Player Matchup

Chaac
Chaac
 
Chaac
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
HzIIs
Bakasura
Level 111
God Stats
1W - 5L
1,776 SR
Queue Stats
97W - 144L
1,395 Elo+
Party 1
Ymir
Ymir
MexKing18
Ymir
Level 10
God Stats
0W - 3L
1,190 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Neith
Neith
Wolf is Toasty
Neith
Level 105
God Stats
0W - 1L
1,444 SR
Queue Stats
9W - 8L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
g3t5uc3y
Baron Samedi
Level 69
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 54L
1,252 Elo+
Party 1
Team Averages
Level 97
1,436 SR
1,411 Elo+

VS

Team Averages
Level 125
1,618 SR
1,495 Elo+
Hercules
Hercules
Albireo94
Hercules
Level 137
God Stats
10W - 14L
1,516 SR
Queue Stats
238W - 199L
1,554 Elo+
Solo
Athena
Athena
Drax02
Athena
Level 156
God Stats
7W - 5L
1,700 SR
Queue Stats
235W - 225L
1,476 Elo+
Solo
Arachne
Arachne
Duhvinnie
Arachne
Level 122
God Stats
39W - 17L
1,697 SR
Queue Stats
298W - 281L
1,553 Elo+
Solo
Artemis
Artemis
kevcanzam
Artemis
Level 123
God Stats
16W - 7L
1,731 SR
Queue Stats
210W - 225L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
yasaaabecarlos
Baron Samedi
Level 86
God Stats
25W - 26L
1,448 SR
Queue Stats
110W - 107L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 1
6,548
468
5,133
12,201
13,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
HzIIs
Bakasura
13
5 / 6 / 0
7,933
567
8,065
17,819
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 3 / 0
5,179
370
1,210
9,917
6,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
6,035
431
2,189
8,983
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
g3t5uc3y
Baron Samedi
11
0 / 6 / 2
6,145
439
3,794
9,259
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Albireo94
Hercules
15
4 / 1 / 2
9,299
664
8,808
12,235
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Drax02
Athena
10
1 / 2 / 8
7,188
513
4,218
9,032
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Duhvinnie
Arachne
16
6 / 1 / 5
9,441
674
11,925
12,542
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
kevcanzam
Artemis
14
6 / 0 / 2
8,349
596
8,447
5,370
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
yasaaabecarlos
Baron Samedi
13
6 / 2 / 3
8,527
609
6,415
6,701
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
23
23
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
W
Hercules
Albireo94
Hercules
4
1
2
5
W
Athena
Drax02
Athena
1
2
8
2.5
W
Arachne
Duhvinnie
Arachne
6
1
5
8.5
L
Bakasura
HzIIs
Bakasura
5
6
0
0.83
L
Ymir
0
3
0
0
L
1
4
0
0.25
L
Baron Samedi
g3t5uc3y
Baron Samedi
0
6
2
0.17
W
Artemis
kevcanzam
Artemis
6
0
2
7
W
Baron Samedi
yasaaabecarlos
Baron Samedi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,391
Damage
39,813
58,179
Taken
45,880
33,720
Mitigated
36,370
10,685
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,133
908
0
2,473
12,201
13,700
0
1,764
9,665
0
41,045
W
Hercules
Albireo94
Hercules
8,808
3,528
0
7,703
12,235
17,449
83
0
11,850
338
68,834
W
Athena
Drax02
Athena
4,218
1,253
0
1,946
9,032
7,837
0
600
8,082
20,787
0
W
Arachne
Duhvinnie
Arachne
11,925
11,004
0
2,980
12,542
5,546
460
414
11,074
0
89,062
L
Bakasura
HzIIs
Bakasura
8,065
4,559
0
4,660
17,819
7,401
0
2,328
15,407
0
56,643
L
Ymir
1,210
431
0
504
9,917
6,317
0
1,737
8,180
11,150
0
L
2,189
629
14
1,387
8,983
2,408
0
1,192
7,791
0
37,008
L
Baron Samedi
g3t5uc3y
Baron Samedi
3,794
311
22
1,625
9,259
3,894
0
3,741
5,518
29,697
0
W
Artemis
kevcanzam
Artemis
8,447
4,673
0
2,897
5,370
2,031
610
208
5,162
0
58,100
W
Baron Samedi
yasaaabecarlos
Baron Samedi
6,415
216
564
2,420
6,701
3,507
0
3,782
2,639
35,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
42,804
304
Minions Killed
424
0
Camps Cleared
0
1,307,238
Distance Traveled
1,274,615
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,548
468
64
5
0
278,370
1
W
Hercules
9,299
664
117
8
0
248,035
0
W
Athena
7,188
513
21
2
0
269,388
1
W
Arachne
9,441
674
124
9
0
266,957
0
L
Bakasura
7,933
567
118
8
0
293,479
4
L
Ymir
5,179
370
22
2
0
263,589
0
L
Neith
6,035
431
58
4
0
239,355
2
L
Baron Samedi
6,145
439
42
3
0
232,445
0
W
Artemis
8,349
596
102
7
0
258,315
0
W
Baron Samedi
8,527
609
60
4
0
231,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role