Player Matchup

Pele
Pele
ATX_Annime
Pele
Level 62
God Stats
2W - 1L
1,320 SR
Queue Stats
129W - 137L
1,408 Elo+
Solo
Neith
Neith
CartmanRM972
Neith
Level 81
God Stats
73W - 82L
1,449 SR
Queue Stats
454W - 452L
1,436 Elo+
Solo
He Bo
He Bo
TheLordRiou
He Bo
Level 117
God Stats
3W - 1L
1,422 SR
Queue Stats
293W - 280L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
Thepurpleenzyme
Cabrakan
Level 127
God Stats
2W - 6L
1,287 SR
Queue Stats
444W - 417L
1,435 Elo+
Party 1
Odin
Odin
cptin planet
Odin
Level 128
God Stats
20W - 22L
1,502 SR
Queue Stats
391W - 392L
1,477 Elo+
Solo
Team Averages
Level 103
1,396 SR
1,438 Elo+

VS

Team Averages
Level 91
1,506 SR
1,463 Elo+
Thanatos
Thanatos
HHugigeHH
Thanatos
Level 68
God Stats
69W - 56L
1,580 SR
Queue Stats
183W - 166L
1,508 Elo+
Solo
Bacchus
Bacchus
OpossumJuice473
Bacchus
Level 76
God Stats
2W - 1L
1,470 SR
Queue Stats
14W - 8L
1,429 Elo+
Party 2
Neith
Neith
StriknGoaft
Neith
Level 115
God Stats
15W - 15L
1,550 SR
Queue Stats
101W - 98L
1,460 Elo+
Party 3
Tiamat
Tiamat
TinglyLotus27
Tiamat
Level 109
God Stats
11W - 20L
1,433 SR
Queue Stats
191W - 187L
1,473 Elo+
Party 3
Achilles
Achilles
ViruZ galaxy
Achilles
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
11,368
541
9,241
22,769
9,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 7
10,770
513
15,928
12,249
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 0 / 8
11,820
563
18,489
12,206
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
19
6 / 1 / 1
12,781
609
11,577
18,367
14,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 6
10,916
520
6,337
13,109
14,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HHugigeHH
Thanatos
3
0 / 2 / 2
5,756
274
0
2,176
277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 1
7,593
362
4,691
19,274
24,524
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 2
8,200
390
8,954
15,939
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 2
9,164
436
7,416
14,862
9,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
ViruZ galaxy
Achilles
14
1 / 7 / 1
8,229
392
4,216
23,057
26,945
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
2
3
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
4
0
7
7.5
L
Thanatos
HHugigeHH
Thanatos
0
2
2
0.5
L
0
6
1
0.08
L
1
2
2
1
W
5
0
8
9
W
Cabrakan
6
1
1
6.5
L
0
4
2
0.25
L
Achilles
ViruZ galaxy
Achilles
1
7
1
0.21
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,572
Damage
25,277
78,700
Taken
75,308
50,730
Mitigated
67,111
25,367
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,241
2,959
0
4,502
22,769
9,028
875
2,404
17,170
0
110,613
W
15,928
3,920
0
5,412
12,249
6,572
3,811
531
11,718
0
92,020
L
Thanatos
HHugigeHH
Thanatos
0
0
0
0
2,176
277
0
2,116
60
0
0
L
4,691
475
0
1,114
19,274
24,524
29
9,054
10,220
33,530
0
L
8,954
2,636
0
5,827
15,939
5,728
0
2,096
13,843
0
65,736
W
18,489
1,577
0
970
12,206
5,640
1,249
5,531
6,675
89,919
0
W
Cabrakan
11,577
1,692
0
10,297
18,367
14,520
2,357
3,245
15,122
116,854
0
L
7,416
589
0
2,499
14,862
9,637
345
10,782
4,080
66,645
0
L
Achilles
ViruZ galaxy
Achilles
4,216
1,097
275
1,034
23,057
26,945
0
6,018
17,039
0
22,203
W
6,337
692
223
3,963
13,109
14,970
484
396
12,713
0
38,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,655
Gold Earned
38,942
650
Minions Killed
267
0
Camps Cleared
0
2,026,993
Distance Traveled
1,245,598
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,368
541
134
6
0
478,464
0
W
Neith
10,770
513
133
6
0
372,379
0
L
Thanatos
5,756
274
0
0
0
7,137
0
L
Bacchus
7,593
362
26
1
0
333,998
0
L
Neith
8,200
390
97
5
0
264,389
0
W
He Bo
11,820
563
173
8
0
408,460
10
W
Cabrakan
12,781
609
162
8
0
335,173
0
L
Tiamat
9,164
436
111
5
0
277,890
0
L
Achilles
8,229
392
33
2
0
362,184
0
W
Odin
10,916
520
48
2
0
432,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role