Player Matchup

Lancelot
Lancelot
JuicePiler
Lancelot
Level 105
God Stats
10W - 7L
1,420 SR
Queue Stats
162W - 156L
1,405 Elo+
Party 1
Ares
Ares
Oodam
Ares
Level 69
God Stats
4W - 5L
1,491 SR
Queue Stats
68W - 81L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VoidGlide
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,876 SR
Queue Stats
97W - 82L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
XtraMeaty
Xbalanque
Level 70
God Stats
4W - 3L
1,395 SR
Queue Stats
116W - 110L
1,417 Elo+
Party 1
Vulcan
Vulcan
merengue_TLB
Vulcan
Level 125
God Stats
19W - 16L
1,548 SR
Queue Stats
253W - 221L
1,551 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,465 Elo+

VS

Team Averages
Level 149
1,384 SR
1,557 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ITTZZMMAAAMM
Izanami
Level 69
God Stats
1W - 1L
1,331 SR
Queue Stats
10W - 5L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kickσ
Morgan Le Fay
Level 196
God Stats
6W - 3L
1,590 SR
Queue Stats
233W - 199L
1,540 Elo+
Solo
Achilles
Achilles
Shyam123
Achilles
Level 143
God Stats
6W - 7L
1,459 SR
Queue Stats
225W - 192L
1,595 Elo+
Solo
Cabrakan
Cabrakan
xKingxMoney183
Cabrakan
Level 191
God Stats
2W - 3L
1,041 SR
Queue Stats
708W - 672L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JuicePiler
Lancelot
7
0 / 1 / 0
3,651
609
829
3,571
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Oodam
Ares
6
0 / 1 / 0
3,733
622
944
4,572
2,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
VoidGlide
Morgan Le Fay
7
1 / 0 / 0
4,524
754
1,741
3,877
1,200
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
XtraMeaty
Xbalanque
6
0 / 0 / 0
3,590
598
2,479
3,613
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
2
0 / 0 / 0
2,730
455
0
281
61
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
1 / 0 / 0
3,957
660
1,166
3,104
1,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ITTZZMMAAAMM
Izanami
7
0 / 0 / 0
4,083
681
2,983
2,817
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Kickσ
Morgan Le Fay
8
1 / 0 / 1
4,499
750
1,691
1,627
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Shyam123
Achilles
7
0 / 1 / 0
4,186
698
1,751
5,231
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
7
0 / 0 / 2
3,812
635
1,328
3,564
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
W
Izanami
ITTZZMMAAAMM
Izanami
0
0
0
0
L
Lancelot
JuicePiler
Lancelot
0
1
0
0
W
Morgan Le Fay
Kickσ
Morgan Le Fay
1
0
1
1.5
L
Ares
Oodam
Ares
0
1
0
0
W
Achilles
Shyam123
Achilles
0
1
0
0
L
Morgan Le Fay
VoidGlide
Morgan Le Fay
1
0
0
1
L
Xbalanque
XtraMeaty
Xbalanque
0
0
0
0
L
Vulcan
0
0
0
0
W
Cabrakan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,993
Damage
8,919
15,914
Taken
16,343
5,789
Mitigated
8,270
7,407
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,166
388
0
1,035
3,104
1,780
0
280
2,824
0
7,882
W
Izanami
ITTZZMMAAAMM
Izanami
2,983
2,254
0
1,100
2,817
1,081
0
407
2,410
0
29,935
L
Lancelot
JuicePiler
Lancelot
829
128
0
1,214
3,571
1,259
0
1,471
2,100
0
19,556
W
Morgan Le Fay
Kickσ
Morgan Le Fay
1,691
328
0
268
1,627
553
0
216
1,411
31,545
0
L
Ares
Oodam
Ares
944
0
0
1,638
4,572
2,346
0
1,236
3,336
10,407
0
W
Achilles
Shyam123
Achilles
1,751
147
0
1,660
5,231
2,944
0
1,448
3,783
0
20,808
L
Morgan Le Fay
VoidGlide
Morgan Le Fay
1,741
340
0
2,406
3,877
1,200
0
312
3,565
25,748
0
L
Xbalanque
XtraMeaty
Xbalanque
2,479
1,136
0
1,959
3,613
923
0
0
3,613
0
19,259
L
Vulcan
0
0
0
190
281
61
0
0
281
1,632
0
W
Cabrakan
1,328
346
0
1,996
3,564
1,912
0
334
3,230
16,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
20,537
139
Minions Killed
201
0
Camps Cleared
0
556,536
Distance Traveled
670,982
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,957
660
13
2
0
148,732
4
W
Izanami
4,083
681
57
10
0
119,293
0
L
Lancelot
3,651
609
37
6
0
158,120
0
W
Morgan Le Fay
4,499
750
54
9
0
125,001
1
L
Ares
3,733
622
18
3
0
138,276
0
W
Achilles
4,186
698
40
7
0
141,221
0
L
Morgan Le Fay
4,524
754
49
8
0
121,068
0
L
Xbalanque
3,590
598
32
5
0
119,834
0
L
Vulcan
2,730
455
3
1
0
19,238
0
W
Cabrakan
3,812
635
37
6
0
136,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role