Player Matchup

Bakasura
Bakasura
Brovyle18
Bakasura
Level 68
God Stats
3W - 6L
1,378 SR
Queue Stats
13W - 20L
1,119 Elo+
Party 2
Olorun
Olorun
Dusabus914
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,426 Elo+
Solo
Set
Set
ProctorSmoothie
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
890 Elo+
Party 2
Team Averages
Level 44
1,459 SR
1,145 Elo+

VS

Team Averages
Level 63
1,332 SR
1,093 Elo+
Neith
Neith
AreUokAnnie7985
Neith
Level 59
God Stats
8W - 10L
1,348 SR
Queue Stats
95W - 93L
1,268 Elo+
Solo
Ao Kuang
Ao Kuang
Jimmy4Like2Bud0
Ao Kuang
Level 62
God Stats
2W - 4L
1,409 SR
Queue Stats
6W - 28L
1,028 Elo+
Party 1
Maui
Maui
MastaGibbs
Maui
Level 67
God Stats
4W - 11L
1,238 SR
Queue Stats
6W - 38L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brovyle18
Bakasura
10
4 / 4 / 1
8,494
772
4,593
13,918
10,624
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Dusabus914
Olorun
9
1 / 5 / 4
7,870
715
7,040
8,372
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 3 / 5
7,604
691
4,998
10,666
6,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
8,293
754
9,905
4,413
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
12
10 / 4 / 2
9,844
895
15,038
11,722
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 9
7,774
707
3,901
9,096
7,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
12
12
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Bakasura
Brovyle18
Bakasura
4
4
1
1.13
L
Olorun
Dusabus914
Olorun
1
5
4
0.6
W
Ao Kuang
10
4
2
2.75
W
0
1
9
4.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
28,844
32,956
Taken
25,231
21,009
Mitigated
14,998
6,799
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,905
3,362
0
3,070
4,413
1,936
330
1,102
3,222
0
36,976
L
Bakasura
Brovyle18
Bakasura
4,593
2,683
0
3,368
13,918
10,624
377
6,821
6,825
744
8,103
L
Olorun
Dusabus914
Olorun
7,040
3,301
123
304
8,372
3,466
961
5,136
3,104
32,005
0
W
Ao Kuang
15,038
6,078
303
3,650
11,722
5,431
0
4,017
7,228
36,301
0
W
3,901
1,089
155
259
9,096
7,631
0
3,530
4,641
13,746
0
L
4,998
1,816
186
2,818
10,666
6,919
230
6,370
3,951
0
16,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,968
Gold Earned
25,911
77
Minions Killed
91
0
Camps Cleared
0
577,455
Distance Traveled
572,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,293
754
36
3
0
180,563
0
L
Bakasura
8,494
772
15
1
0
201,099
0
L
Olorun
7,870
715
46
4
0
158,068
0
W
Ao Kuang
9,844
895
42
4
0
204,422
0
W
Maui
7,774
707
13
1
0
187,608
0
L
Set
7,604
691
16
1
0
218,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role