 Elo+
Party 1
Ymir
Ymir
BlackSaints2254
Ymir
Level 14
God Stats
1W - 3L
1,516 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
zzerroh
Nu Wa
Level 127
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 11L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,750
775
3,732
6,680
4,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
DailyRager
Ne Zha
11
4 / 1 / 5
8,350
835
7,658
7,199
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

12
3 / 0 / 5
8,133
813
10,352
7,182
5,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 3 / 2
7,575
758
7,202
7,239
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 2
7,108
711
3,240
12,370
8,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
zzerroh
Nu Wa
10
1 / 3 / 2
7,413
741
4,522
7,186
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
1
3
2
0.67
L
1
3
2
0.67
W
2
2
6
2.5
W
Ne Zha
DailyRager
Ne Zha
4
1
5
6.5
W
3
0
5
5.5
L
Nu Wa
zzerroh
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
14,964
21,061
Taken
26,795
16,993
Mitigated
13,339
6,728
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,202
1,571
401
1,989
7,239
2,509
0
3,283
3,677
30,696
0
L
3,240
620
0
250
12,370
8,971
0
4,465
7,387
10,122
0
W
3,732
2,566
0
563
6,680
4,076
487
5,006
1,674
0
33,605
W
Ne Zha
DailyRager
Ne Zha
7,658
1,299
0
1,961
7,199
7,537
0
4,745
2,454
0
17,704
W
10,352
497
262
3,942
7,182
5,380
0
5,473
1,709
44,757
0
L
Nu Wa
zzerroh
Nu Wa
4,522
956
0
375
7,186
1,859
42
3,086
3,884
22,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
22,096
122
Minions Killed
85
0
Camps Cleared
0
536,609
Distance Traveled
525,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,575
758
37
4
0
178,774
0
L
Ymir
7,108
711
12
1
0
176,631
0
W
Izanami
7,750
775
47
5
0
158,191
0
W
Ne Zha
8,350
835
16
2
0
191,959
0
W
Anubis
8,133
813
59
6
0
186,459
0
L
Nu Wa
7,413
741
36
4
0
170,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role