Player Matchup

Loki
Loki
JosephSnipeZ
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 1
Bacchus
Bacchus
RainbowWalruz
Bacchus
Level 16
God Stats
3W - 1L
1,834 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
SAPHMITE
Kukulkan
Level 18
God Stats
4W - 2L
1,606 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Uniboo
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mrsmiteysmite
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Team Averages
Level 25
1,588 SR
1,455 Elo+

VS

Team Averages
Level 71
1,588 SR
1,493 Elo+
Ganesha
Ganesha
BigLangostino
Ganesha
Level 51
God Stats
2W - 2L
1,521 SR
Queue Stats
143W - 131L
1,506 Elo+
Party 2
Surtr
Surtr
CrashingSkulls13
Surtr
Level 43
God Stats
24W - 20L
1,601 SR
Queue Stats
122W - 123L
1,482 Elo+
Party 2
Skadi
Skadi
ShadowDiamond03
Skadi
Level 124
God Stats
5W - 2L
1,754 SR
Queue Stats
118W - 109L
1,494 Elo+
Party 2
Thoth
Thoth
Thunderlas77
Thoth
Level 106
God Stats
9W - 8L
1,566 SR
Queue Stats
89W - 80L
1,481 Elo+
Party 2
Bakasura
Bakasura
mamakj1000
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 0
6,500
650
3,074
6,487
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
8
2 / 1 / 5
5,554
555
3,498
5,221
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SAPHMITE
Kukulkan
11
0 / 2 / 2
6,022
602
2,318
3,138
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Uniboo
Gilgamesh
9
0 / 1 / 0
4,738
474
4,874
8,403
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
mrsmiteysmite
Ah Muzen Cab
8
1 / 1 / 7
5,325
533
6,977
6,158
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 4 / 3
5,028
503
2,275
8,628
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,667
567
4,695
9,900
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
2 / 3 / 0
4,992
499
3,525
5,050
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 1
6,098
610
2,350
3,759
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
mamakj1000
Bakasura
8
1 / 2 / 1
5,091
509
1,367
7,861
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
3
0.38
L
0
0
0
0
W
8
1
0
8
W
Bacchus
2
1
5
4.5
W
Kukulkan
SAPHMITE
Kukulkan
0
2
2
0.5
L
2
3
0
0.67
L
2
2
1
1.25
W
Gilgamesh
Uniboo
Gilgamesh
0
1
0
0
L
Bakasura
mamakj1000
Bakasura
1
2
1
0.75
W
Ah Muzen Cab
mrsmiteysmite
Ah Muzen Cab
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,741
Damage
14,212
29,407
Taken
35,198
13,784
Mitigated
18,720
8,927
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,275
295
0
1,374
8,628
5,925
0
2,153
6,475
9,794
0
L
4,695
2,144
0
4,484
9,900
7,129
6
0
9,293
420
41,403
W
3,074
829
0
3,162
6,487
2,188
0
848
5,639
0
33,711
W
Bacchus
3,498
1,164
0
1,380
5,221
4,316
175
823
4,398
10,648
0
W
Kukulkan
SAPHMITE
Kukulkan
2,318
687
0
120
3,138
1,123
441
1,206
1,932
47,298
0
L
3,525
1,574
0
500
5,050
1,658
0
1,395
3,655
0
27,636
L
2,350
44
0
373
3,759
1,347
0
2,034
1,725
43,801
0
W
Gilgamesh
Uniboo
Gilgamesh
4,874
1,712
0
1,502
8,403
4,300
0
118
8,229
0
25,823
L
Bakasura
mamakj1000
Bakasura
1,367
933
0
1,541
7,861
2,661
0
234
7,591
0
29,672
W
Ah Muzen Cab
mrsmiteysmite
Ah Muzen Cab
6,977
4,326
0
2,763
6,158
1,857
273
1,748
4,366
0
35,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,139
Gold Earned
26,876
252
Minions Killed
254
0
Camps Cleared
0
966,100
Distance Traveled
988,276
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,028
503
6
1
0
196,112
4
L
Surtr
5,667
567
54
5
0
176,020
1
W
Loki
6,500
650
56
6
0
208,237
0
W
Bacchus
5,554
555
11
1
0
200,255
0
W
Kukulkan
6,022
602
92
9
0
205,168
0
L
Skadi
4,992
499
65
7
0
199,691
0
L
Thoth
6,098
610
76
8
0
204,205
4
W
Gilgamesh
4,738
474
40
4
0
168,699
0
L
Bakasura
5,091
509
53
5
0
212,248
0
W
Ah Muzen Cab
5,325
533
53
5
0
183,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role