Player Matchup

Medusa
Medusa
BigBarnacle
Medusa
Level 79
God Stats
1W - 4L
1,412 SR
Queue Stats
95W - 155L
1,355 Elo+
Solo
Anubis
Anubis
ChemCorps96
Anubis
Level 194
God Stats
4W - 9L
1,379 SR
Queue Stats
713W - 716L
1,513 Elo+
Party 2
Agni
Agni
Sargent166
Agni
Level 43
God Stats
2W - 6L
1,366 SR
Queue Stats
103W - 108L
1,387 Elo+
Party 1
Pele
Pele
kwamereeves
Pele
Level 127
God Stats
8W - 3L
1,689 SR
Queue Stats
394W - 391L
1,391 Elo+
Party 1
Sobek
Sobek
rastatok
Sobek
Level 129
God Stats
2W - 2L
1,642 SR
Queue Stats
140W - 163L
1,411 Elo+
Party 2
Team Averages
Level 114
1,498 SR
1,411 Elo+

VS

Team Averages
Level 155
1,453 SR
1,453 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
SeppukuO
Shiva
Level 174
God Stats
21W - 18L
1,477 SR
Queue Stats
999W - 1,043L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
Level 103
God Stats
2W - 0L
1,288 SR
Queue Stats
11W - 17L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 6 / 5
7,443
620
8,972
12,643
4,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
3 / 3 / 5
8,650
721
8,183
10,618
9,093
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 10
8,471
706
9,615
8,815
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 7
9,381
782
10,329
11,202
8,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
rastatok
Sobek
16
3 / 4 / 8
8,541
712
7,635
14,534
20,865
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
9 / 4 / 6
10,377
865
11,682
15,080
20,976
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
 
Artemis
17
1 / 3 / 11
9,562
797
8,659
8,178
3,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
 
Bastet
16
4 / 3 / 7
8,837
736
11,410
10,364
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
SeppukuO
Shiva
16
3 / 3 / 11
10,000
833
9,080
18,881
13,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
16
5 / 2 / 9
9,633
803
13,481
11,140
4,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
13
Kills
22
22
Deaths
15
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
4
6
3
W
Artemis
 
Artemis
1
3
11
2.17
W
Bastet
 
Bastet
4
3
7
2.5
L
Medusa
1
6
5
0.58
L
Anubis
3
3
5
1.83
L
1
5
10
1.2
W
Shiva
SeppukuO
Shiva
3
3
11
2.83
W
Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
5
2
9
4.75
L
5
4
7
2.13
L
Sobek
rastatok
Sobek
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
54,312
57,812
Taken
63,643
46,817
Mitigated
47,969
12,103
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,682
691
366
5,177
15,080
20,976
0
4,780
10,300
2,041
19,675
W
Artemis
 
Artemis
8,659
4,655
432
762
8,178
3,969
1,054
3,750
4,428
0
24,400
W
Bastet
 
Bastet
11,410
2,384
987
1,897
10,364
4,391
175
3,827
6,537
0
13,741
L
Medusa
8,972
5,798
946
2,613
12,643
4,927
0
103
12,540
0
14,149
L
Anubis
8,183
27
470
2,007
10,618
9,093
0
273
10,345
23,157
802
L
9,615
1,027
0
0
8,815
3,259
344
381
8,434
16,808
0
W
Shiva
SeppukuO
Shiva
9,080
1,388
2,089
5,593
18,881
13,771
195
8,925
9,956
0
15,588
W
Ah Muzen Cab
TheLuckyChewy
Ah Muzen Cab
13,481
5,781
734
1,727
11,140
4,862
1,465
2,757
8,383
0
35,788
L
10,329
1,493
755
1,172
11,202
8,673
0
258
10,944
0
21,385
L
Sobek
rastatok
Sobek
7,635
352
460
3,680
14,534
20,865
0
321
14,213
18,020
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
48,409
129
Minions Killed
128
0
Camps Cleared
0
1,005,525
Distance Traveled
1,086,723
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,377
865
27
2
0
220,100
0
W
Artemis
9,562
797
38
3
0
194,869
0
W
Bastet
8,837
736
7
1
0
244,273
0
L
Medusa
7,443
620
16
1
0
201,309
0
L
Anubis
8,650
721
51
4
0
188,447
0
L
Agni
8,471
706
17
1
0
203,698
0
W
Shiva
10,000
833
22
2
0
194,685
7
W
Ah Muzen Cab
9,633
803
34
3
0
232,796
0
L
Pele
9,381
782
27
2
0
198,918
0
L
Sobek
8,541
712
18
2
0
213,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role