Player Matchup

Neith
Neith
King_Thrasher_
Neith
Level 22
God Stats
4W - 2L
1,536 SR
Queue Stats
8W - 4L
1,409 Elo+
Party 1
Artio
Artio
NekoTheLoveless
Artio
Level 157
God Stats
3W - 0L
1,874 SR
Queue Stats
125W - 121L
1,511 Elo+
Party 3
Anubis
Anubis
VQ_Dimi
Anubis
Level 53
God Stats
8W - 8L
1,750 SR
Queue Stats
60W - 65L
1,371 Elo+
Party 3
Susano
Susano
fralopor
Susano
Level 159
God Stats
18W - 8L
1,682 SR
Queue Stats
148W - 130L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
pop2dadome
Kukulkan
Level 109
God Stats
100W - 111L
1,458 SR
Queue Stats
202W - 222L
1,407 Elo+
Solo
Team Averages
Level 100
1,660 SR
1,455 Elo+

VS

Team Averages
Level 110
1,386 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Big Boi TMS
Nike
Level 18
God Stats
0W - 1L
1,313 SR
Queue Stats
44W - 45L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EAP Amp
Morgan Le Fay
Level 169
God Stats
1W - 2L
1,227 SR
Queue Stats
227W - 228L
1,482 Elo+
Party 4
Maui
Maui
GundamAceDzA
Maui
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,436 Elo+
Party 4
Ullr
Ullr
NUGGETK22
Ullr
Level 109
God Stats
1W - 1L
1,390 SR
Queue Stats
178W - 155L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,014
501
6,722
9,109
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
7,479
534
3,975
10,552
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anubis
VQ_Dimi
Anubis
15
6 / 2 / 0
9,561
683
13,726
10,326
5,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
fralopor
Susano
15
15 / 0 / 2
9,718
694
15,213
8,084
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
pop2dadome
Kukulkan
13
2 / 1 / 1
8,056
575
1,773
5,252
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 1
6,959
497
7,850
10,687
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 0
5,806
415
2,937
13,389
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
EAP Amp
Morgan Le Fay
12
3 / 4 / 0
7,503
536
5,411
8,803
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 5 / 3
6,345
453
2,261
13,713
8,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
11
1 / 5 / 2
6,364
455
4,476
13,115
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
23
Kills
6
6
Deaths
23
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
0
5
0
0
L
Morgan Le Fay
EAP Amp
Morgan Le Fay
3
4
0
0.75
L
1
5
3
0.5
W
0
3
5
0.83
L
Ullr
1
5
2
0.4
W
0
0
5
2.5
W
Anubis
VQ_Dimi
Anubis
6
2
0
3
W
Susano
fralopor
Susano
15
0
2
16
W
Kukulkan
pop2dadome
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
22,935
43,323
Taken
59,707
22,006
Mitigated
25,287
17,109
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,850
2,003
0
1,990
10,687
3,150
0
1,889
8,798
0
49,760
L
2,937
525
0
500
13,389
5,704
0
10,170
3,219
143
32,695
L
Morgan Le Fay
EAP Amp
Morgan Le Fay
5,411
316
0
956
8,803
3,655
0
1,898
6,905
45,397
0
L
2,261
388
1,243
2,593
13,713
8,665
0
2,651
11,062
9,351
0
W
6,722
3,226
0
3,034
9,109
3,708
0
1,396
7,649
0
48,171
L
Ullr
4,476
1,730
0
3,261
13,115
4,113
0
2,866
10,249
0
35,827
W
3,975
572
40
3,679
10,552
7,572
162
2,014
8,432
21,829
0
W
Anubis
VQ_Dimi
Anubis
13,726
517
0
5,627
10,326
5,596
1,840
665
9,627
76,654
0
W
Susano
fralopor
Susano
15,213
5,944
0
3,194
8,084
3,167
425
1,350
6,694
0
71,384
W
Kukulkan
pop2dadome
Kukulkan
1,773
46
0
1,535
5,252
1,963
919
2,504
2,524
55,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
32,977
433
Minions Killed
294
0
Camps Cleared
0
1,317,645
Distance Traveled
1,254,714
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,959
497
93
7
0
250,745
0
L
Nike
5,806
415
45
3
0
240,976
0
L
Morgan Le Fay
7,503
536
96
7
0
265,032
3
L
Maui
6,345
453
13
1
0
254,354
4
W
Neith
7,014
501
73
5
0
225,161
0
L
Ullr
6,364
455
47
3
0
243,607
0
W
Artio
7,479
534
20
1
0
280,714
0
W
Anubis
9,561
683
135
10
0
228,929
0
W
Susano
9,718
694
99
7
0
328,181
0
W
Kukulkan
8,056
575
106
8
0
254,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role