Player Matchup

Cthulhu
Cthulhu
ShaggyBuffalo
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,205 Elo+
Party 1
Neith
Neith
SilverXWulf
Neith
Level 28
God Stats
2W - 1L
1,688 SR
Queue Stats
16W - 24L
1,137 Elo+
Party 1
Ra
Ra
SwordCrowZombie
Ra
Level 45
God Stats
1W - 1L
1,752 SR
Queue Stats
31W - 33L
1,240 Elo+
Party 1
Team Averages
Level 34
1,646 SR
1,194 Elo+

VS

Team Averages
Level 60
1,515 SR
1,361 Elo+
He Bo
He Bo
ChangedName9909
He Bo
Level 63
God Stats
1W - 2L
1,533 SR
Queue Stats
136W - 132L
1,365 Elo+
Party 2
Susano
Susano
Not_RaidenCR
Susano
Level 59
God Stats
7W - 9L
1,501 SR
Queue Stats
50W - 53L
1,356 Elo+
Solo
Vamana
Vamana
xoKingNick
Vamana
Level 59
God Stats
59W - 50L
1,510 SR
Queue Stats
128W - 128L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 0 / 3
7,889
789
6,034
9,244
9,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 0 / 4
7,740
774
5,323
5,594
2,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 3
8,398
840
6,796
5,169
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,951
695
4,558
5,819
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
8
0 / 3 / 0
6,661
666
5,821
8,076
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
xoKingNick
Vamana
8
0 / 1 / 0
6,466
647
3,986
10,899
7,026
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Susano
0
3
0
0
W
Cthulhu
2
0
3
3.5
W
1
0
4
3
W
3
0
3
4.5
L
Vamana
xoKingNick
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
14,365
20,007
Taken
24,794
14,548
Mitigated
12,351
7,627
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,558
811
0
0
5,819
2,157
0
3,571
2,248
26,072
0
L
Susano
5,821
1,113
0
1,014
8,076
3,168
0
4,085
3,934
0
18,186
W
Cthulhu
6,034
632
246
0
9,244
9,813
72
2,498
6,746
20,910
358
W
5,323
1,812
0
885
5,594
2,296
1,404
1,379
4,215
0
20,262
W
6,796
846
3,335
3,161
5,169
2,439
0
1,176
3,993
41,479
0
L
Vamana
xoKingNick
Vamana
3,986
2,130
0
2,376
10,899
7,026
38
4,997
5,902
0
17,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
20,078
112
Minions Killed
72
0
Camps Cleared
0
545,223
Distance Traveled
572,107
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,951
695
43
4
0
174,650
0
L
Susano
6,661
666
15
2
0
195,879
0
W
Cthulhu
7,889
789
22
2
0
189,178
0
W
Neith
7,740
774
36
4
0
174,518
0
W
Ra
8,398
840
54
5
0
181,527
0
L
Vamana
6,466
647
14
1
0
201,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role