Player Matchup

Khepri
Khepri
God Lac
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,456 Elo+
Party 1
Izanami
Izanami
God Lec
Izanami
Level 148
God Stats
2W - 4L
1,593 SR
Queue Stats
260W - 262L
1,488 Elo+
Party 1
Chang'e
Chang'e
TTV VENEMOUS
Chang'e
Level 126
God Stats
7W - 4L
1,411 SR
Queue Stats
614W - 575L
1,522 Elo+
Party 1
Scylla
Scylla
idaves
Scylla
Level 134
God Stats
1W - 1L
1,156 SR
Queue Stats
31W - 31L
1,456 Elo+
Party 1
Vulcan
Vulcan
jackgrizzly80
Vulcan
Level 108
God Stats
24W - 19L
1,524 SR
Queue Stats
974W - 973L
1,535 Elo+
Solo
Team Averages
Level 125
1,437 SR
1,491 Elo+

VS

Team Averages
Level 127
1,547 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ArbyPecanChicken
Athena
Level 87
God Stats
1W - 2L
1,769 SR
Queue Stats
272W - 284L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
Claymath52
Kuzenbo
Level 165
God Stats
0W - 2L
1,269 SR
Queue Stats
363W - 380L
1,419 Elo+
Solo
Ares
Ares
RussianToast207
Ares
Level 126
God Stats
0W - 3L
1,467 SR
Queue Stats
98W - 101L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
zero96951
Hou Yi
Level 146
God Stats
1W - 3L
1,732 SR
Queue Stats
94W - 95L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
God Lac
Khepri
14
0 / 1 / 12
8,808
801
3,768
11,705
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
God Lec
Izanami
15
6 / 2 / 9
9,315
847
13,539
9,998
4,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
TTV VENEMOUS
Chang'e
16
5 / 2 / 9
9,409
855
14,471
9,083
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
idaves
Scylla
15
4 / 0 / 10
8,723
793
9,456
4,256
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 11
9,449
859
18,838
2,387
1,292
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 4 / 3
7,320
665
5,649
14,636
17,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
0 / 4 / 4
6,910
628
6,201
14,581
14,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Claymath52
Kuzenbo
14
2 / 3 / 2
7,435
676
4,549
10,346
10,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
6,734
612
4,526
17,450
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hou Yi
zero96951
Hou Yi
14
2 / 4 / 2
7,728
703
9,222
10,452
5,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
20
Kills
6
6
Deaths
20
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
3
0.88
L
0
4
4
0.5
L
Kuzenbo
Claymath52
Kuzenbo
2
3
2
1
W
Khepri
God Lac
Khepri
0
1
12
6
W
Izanami
God Lec
Izanami
6
2
9
5.25
L
0
5
2
0.2
W
Chang'e
TTV VENEMOUS
Chang'e
5
2
9
4.75
W
Scylla
idaves
Scylla
4
0
10
9
W
5
1
11
10.5
L
Hou Yi
zero96951
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,072
Damage
30,147
37,429
Taken
67,465
24,513
Mitigated
64,491
20,410
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,649
1,017
6,162
5,648
14,636
17,243
0
10,017
4,619
0
16,821
L
6,201
1,244
286
1,664
14,581
14,717
0
10,073
4,508
15,598
0
L
Kuzenbo
Claymath52
Kuzenbo
4,549
811
188
1,488
10,346
10,351
0
7,864
2,482
11,946
0
W
Khepri
God Lac
Khepri
3,768
514
248
1,887
11,705
11,755
0
3,384
8,073
8,425
0
W
Izanami
God Lec
Izanami
13,539
7,734
81
1,518
9,998
4,694
2,674
4,589
5,241
0
23,263
L
4,526
86
563
2,944
17,450
17,010
0
10,817
6,633
10,252
0
W
Chang'e
TTV VENEMOUS
Chang'e
14,471
1,012
8,823
4,684
9,083
4,504
680
3,674
5,130
28,385
0
W
Scylla
idaves
Scylla
9,456
818
1,068
875
4,256
2,268
641
1,980
2,276
15,051
0
W
18,838
15,093
1,176
50
2,387
1,292
436
1,649
694
38,316
0
L
Hou Yi
zero96951
Hou Yi
9,222
2,885
530
2,309
10,452
5,170
0
7,762
2,690
0
21,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,704
Gold Earned
36,127
131
Minions Killed
83
0
Camps Cleared
0
1,097,200
Distance Traveled
944,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,320
665
19
2
0
214,718
0
L
Athena
6,910
628
19
2
0
210,760
0
L
Kuzenbo
7,435
676
6
1
0
149,896
0
W
Khepri
8,808
801
4
0
0
198,707
0
W
Izanami
9,315
847
29
3
0
193,367
0
L
Ares
6,734
612
10
1
0
190,048
0
W
Chang'e
9,409
855
34
3
0
241,700
0
W
Scylla
8,723
793
24
2
0
218,491
0
W
Vulcan
9,449
859
40
4
0
244,935
0
L
Hou Yi
7,728
703
29
3
0
179,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role