Player Matchup

Awilix
Awilix
RoyalTimothy
Awilix
Level 67
God Stats
3W - 4L
1,453 SR
Queue Stats
201W - 205L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZexionTheBloody
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 291L
1,500 Elo+
Party 1
Khepri
Khepri
lordtouchm3
Khepri
Level 65
God Stats
11W - 16L
1,472 SR
Queue Stats
246W - 237L
1,511 Elo+
Party 1
Izanami
Izanami
mbdoty
Izanami
Level 45
God Stats
5W - 5L
1,514 SR
Queue Stats
118W - 122L
1,490 Elo+
Party 1
Anubis
Anubis
merengue_TLB
Anubis
Level 125
God Stats
12W - 6L
1,678 SR
Queue Stats
253W - 221L
1,541 Elo+
Solo
Team Averages
Level 74
1,523 SR
1,507 Elo+

VS

Team Averages
Level 93
1,543 SR
1,499 Elo+
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DZtroyer128
Jing Wei
Level 27
God Stats
13W - 14L
1,524 SR
Queue Stats
63W - 66L
1,485 Elo+
Party 2
Tiamat
Tiamat
TONYBAWLSAMA
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 220L
1,482 Elo+
Solo
Thanatos
Thanatos
bussae_chomper
Thanatos
Level 103
God Stats
6W - 2L
1,660 SR
Queue Stats
238W - 217L
1,551 Elo+
Solo
Nu Wa
Nu Wa
l33m0nsnz
Nu Wa
Level 127
God Stats
62W - 41L
1,529 SR
Queue Stats
90W - 80L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
12 / 3 / 4
10,923
607
15,630
19,957
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ZexionTheBloody
Morgan Le Fay
15
7 / 3 / 7
9,855
548
17,284
13,342
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
12
0 / 2 / 12
7,527
418
8,630
14,686
10,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
mbdoty
Izanami
15
1 / 3 / 4
9,685
538
6,050
10,501
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
2 / 3 / 5
10,188
566
7,002
12,497
5,565
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
9 / 2 / 3
10,664
592
19,044
15,988
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
DZtroyer128
Jing Wei
15
2 / 4 / 4
9,589
533
7,891
10,413
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
12
1 / 9 / 3
7,599
422
9,737
17,183
9,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
2 / 4 / 1
9,488
527
4,852
12,843
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
l33m0nsnz
Nu Wa
13
0 / 4 / 8
8,267
459
9,545
17,236
11,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
22
Kills
14
14
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
2
3
5.25
L
Jing Wei
DZtroyer128
Jing Wei
2
4
4
1
W
Awilix
12
3
4
4.67
L
Tiamat
1
9
3
0.28
W
Morgan Le Fay
ZexionTheBloody
Morgan Le Fay
7
3
7
3.5
L
Thanatos
2
4
1
0.63
L
Nu Wa
l33m0nsnz
Nu Wa
0
4
8
1
W
Khepri
0
2
12
3
W
Izanami
mbdoty
Izanami
1
3
4
1
W
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
51,069
70,983
Taken
73,663
34,870
Mitigated
38,907
18,499
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
19,044
13,059
0
6,042
15,988
7,267
204
5,137
10,851
0
87,860
L
Jing Wei
DZtroyer128
Jing Wei
7,891
6,044
0
2,060
10,413
3,348
999
3,661
6,752
0
57,293
W
Awilix
15,630
6,040
0
5,295
19,957
9,280
31
3,277
16,579
0
94,882
L
Tiamat
9,737
564
0
1,192
17,183
9,109
402
10,974
6,209
41,909
0
W
Morgan Le Fay
ZexionTheBloody
Morgan Le Fay
17,284
1,457
0
2,878
13,342
5,741
84
5,801
7,490
73,927
0
L
Thanatos
4,852
1,518
0
8,966
12,843
8,144
139
4,586
8,257
0
64,789
L
Nu Wa
l33m0nsnz
Nu Wa
9,545
2,831
225
2,190
17,236
11,039
0
8,558
8,678
50,260
0
W
Khepri
8,630
1,666
0
1,197
14,686
10,343
0
7,132
7,554
29,990
0
W
Izanami
mbdoty
Izanami
6,050
4,261
0
3,040
10,501
3,941
292
2,453
7,997
0
78,149
W
Anubis
7,002
320
0
6,089
12,497
5,565
133
957
11,171
85,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
45,607
537
Minions Killed
485
0
Camps Cleared
0
1,801,619
Distance Traveled
1,764,192
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,664
592
118
7
0
418,969
0
L
Jing Wei
9,589
533
123
7
0
360,422
0
W
Awilix
10,923
607
108
6
0
445,383
1
L
Tiamat
7,599
422
59
3
0
343,488
3
W
Morgan Le Fay
9,855
548
117
7
0
330,946
2
L
Thanatos
9,488
527
115
6
0
323,223
5
L
Nu Wa
8,267
459
70
4
0
318,090
5
W
Khepri
7,527
418
41
2
0
382,854
0
W
Izanami
9,685
538
126
7
0
338,837
0
W
Anubis
10,188
566
145
8
0
303,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role