Player Matchup

Hades
Hades
IamSuperVegeta
Hades
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RCrafty
Ah Muzen Cab
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 40L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
swagrwagn
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,406 Elo+

VS

Team Averages
Level 43
1,349 SR
1,356 Elo+
Izanami
Izanami
AyyoBann
Izanami
Level 41
God Stats
0W - 1L
1,132 SR
Queue Stats
2W - 7L
1,300 Elo+
Solo
Nu Wa
Nu Wa
LoopPrim2
Nu Wa
Level 45
God Stats
0W - 2L
1,309 SR
Queue Stats
61W - 65L
1,386 Elo+
Solo
Cerberus
Cerberus
TheEvilMrNine
Cerberus
Level 44
God Stats
3W - 2L
1,605 SR
Queue Stats
32W - 51L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
11,151
797
12,757
10,396
6,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
RCrafty
Ah Muzen Cab
16
10 / 0 / 7
12,706
908
25,658
16,006
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
swagrwagn
Cthulhu
14
4 / 4 / 9
11,072
791
11,219
17,138
16,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyyoBann
Izanami
13
5 / 6 / 3
11,212
801
17,789
18,320
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
LoopPrim2
Nu Wa
13
1 / 5 / 6
9,813
701
12,170
10,597
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TheEvilMrNine
Cerberus
13
2 / 6 / 5
10,066
719
5,113
26,251
20,400
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
8
8
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
AyyoBann
Izanami
5
6
3
1.08
W
3
4
10
2
L
Nu Wa
LoopPrim2
Nu Wa
1
5
6
0.8
W
Ah Muzen Cab
RCrafty
Ah Muzen Cab
10
0
7
13.5
L
Cerberus
TheEvilMrNine
Cerberus
2
6
5
0.75
W
Cthulhu
swagrwagn
Cthulhu
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,634
Damage
35,072
43,540
Taken
55,168
29,908
Mitigated
30,699
10,533
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AyyoBann
Izanami
17,789
12,071
0
5,322
18,320
6,420
415
6,931
11,389
0
57,407
W
12,757
1,136
400
1,943
10,396
6,316
915
4,078
6,318
33,384
0
L
Nu Wa
LoopPrim2
Nu Wa
12,170
4,611
0
625
10,597
3,879
140
7,052
3,398
42,758
0
W
Ah Muzen Cab
RCrafty
Ah Muzen Cab
25,658
15,541
0
7,055
16,006
6,787
2,042
5,939
10,067
0
92,099
L
Cerberus
TheEvilMrNine
Cerberus
5,113
475
320
5,173
26,251
20,400
0
8,597
17,492
21,381
655
W
Cthulhu
swagrwagn
Cthulhu
11,219
781
324
811
17,138
16,805
204
7,065
10,073
31,366
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
31,091
170
Minions Killed
196
0
Camps Cleared
0
714,896
Distance Traveled
640,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,212
801
95
7
0
198,738
0
W
Hades
11,151
797
45
3
0
219,810
0
L
Nu Wa
9,813
701
60
4
0
217,484
0
W
Ah Muzen Cab
12,706
908
100
7
0
243,729
0
L
Cerberus
10,066
719
41
3
0
224,457
0
W
Cthulhu
11,072
791
25
2
0
251,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role