Player Matchup

Kukulkan
Kukulkan
COLTAM0R
Kukulkan
Level 116
God Stats
82W - 43L
1,720 SR
Queue Stats
591W - 571L
1,495 Elo+
Party 2
Achilles
Achilles
KLNGB00
Achilles
Level 105
God Stats
3W - 0L
1,740 SR
Queue Stats
341W - 311L
1,556 Elo+
Party 1
Poseidon
Poseidon
MasterInter
Poseidon
Level 162
God Stats
13W - 9L
1,626 SR
Queue Stats
313W - 289L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stratt05
Cu Chulainn
Level 121
God Stats
42W - 28L
1,523 SR
Queue Stats
564W - 584L
1,470 Elo+
Party 2
Olorun
Olorun
xPLastiK
Olorun
Level 157
God Stats
9W - 3L
1,761 SR
Queue Stats
284W - 261L
1,525 Elo+
Party 1
Team Averages
Level 132
1,674 SR
1,512 Elo+

VS

Team Averages
Level 124
1,583 SR
1,571 Elo+
Ix Chel
Ix Chel
CallmeADuck
Ix Chel
Level 151
God Stats
3W - 2L
1,787 SR
Queue Stats
156W - 110L
1,656 Elo+
Party 4
Charon
Charon
ODST ARBITER11
Charon
Level 137
God Stats
1W - 1L
1,392 SR
Queue Stats
44W - 29L
1,551 Elo+
Party 3
Merlin
Merlin
QuarterrChubb
Merlin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,519 Elo+
Party 3
Nemesis
Nemesis
SirScoutsalot
Nemesis
Level 88
God Stats
1W - 3L
1,717 SR
Queue Stats
86W - 68L
1,630 Elo+
Party 4
Chernobog
Chernobog
TheLJK
Chernobog
Level 106
God Stats
1W - 2L
1,520 SR
Queue Stats
308W - 350L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COLTAM0R
Kukulkan
16
3 / 0 / 5
9,853
616
8,060
6,532
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
KLNGB00
Achilles
12
2 / 0 / 4
8,007
500
8,106
10,467
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
MasterInter
Poseidon
16
8 / 0 / 4
9,899
619
14,151
9,750
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Stratt05
Cu Chulainn
15
0 / 2 / 3
8,978
561
8,170
18,189
11,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
xPLastiK
Olorun
16
1 / 1 / 8
9,561
598
8,094
10,773
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CallmeADuck
Ix Chel
15
2 / 2 / 0
9,006
563
15,216
16,493
12,722
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 1
7,191
449
6,220
15,239
13,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
7,259
454
2,737
8,068
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
13
1 / 4 / 1
7,695
481
5,603
13,806
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
TheLJK
Chernobog
13
0 / 3 / 1
7,561
473
3,499
11,250
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
COLTAM0R
Kukulkan
3
0
5
5.5
L
Ix Chel
CallmeADuck
Ix Chel
2
2
0
1
W
Achilles
KLNGB00
Achilles
2
0
4
4
W
Poseidon
MasterInter
Poseidon
8
0
4
10
L
0
3
1
0.17
L
0
3
0
0
L
Nemesis
1
4
1
0.38
W
Cu Chulainn
Stratt05
Cu Chulainn
0
2
3
0.75
L
Chernobog
TheLJK
Chernobog
0
3
1
0.17
W
Olorun
xPLastiK
Olorun
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,581
Damage
33,275
55,711
Taken
64,856
34,167
Mitigated
39,609
21,688
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
COLTAM0R
Kukulkan
8,060
1,244
90
2,295
6,532
3,192
191
2,682
3,850
89,007
992
L
Ix Chel
CallmeADuck
Ix Chel
15,216
2,750
400
9,829
16,493
12,722
88
3,162
13,331
87,820
0
W
Achilles
KLNGB00
Achilles
8,106
735
329
4,234
10,467
10,817
0
3,619
6,848
0
19,577
W
Poseidon
MasterInter
Poseidon
14,151
3,101
0
5,033
9,750
3,615
598
1,947
7,803
92,540
0
L
6,220
1,060
0
2,204
15,239
13,423
0
7,947
7,292
22,611
0
L
2,737
344
0
2,000
8,068
3,317
0
4,056
4,012
56,984
0
L
Nemesis
5,603
2,767
0
1,210
13,806
5,819
0
7,537
6,269
0
74,415
W
Cu Chulainn
Stratt05
Cu Chulainn
8,170
940
0
3,715
18,189
11,288
133
12,693
5,496
0
70,580
L
Chernobog
TheLJK
Chernobog
3,499
2,230
0
2,095
11,250
4,328
0
7,126
4,124
0
58,883
W
Olorun
xPLastiK
Olorun
8,094
4,376
450
5,542
10,773
5,255
1,881
3,659
7,114
89,108
2,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
38,712
591
Minions Killed
472
0
Camps Cleared
0
1,658,898
Distance Traveled
1,537,419
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,853
616
170
11
0
317,193
6
L
Ix Chel
9,006
563
126
8
0
287,575
3
W
Achilles
8,007
500
18
1
0
345,877
3
W
Poseidon
9,899
619
121
8
0
395,563
2
L
Charon
7,191
449
9
1
0
309,336
4
L
Merlin
7,259
454
122
8
0
263,357
2
L
Nemesis
7,695
481
99
6
0
373,326
0
W
Cu Chulainn
8,978
561
131
8
0
304,564
0
L
Chernobog
7,561
473
116
7
0
303,825
1
W
Olorun
9,561
598
151
9
0
295,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role