Player Matchup

Fafnir
Fafnir
Tracy Muckgrady
Fafnir
Level 30
God Stats
1W - 0L
1,641 SR
Queue Stats
9W - 4L
1,661 Elo+
Party 2
Vulcan
Vulcan
flexuos
Vulcan
Level 99
God Stats
8W - 5L
1,566 SR
Queue Stats
91W - 79L
1,435 Elo+
Party 2
Xbalanque
Xbalanque
iGunfu
Xbalanque
Level 30
God Stats
1W - 0L
1,932 SR
Queue Stats
4W - 4L
1,602 Elo+
Party 2
Team Averages
Level 53
1,713 SR
1,566 Elo+

VS

Team Averages
Level 157
1,522 SR
1,560 Elo+
King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
I CarmiIIa I
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 152L
1,530 Elo+
Party 1
Atlas
Atlas
explosion789
Atlas
Level 180
God Stats
2W - 6L
1,566 SR
Queue Stats
87W - 64L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
12,274
818
5,600
14,914
19,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Vulcan
flexuos
Vulcan
13
2 / 5 / 6
11,619
775
7,453
9,433
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xbalanque
iGunfu
Xbalanque
17
10 / 5 / 2
14,199
947
26,562
18,831
7,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 1 / 4
8,963
598
2,602
7,465
5,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
14
6 / 9 / 4
12,273
818
12,821
15,463
7,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
6 / 4 / 4
11,784
786
16,785
20,292
26,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
14
Kills
12
12
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
4
2
L
Merlin
6
9
4
0.89
W
2
2
10
3.5
L
6
4
4
2
W
Vulcan
flexuos
Vulcan
2
5
6
1
W
Xbalanque
iGunfu
Xbalanque
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
32,208
43,178
Taken
43,220
30,250
Mitigated
39,070
15,386
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,602
395
0
922
7,465
5,639
0
1,978
5,177
0
7,329
L
Merlin
12,821
197
0
344
15,463
7,136
0
3,724
11,433
50,253
0
W
5,600
1,155
0
4,890
14,914
19,145
200
5,700
8,738
16,560
0
L
16,785
5,140
368
2,976
20,292
26,295
0
6,566
13,234
34,196
1,373
W
Vulcan
flexuos
Vulcan
7,453
4,257
0
2,336
9,433
3,830
264
7,430
1,520
39,130
0
W
Xbalanque
iGunfu
Xbalanque
26,562
20,137
0
8,160
18,831
7,275
2,216
13,370
4,456
0
93,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
33,020
175
Minions Killed
122
0
Camps Cleared
0
768,697
Distance Traveled
597,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,963
598
12
1
0
117,519
0
L
Merlin
12,273
818
80
5
0
210,253
0
W
Fafnir
12,274
818
10
1
0
247,382
0
L
Atlas
11,784
786
30
2
0
270,187
0
W
Vulcan
11,619
775
52
3
0
264,528
0
W
Xbalanque
14,199
947
113
8
0
256,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role