Player Matchup

Bellona
Bellona
AgentWolf23
Bellona
Level 67
God Stats
6W - 0L
1,942 SR
Queue Stats
9W - 3L
1,599 Elo+
Party 1
Atlas
Atlas
ItzShrum
Atlas
Level 106
God Stats
1W - 0L
1,229 SR
Queue Stats
9W - 3L
1,599 Elo+
Party 1
Artemis
Artemis
Tiddlybongs
Artemis
Level 144
God Stats
3W - 1L
1,772 SR
Queue Stats
338W - 318L
1,514 Elo+
Solo
Raijin
Raijin
WillyLongway
Raijin
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,505 Elo+
Party 1
Mercury
Mercury
samuraiXmomo
Mercury
Level 72
God Stats
4W - 0L
1,776 SR
Queue Stats
10W - 4L
1,573 Elo+
Party 1
Team Averages
Level 94
1,644 SR
1,558 Elo+

VS

Team Averages
Level 61
1,381 SR
1,445 Elo+
Arachne
Arachne
FlyGuyLui
Arachne
Level 45
God Stats
2W - 3L
1,204 SR
Queue Stats
191W - 205L
1,416 Elo+
Party 3
Kuzenbo
Kuzenbo
HyperTheGod-
Kuzenbo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 66L
1,531 Elo+
Party 2
Zeus
Zeus
LmoneyBeBallin
Zeus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 178L
1,459 Elo+
Party 2
Cupid
Cupid
Lord Farquad759
Cupid
Level 107
God Stats
0W - 4L
1,202 SR
Queue Stats
68W - 83L
1,429 Elo+
Solo
Yemoja
Yemoja
xTecromanii
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentWolf23
Bellona
9
2 / 2 / 3
5,697
570
6,831
6,696
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
ItzShrum
Atlas
9
2 / 2 / 1
5,828
583
3,664
7,110
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Tiddlybongs
Artemis
10
1 / 1 / 1
6,094
609
7,332
5,138
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
10
3 / 1 / 0
5,929
593
4,258
5,259
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
samuraiXmomo
Mercury
10
2 / 2 / 2
5,696
570
2,580
6,457
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FlyGuyLui
Arachne
12
5 / 1 / 1
6,887
689
6,059
10,605
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
HyperTheGod-
Kuzenbo
10
1 / 1 / 4
6,089
609
2,985
8,915
8,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,390
539
2,830
6,253
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,736
574
2,340
7,510
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
1 / 3 / 0
4,868
487
1,397
8,470
4,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
8
8
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgentWolf23
Bellona
2
2
3
1.75
L
Arachne
FlyGuyLui
Arachne
5
1
1
5.5
L
Kuzenbo
HyperTheGod-
Kuzenbo
1
1
4
3
W
Atlas
ItzShrum
Atlas
2
2
1
1.25
L
0
4
1
0.13
L
1
1
1
1.5
W
Artemis
Tiddlybongs
Artemis
1
1
1
1.5
W
Raijin
3
1
0
3
W
Mercury
samuraiXmomo
Mercury
2
2
2
1.5
L
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
15,611
30,660
Taken
41,753
15,115
Mitigated
22,201
8,353
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgentWolf23
Bellona
6,831
2,186
0
1,790
6,696
4,091
0
2,100
4,478
0
30,380
L
Arachne
FlyGuyLui
Arachne
6,059
5,150
0
3,971
10,605
3,950
0
1,608
8,997
0
59,416
L
Kuzenbo
HyperTheGod-
Kuzenbo
2,985
1,079
0
3,300
8,915
8,907
0
444
8,471
27,036
0
W
Atlas
ItzShrum
Atlas
3,664
1,639
0
1,921
7,110
5,155
0
1,518
5,560
15,926
0
L
2,830
998
0
116
6,253
2,015
0
2,933
3,320
28,646
0
L
2,340
1,213
226
2,516
7,510
2,526
0
267
7,243
0
34,250
W
Artemis
Tiddlybongs
Artemis
7,332
3,577
0
2,469
5,138
1,979
0
98
5,040
0
45,089
W
Raijin
4,258
600
0
963
5,259
1,850
400
2,558
2,501
34,082
0
W
Mercury
samuraiXmomo
Mercury
2,580
1,463
0
1,210
6,457
2,040
757
486
5,869
0
29,931
L
Yemoja
1,397
491
991
1,923
8,470
4,803
0
2,670
5,800
8,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
28,970
242
Minions Killed
272
0
Camps Cleared
0
972,403
Distance Traveled
1,006,401
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,697
570
46
5
0
210,559
0
L
Arachne
6,887
689
82
8
0
244,214
0
L
Kuzenbo
6,089
609
63
6
0
197,757
0
W
Atlas
5,828
583
15
2
0
175,037
5
L
Zeus
5,390
539
59
6
0
174,280
0
L
Cupid
5,736
574
57
6
0
205,235
1
W
Artemis
6,094
609
65
7
0
173,664
0
W
Raijin
5,929
593
57
6
0
182,342
5
W
Mercury
5,696
570
59
6
0
230,801
3
L
Yemoja
4,868
487
11
1
0
184,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role