Player Matchup

Charon
Charon
A420Brownie
Charon
Level 127
God Stats
3W - 2L
1,688 SR
Queue Stats
135W - 115L
1,548 Elo+
Party 1
Geb
Geb
PriapisticSkunk
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,445 Elo+
Party 2
Surtr
Surtr
SinisterEthan
Surtr
Level 28
God Stats
1W - 0L
1,311 SR
Queue Stats
12W - 20L
1,378 Elo+
Party 2
Mercury
Mercury
Tccall
Mercury
Level 67
God Stats
1W - 1L
1,255 SR
Queue Stats
22W - 16L
1,615 Elo+
Party 1
Cerberus
Cerberus
xSaskiex
Cerberus
Level 157
God Stats
9W - 4L
1,789 SR
Queue Stats
414W - 410L
1,495 Elo+
Party 2
Team Averages
Level 99
1,509 SR
1,496 Elo+

VS

Team Averages
Level 96
1,533 SR
1,550 Elo+
Chaac
Chaac
Mighty_mango51
Chaac
Level 123
God Stats
1W - 3L
1,216 SR
Queue Stats
144W - 144L
1,515 Elo+
Solo
Tiamat
Tiamat
PunchyLocket86
Tiamat
Level 107
God Stats
3W - 2L
1,681 SR
Queue Stats
199W - 183L
1,566 Elo+
Party 3
Kukulkan
Kukulkan
Thersabugonmytv
Kukulkan
Level 69
God Stats
3W - 2L
1,700 SR
Queue Stats
110W - 83L
1,636 Elo+
Party 3
Odin
Odin
ToasterGhoster
Odin
Level 56
God Stats
1W - 2L
1,514 SR
Queue Stats
89W - 102L
1,485 Elo+
Party 3
Poseidon
Poseidon
epued
Poseidon
Level 126
God Stats
5W - 3L
1,554 SR
Queue Stats
276W - 277L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
5 / 2 / 15
9,307
931
10,848
10,982
12,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 2 / 14
8,981
898
6,168
11,352
11,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 6
7,437
744
3,092
12,913
12,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Tccall
Mercury
16
9 / 4 / 8
9,365
937
12,411
9,074
6,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xSaskiex
Cerberus
15
5 / 2 / 12
9,102
910
11,443
13,518
15,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
8,594
859
9,184
11,912
12,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 5 / 8
7,266
727
3,186
7,789
5,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
4 / 6 / 7
9,054
905
11,775
9,423
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 6
8,248
825
4,073
10,490
13,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
epued
Poseidon
15
4 / 6 / 5
8,723
872
8,766
9,826
4,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
23
Kills
15
15
Deaths
23
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charon
5
2
15
6.25
L
3
2
5
2.75
W
3
2
14
5
L
0
5
8
0.8
W
1
5
6
0.8
W
Mercury
Tccall
Mercury
9
4
8
3.25
L
Kukulkan
4
6
7
1.25
L
4
4
6
1.75
L
Poseidon
epued
Poseidon
4
6
5
1.08
W
Cerberus
xSaskiex
Cerberus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
36,984
57,839
Taken
49,440
58,538
Mitigated
40,089
19,283
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
10,848
2,040
657
1,761
10,982
12,344
434
5,333
5,649
20,345
0
L
9,184
1,060
203
2,636
11,912
12,686
254
5,959
5,953
0
18,473
W
6,168
873
3,578
3,416
11,352
11,977
703
3,983
7,369
11,153
0
L
3,186
891
48
583
7,789
5,922
0
4,974
2,815
8,117
0
W
3,092
1,083
363
1,233
12,913
12,783
645
5,997
6,916
107
7,894
W
Mercury
Tccall
Mercury
12,411
6,443
0
712
9,074
6,074
1,595
3,054
6,020
0
23,222
L
Kukulkan
11,775
619
164
204
9,423
3,570
0
7,089
2,334
20,201
0
L
4,073
1,454
445
1,735
10,490
13,710
0
4,492
5,998
0
5,633
L
Poseidon
epued
Poseidon
8,766
1,109
322
537
9,826
4,201
35
6,052
3,774
26,936
0
W
Cerberus
xSaskiex
Cerberus
11,443
616
1,895
5,668
13,518
15,360
465
5,360
8,158
24,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
41,885
127
Minions Killed
106
0
Camps Cleared
0
1,001,879
Distance Traveled
860,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,307
931
24
2
0
178,745
0
L
Chaac
8,594
859
31
3
0
216,349
0
W
Geb
8,981
898
5
1
0
219,374
0
L
Tiamat
7,266
727
9
1
0
142,960
0
W
Surtr
7,437
744
11
1
0
207,308
0
W
Mercury
9,365
937
27
3
0
211,131
0
L
Kukulkan
9,054
905
24
2
0
170,189
0
L
Odin
8,248
825
2
0
0
181,270
0
L
Poseidon
8,723
872
40
4
0
149,647
0
W
Cerberus
9,102
910
60
6
0
185,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role