Player Matchup

Thanatos
Thanatos
AlexDG1
Thanatos
Level 109
God Stats
63W - 53L
1,443 SR
Queue Stats
709W - 776L
1,429 Elo+
Party 3
Ares
Ares
CowTipper28
Ares
Level 85
God Stats
9W - 2L
1,746 SR
Queue Stats
236W - 211L
1,490 Elo+
Party 2
Jing Wei
Jing Wei
ELS Lime
Jing Wei
Level 124
God Stats
10W - 11L
1,353 SR
Queue Stats
335W - 446L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
Spiderman104
Kukulkan
Level 158
God Stats
25W - 9L
1,663 SR
Queue Stats
294W - 286L
1,501 Elo+
Solo
Thor
Thor
SultanofSize
Thor
Level 56
God Stats
9W - 15L
1,375 SR
Queue Stats
211W - 220L
1,510 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,475 Elo+

VS

Team Averages
Level 138
1,406 SR
1,561 Elo+
Achilles
Achilles
Djgrill
Achilles
Level 148
God Stats
1W - 2L
1,422 SR
Queue Stats
87W - 65L
1,601 Elo+
Party 1
Izanami
Izanami
Jujunum
Izanami
Level 141
God Stats
4W - 3L
1,356 SR
Queue Stats
65W - 49L
1,612 Elo+
Party 1
Freya
Freya
LazyFresh
Freya
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 124L
1,469 Elo+
Solo
Scylla
Scylla
ProphetSooner
Scylla
Level 108
God Stats
0W - 5L
1,104 SR
Queue Stats
472W - 463L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Sporez0
Sylvanus
Level 154
God Stats
3W - 2L
1,646 SR
Queue Stats
44W - 36L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexDG1
Thanatos
12
3 / 1 / 5
7,009
637
6,021
9,994
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 6
6,085
553
4,482
8,437
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
ELS Lime
Jing Wei
12
4 / 0 / 2
7,726
702
4,752
6,822
2,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Spiderman104
Kukulkan
13
4 / 0 / 2
7,597
691
6,446
4,109
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 5
7,164
651
5,138
8,206
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Djgrill
Achilles
9
2 / 3 / 0
5,607
510
5,050
13,703
9,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Jujunum
Izanami
10
1 / 4 / 0
6,280
571
4,515
9,141
2,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
LazyFresh
Freya
11
0 / 2 / 0
5,841
531
3,941
7,728
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
3,697
336
0
0
0
Sylvanus
Sporez0
Sylvanus
11
0 / 3 / 3
6,334
576
6,030
11,259
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlexDG1
Thanatos
3
1
5
5.5
W
0
1
6
3
L
Achilles
Djgrill
Achilles
2
3
0
0.67
W
Jing Wei
ELS Lime
Jing Wei
4
0
2
5
L
Izanami
Jujunum
Izanami
1
4
0
0.25
L
Freya
LazyFresh
Freya
0
2
0
0
L
0
0
0
0
W
Kukulkan
Spiderman104
Kukulkan
4
0
2
5
L
Sylvanus
Sporez0
Sylvanus
0
3
3
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
19,536
37,568
Taken
41,831
18,820
Mitigated
22,008
17,486
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlexDG1
Thanatos
6,021
1,381
0
8,295
9,994
3,549
0
988
9,006
0
54,951
W
4,482
204
0
2,139
8,437
6,637
0
1,608
6,829
15,179
0
L
Achilles
Djgrill
Achilles
5,050
1,216
0
3,122
13,703
9,441
0
4,470
9,189
0
19,712
W
Jing Wei
ELS Lime
Jing Wei
4,752
3,851
0
3,759
6,822
2,296
1,529
859
5,963
0
61,234
L
Izanami
Jujunum
Izanami
4,515
3,442
0
1,912
9,141
2,807
0
625
8,516
0
51,138
L
Freya
LazyFresh
Freya
3,941
1,327
0
4,171
7,728
3,361
0
1,609
5,867
33,350
4,984
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Spiderman104
Kukulkan
6,446
1,157
0
1,451
4,109
1,695
390
2,015
2,094
67,956
0
L
Sylvanus
Sporez0
Sylvanus
6,030
1,485
408
2,783
11,259
6,399
0
4,224
6,897
38,351
11,453
W
5,138
1,666
0
1,842
8,206
4,643
0
3,942
4,264
0
39,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
27,759
391
Minions Killed
291
0
Camps Cleared
0
1,139,953
Distance Traveled
781,003
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,009
637
85
8
0
264,900
0
W
Ares
6,085
553
9
1
0
249,588
6
L
Achilles
5,607
510
21
2
0
219,377
0
W
Jing Wei
7,726
702
103
9
0
216,888
0
L
Izanami
6,280
571
98
9
0
198,926
0
L
Freya
5,841
531
77
7
0
170,467
2
L
Scylla
3,697
336
0
0
0
477
0
W
Kukulkan
7,597
691
113
10
0
219,481
2
L
Sylvanus
6,334
576
95
9
0
191,756
0
W
Thor
7,164
651
81
7
0
189,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role