Player Matchup

Surtr
Surtr
FatPigeons
Surtr
Level 140
God Stats
22W - 24L
1,458 SR
Queue Stats
144W - 149L
1,470 Elo+
Party 1
Medusa
Medusa
Kaijulord223
Medusa
Level 88
God Stats
10W - 12L
1,322 SR
Queue Stats
443W - 425L
1,490 Elo+
Solo
Cthulhu
Cthulhu
KyvotheCrow
Cthulhu
Level 154
God Stats
48W - 49L
1,589 SR
Queue Stats
595W - 591L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
WanderingViper
Baron Samedi
Level 143
God Stats
22W - 15L
1,512 SR
Queue Stats
110W - 123L
1,422 Elo+
Party 1
Bastet
Bastet
appyjuise
Bastet
Level 158
God Stats
8W - 14L
1,449 SR
Queue Stats
143W - 160L
1,424 Elo+
Party 1
Team Averages
Level 137
1,466 SR
1,452 Elo+

VS

Team Averages
Level 90
1,493 SR
1,452 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TheBot90
Ra
Level 68
God Stats
12W - 11L
1,457 SR
Queue Stats
84W - 79L
1,447 Elo+
Party 2
Fenrir
Fenrir
WeMiX1
Fenrir
Level 68
God Stats
9W - 8L
1,381 SR
Queue Stats
86W - 73L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
ezp18
Baron Samedi
Level 105
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 13L
1,418 Elo+
Solo
Achilles
Achilles
lWienerl
Achilles
Level 65
God Stats
4W - 8L
1,439 SR
Queue Stats
66W - 71L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
7 / 0 / 3
11,004
647
17,334
14,060
8,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
3 / 0 / 3
8,531
502
6,843
8,402
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KyvotheCrow
Cthulhu
13
1 / 3 / 4
8,772
516
5,860
14,151
10,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
WanderingViper
Baron Samedi
14
5 / 0 / 5
9,015
530
10,087
4,344
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
appyjuise
Bastet
16
3 / 2 / 5
9,482
558
6,686
16,678
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 2 / 2
7,944
467
6,620
11,698
4,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
8,275
487
3,137
10,484
4,246
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
WeMiX1
Fenrir
12
0 / 2 / 3
7,490
441
4,639
15,417
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ezp18
Baron Samedi
11
2 / 3 / 1
8,220
484
4,373
12,367
9,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
lWienerl
Achilles
12
1 / 7 / 0
7,354
433
7,399
18,823
19,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
5
5
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
W
Surtr
7
0
3
8.5
W
Medusa
3
0
3
4.5
W
Cthulhu
KyvotheCrow
Cthulhu
1
3
4
1
L
1
5
3
0.5
W
Baron Samedi
WanderingViper
Baron Samedi
5
0
5
7.5
L
Fenrir
WeMiX1
Fenrir
0
2
3
0.75
W
Bastet
appyjuise
Bastet
3
2
5
2.75
L
Baron Samedi
ezp18
Baron Samedi
2
3
1
0.83
L
Achilles
lWienerl
Achilles
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,810
Damage
26,168
57,635
Taken
68,789
31,097
Mitigated
44,007
15,206
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,620
5,742
0
3,604
11,698
4,336
285
3,099
8,527
0
61,283
W
Surtr
17,334
7,323
0
3,222
14,060
8,912
1,686
477
12,904
2,831
87,866
W
Medusa
6,843
2,277
0
1,545
8,402
3,132
731
934
7,468
0
54,539
W
Cthulhu
KyvotheCrow
Cthulhu
5,860
98
1,474
2,751
14,151
10,711
80
2,737
11,376
37,967
0
L
3,137
285
1,068
2,419
10,484
4,246
98
4,568
5,650
56,297
0
W
Baron Samedi
WanderingViper
Baron Samedi
10,087
1,081
789
1,186
4,344
1,892
690
1,844
2,427
53,538
0
L
Fenrir
WeMiX1
Fenrir
4,639
1,404
147
4,717
15,417
6,343
1,712
2,437
12,735
0
53,732
W
Bastet
appyjuise
Bastet
6,686
2,528
0
4,239
16,678
6,450
19
1,445
15,233
0
95,784
L
Baron Samedi
ezp18
Baron Samedi
4,373
517
1,816
2,721
12,367
9,514
0
3,361
8,690
28,873
0
L
Achilles
lWienerl
Achilles
7,399
2,493
0
2,087
18,823
19,568
0
2,588
16,135
0
42,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
39,283
493
Minions Killed
377
0
Camps Cleared
0
1,720,809
Distance Traveled
1,610,975
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,944
467
105
6
0
340,104
4
W
Surtr
11,004
647
149
9
0
356,815
2
W
Medusa
8,531
502
89
5
0
339,802
2
W
Cthulhu
8,772
516
55
3
0
330,993
3
L
Ra
8,275
487
94
6
0
281,701
0
W
Baron Samedi
9,015
530
88
5
0
303,638
0
L
Fenrir
7,490
441
84
5
0
345,023
4
W
Bastet
9,482
558
112
7
0
389,561
0
L
Baron Samedi
8,220
484
38
2
0
288,575
2
L
Achilles
7,354
433
56
3
0
355,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role