Player Matchup

Maui
Maui
CloveGang202
Maui
Level 129
God Stats
0W - 1L
1,556 SR
Queue Stats
4W - 7L
1,391 Elo+
Solo
Hou Yi
Hou Yi
HughJanus23
Hou Yi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,534 Elo+
Solo
Nox
Nox
PredaconWarlord
Nox
Level 159
God Stats
11W - 10L
1,522 SR
Queue Stats
630W - 702L
1,471 Elo+
Solo
Horus
Horus
Scopion87
Horus
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 370L
1,458 Elo+
Solo
Discordia
Discordia
airkeeper2
Discordia
Level 48
God Stats
16W - 13L
1,478 SR
Queue Stats
43W - 41L
1,401 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,451 Elo+

VS

Team Averages
Level 104
1,462 SR
1,431 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
LoveYouGuys
Nemesis
Level 90
God Stats
29W - 32L
1,377 SR
Queue Stats
37W - 48L
1,329 Elo+
Party 2
Izanami
Izanami
Togood543
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Zguy
Kukulkan
Level 139
God Stats
5W - 7L
1,484 SR
Queue Stats
390W - 416L
1,418 Elo+
Solo
Xing Tian
Xing Tian
rushgotti
Xing Tian
Level 145
God Stats
6W - 8L
1,449 SR
Queue Stats
224W - 238L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,246
825
341
5,114
2,360
Hou Yi
15
1 / 1 / 2
9,436
944
6,995
7,581
3,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 3
9,555
956
5,803
5,212
2,027
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Scopion87
Horus
14
0 / 5 / 1
9,002
900
7,159
18,038
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
airkeeper2
Discordia
15
2 / 4 / 1
9,996
1,000
14,300
10,868
4,499
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

203

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 0 / 8
10,270
1,027
10,089
3,206
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
LoveYouGuys
Nemesis
16
2 / 0 / 5
10,425
1,043
5,127
5,211
2,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Togood543
Izanami
16
3 / 1 / 7
9,920
992
10,468
9,264
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Zguy
Kukulkan
15
1 / 2 / 8
9,734
973
10,851
8,213
3,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
rushgotti
Xing Tian
16
3 / 0 / 9
11,318
1,132
7,517
12,912
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
13
13
Deaths
3
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
8
8
L
0
3
0
0
L
Hou Yi
1
1
2
2
W
Nemesis
LoveYouGuys
Nemesis
2
0
5
4.5
L
0
0
3
1.5
L
Horus
Scopion87
Horus
0
5
1
0.1
W
Izanami
Togood543
Izanami
3
1
7
6.5
W
Kukulkan
Zguy
Kukulkan
1
2
8
2.5
L
Discordia
airkeeper2
Discordia
2
4
1
0.63
W
Xing Tian
rushgotti
Xing Tian
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,598
Damage
44,052
46,813
Taken
38,806
20,593
Mitigated
28,731
4,651
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,089
2,582
0
0
3,206
1,427
0
2,190
932
33,580
0
L
341
0
0
0
5,114
2,360
0
2,155
2,959
548
0
L
Hou Yi
6,995
4,370
0
892
7,581
3,214
0
4,889
2,692
0
25,791
W
Nemesis
LoveYouGuys
Nemesis
5,127
2,284
0
965
5,211
2,838
0
2,675
2,420
0
37,045
L
5,803
122
0
0
5,212
2,027
0
4,349
863
34,737
0
L
Horus
Scopion87
Horus
7,159
4,034
399
2,089
18,038
8,493
0
10,826
7,212
0
16,331
W
Izanami
Togood543
Izanami
10,468
6,519
0
953
9,264
5,176
0
5,302
3,744
0
21,082
W
Kukulkan
Zguy
Kukulkan
10,851
494
0
250
8,213
3,889
0
3,542
4,524
22,076
0
L
Discordia
airkeeper2
Discordia
14,300
90
0
1,271
10,868
4,499
0
6,238
4,630
39,684
0
W
Xing Tian
rushgotti
Xing Tian
7,517
655
0
1,969
12,912
15,401
0
6,022
6,742
15,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
51,667
202
Minions Killed
201
3
Camps Cleared
12
773,917
Distance Traveled
926,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,270
1,027
48
5
1
158,244
0
L
Maui
8,246
825
1
0
0
65,965
0
L
Hou Yi
9,436
944
35
4
0
179,467
0
W
Nemesis
10,425
1,043
87
9
6
199,889
0
L
Nox
9,555
956
74
7
1
170,953
0
L
Horus
9,002
900
27
3
1
179,183
0
W
Izanami
9,920
992
17
2
2
198,300
0
W
Kukulkan
9,734
973
38
4
2
179,119
0
L
Discordia
9,996
1,000
65
7
1
178,349
0
W
Xing Tian
11,318
1,132
11
1
1
190,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role