Player Matchup

Yemoja
Yemoja
Hunnei
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Lurch25
Izanami
Level 102
God Stats
14W - 7L
1,818 SR
Queue Stats
49W - 40L
1,540 Elo+
Solo
Bakasura
Bakasura
SloppyBowwJob
Bakasura
Level 84
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TestoTiger7391
Amaterasu
Level 123
God Stats
0W - 6L
1,191 SR
Queue Stats
144W - 145L
1,483 Elo+
Solo
Hades
Hades
changguito
Hades
Level 168
God Stats
10W - 13L
1,455 SR
Queue Stats
555W - 560L
1,492 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,503 Elo+

VS

Team Averages
Level 77
1,675 SR
1,472 Elo+
Xing Tian
Xing Tian
Darthsid0298
Xing Tian
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,525 Elo+
Party 1
King Arthur
King Arthur
PinkTree3735
King Arthur
Level 108
God Stats
2W - 1L
1,740 SR
Queue Stats
147W - 132L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Shinytoywheels
Zhong Kui
Level 42
God Stats
22W - 20L
1,967 SR
Queue Stats
135W - 136L
1,368 Elo+
Solo
Thanatos
Thanatos
YuhboiPanda
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,348 Elo+
Solo
Neith
Neith
thelonelysnail
Neith
Level 23
God Stats
17W - 11L
1,669 SR
Queue Stats
72W - 58L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hunnei
Yemoja
14
0 / 1 / 4
9,407
428
2,722
11,008
8,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Lurch25
Izanami
16
3 / 4 / 0
10,560
480
11,560
17,389
8,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SloppyBowwJob
Bakasura
17
5 / 3 / 2
11,214
510
7,208
24,303
10,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
TestoTiger7391
Amaterasu
18
2 / 6 / 4
11,172
508
8,595
24,145
19,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
2 / 4 / 8
11,415
519
27,545
28,108
18,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darthsid0298
Xing Tian
18
4 / 1 / 5
11,583
527
18,168
21,095
19,392
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
PinkTree3735
King Arthur
16
2 / 1 / 3
10,825
492
10,125
21,934
25,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Zhong Kui
Shinytoywheels
Zhong Kui
16
2 / 4 / 6
10,572
481
11,915
15,815
14,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
YuhboiPanda
Thanatos
17
4 / 3 / 7
10,951
498
11,735
21,360
9,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 3
11,668
530
16,599
15,968
6,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
18
18
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Darthsid0298
Xing Tian
4
1
5
6.5
L
Yemoja
Hunnei
Yemoja
0
1
4
2
L
Izanami
Lurch25
Izanami
3
4
0
0.75
W
King Arthur
PinkTree3735
King Arthur
2
1
3
3.5
W
Zhong Kui
Shinytoywheels
Zhong Kui
2
4
6
1.25
L
Bakasura
SloppyBowwJob
Bakasura
5
3
2
2
L
Amaterasu
TestoTiger7391
Amaterasu
2
6
4
0.67
W
Thanatos
YuhboiPanda
Thanatos
4
3
7
2.5
L
Hades
2
4
8
1.5
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,630
Damage
68,542
104,953
Taken
96,172
65,875
Mitigated
76,063
37,229
Healing
36,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Darthsid0298
Xing Tian
18,168
2,790
0
7,335
21,095
19,392
163
3,919
17,176
95,011
0
L
Yemoja
Hunnei
Yemoja
2,722
1,168
4,613
2,468
11,008
8,542
426
2,251
8,723
16,540
0
L
Izanami
Lurch25
Izanami
11,560
6,959
0
2,617
17,389
8,378
1,039
3,335
14,044
0
107,450
W
King Arthur
PinkTree3735
King Arthur
10,125
695
425
5,364
21,934
25,609
0
6,061
15,816
0
73,774
W
Zhong Kui
Shinytoywheels
Zhong Kui
11,915
907
781
4,614
15,815
14,400
610
9,544
5,701
78,606
0
L
Bakasura
SloppyBowwJob
Bakasura
7,208
5,119
0
5,729
24,303
10,912
324
3,373
20,874
0
67,429
L
Amaterasu
TestoTiger7391
Amaterasu
8,595
3,603
0
7,362
24,145
19,640
425
13,064
10,942
0
75,256
W
Thanatos
YuhboiPanda
Thanatos
11,735
2,766
0
14,360
21,360
9,756
324
5,758
15,221
0
84,805
L
Hades
27,545
2,404
490
13,950
28,108
18,403
941
10,448
17,306
106,539
0
W
16,599
7,932
0
3,170
15,968
6,906
950
4,985
10,857
0
93,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
55,599
574
Minions Killed
563
0
Camps Cleared
0
1,945,061
Distance Traveled
2,102,303
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,583
527
113
5
0
437,751
4
L
Yemoja
9,407
428
21
1
0
357,573
2
L
Izanami
10,560
480
159
7
0
352,916
2
W
King Arthur
10,825
492
72
3
0
464,859
0
W
Zhong Kui
10,572
481
136
6
0
386,572
0
L
Bakasura
11,214
510
115
5
0
520,899
3
L
Amaterasu
11,172
508
124
6
0
345,143
0
W
Thanatos
10,951
498
106
5
0
444,476
4
L
Hades
11,415
519
155
7
0
368,530
0
W
Neith
11,668
530
136
6
0
368,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role