Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
CarlosMJ11
Ix Chel
Gold I
Level 122
God Stats
53W - 33L
1,638 SR
Queue Stats
273W - 275L
1,542 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
MayoNM
Heimdallr
Gold IV
Level 137
God Stats
1W - 2L
1,669 SR
Queue Stats
73W - 71L
1,407 MMR
Solo
Anubis
Anubis
Bronze III
StaysBlazed420
Anubis
Bronze III
Level 142
God Stats
0W - 2L
1,545 SR
Queue Stats
2W - 9L
1,408 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
V0rTeXPlayZ1
Tsukuyomi
Gold V
Level 136
God Stats
4W - 6L
1,385 SR
Queue Stats
496W - 523L
1,301 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,547 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,491 SR
1,428 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
KitsuneAnubis
Ah Muzen Cab
Gold V
Level 128
God Stats
57W - 34L
1,629 SR
Queue Stats
335W - 352L
1,389 MMR
Solo
Xbalanque
Xbalanque
Gold III
MasterOfFalcons
Xbalanque
Gold III
Level 147
God Stats
58W - 45L
1,658 SR
Queue Stats
208W - 218L
1,424 MMR
Solo
Ravana
Ravana
Gold II
ig7_Jdm_
Ravana
Gold II
Level 159
God Stats
34W - 56L
1,433 SR
Queue Stats
632W - 624L
1,397 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
jay_B2raw
Morgan Le Fay
Gold IV
Level 142
God Stats
2W - 6L
1,237 SR
Queue Stats
110W - 109L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
2 / 4 / 1
11,687
531
14,504
24,290
19,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
CarlosMJ11
Ix Chel
18
1 / 2 / 2
10,442
475
11,155
14,518
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MayoNM
Heimdallr
18
2 / 6 / 1
11,068
503
11,911
19,285
8,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 0
10,003
455
6,026
13,950
6,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
V0rTeXPlayZ1
Tsukuyomi
14
2 / 2 / 1
9,701
441
4,240
10,990
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosHadesThorAo Kuang

VS

Bans
ChernobogMaman BrigitteAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 3 / 7
10,883
495
5,981
17,993
22,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
20
1 / 4 / 4
13,540
615
12,186
21,394
9,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
MasterOfFalcons
Xbalanque
20
6 / 0 / 3
13,867
630
15,374
18,391
7,516
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
ig7_Jdm_
Ravana
20
7 / 0 / 5
13,631
620
9,397
6,558
3,146
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
jay_B2raw
Morgan Le Fay
20
5 / 1 / 7
13,752
625
16,609
10,524
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
19
19
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
1
0.63
W
Kuzenbo
 
Kuzenbo
0
3
7
1.17
L
Ix Chel
CarlosMJ11
Ix Chel
1
2
2
1
W
Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
1
4
4
0.75
W
Xbalanque
MasterOfFalcons
Xbalanque
6
0
3
7.5
L
Heimdallr
MayoNM
Heimdallr
2
6
1
0.42
L
1
5
0
0.2
L
Tsukuyomi
V0rTeXPlayZ1
Tsukuyomi
2
2
1
1.25
W
Ravana
ig7_Jdm_
Ravana
7
0
5
9.5
W
Morgan Le Fay
jay_B2raw
Morgan Le Fay
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
59,547
83,033
Taken
74,860
44,493
Mitigated
46,516
28,767
Healing
25,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,504
767
0
7,945
24,290
19,484
0
4,650
19,640
0
92,263
W
Kuzenbo
 
Kuzenbo
5,981
2,450
0
2,239
17,993
22,504
0
10,303
7,690
28,398
0
L
Ix Chel
CarlosMJ11
Ix Chel
11,155
1,577
553
4,807
14,518
6,015
0
5,196
9,322
115,443
0
W
Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
12,186
5,017
0
5,755
21,394
9,013
2,329
1,233
20,161
0
124,757
W
Xbalanque
MasterOfFalcons
Xbalanque
15,374
8,203
0
9,315
18,391
7,516
145
3,878
14,513
0
158,930
L
Heimdallr
MayoNM
Heimdallr
11,911
7,740
0
5,047
19,285
8,431
916
3,955
15,330
0
96,259
L
6,026
87
0
6,417
13,950
6,322
0
6,048
7,902
75,905
0
L
Tsukuyomi
V0rTeXPlayZ1
Tsukuyomi
4,240
859
0
3,998
10,990
4,241
0
2,741
8,249
0
67,578
W
Ravana
ig7_Jdm_
Ravana
9,397
1,886
0
4,724
6,558
3,146
1,227
1,332
5,226
0
119,312
W
Morgan Le Fay
jay_B2raw
Morgan Le Fay
16,609
2,313
105
3,843
10,524
4,337
892
3,540
6,984
116,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,901
Gold Earned
65,673
757
Minions Killed
724
0
Camps Cleared
0
2,030,587
Distance Traveled
2,416,207
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,687
531
197
9
0
400,121
4
W
Kuzenbo
10,883
495
20
1
0
461,592
0
L
Ix Chel
10,442
475
179
8
0
457,203
0
W
Ah Muzen Cab
13,540
615
163
7
0
451,981
2
W
Xbalanque
13,867
630
185
8
0
489,261
3
L
Heimdallr
11,068
503
156
7
0
429,917
8
L
Anubis
10,003
455
120
5
0
321,087
2
L
Tsukuyomi
9,701
441
105
5
0
422,259
0
W
Ravana
13,631
620
161
7
0
548,824
6
W
Morgan Le Fay
13,752
625
195
9
0
464,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role