Player Matchup

Chronos
Chronos
BigWesternBurger
Chronos
Level 61
God Stats
0W - 4L
1,330 SR
Queue Stats
36W - 60L
1,367 Elo+
Party 2
Cliodhna
Cliodhna
Hephaestus4360
Cliodhna
Level 106
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 27L
1,209 Elo+
Party 2
Apollo
Apollo
Holyjoe416
Apollo
Level 68
God Stats
1W - 2L
1,259 SR
Queue Stats
19W - 27L
1,387 Elo+
Party 2
Anubis
Anubis
TRUECALLINGTTV
Anubis
Level 104
God Stats
5W - 6L
1,656 SR
Queue Stats
90W - 122L
1,426 Elo+
Party 2
Ymir
Ymir
Zotshot1163
Ymir
Level 58
God Stats
2W - 7L
1,329 SR
Queue Stats
26W - 48L
1,351 Elo+
Party 2
Team Averages
Level 79
1,371 SR
1,348 Elo+

VS

Team Averages
Level 133
1,511 SR
1,466 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
IgnoRAYmus
Atlas
Level 128
God Stats
91W - 73L
1,540 SR
Queue Stats
230W - 229L
1,454 Elo+
Party 1
Nemesis
Nemesis
Nanodesu__17
Nemesis
Level 108
God Stats
10W - 8L
1,515 SR
Queue Stats
412W - 405L
1,447 Elo+
Party 1
Agni
Agni
Zzikr
Agni
Level 150
God Stats
5W - 0L
1,543 SR
Queue Stats
178W - 166L
1,506 Elo+
Solo
Izanami
Izanami
j_escott-beast
Izanami
Level 140
God Stats
22W - 25L
1,460 SR
Queue Stats
913W - 907L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,387
456
5,356
10,256
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
12
3 / 2 / 0
6,895
493
5,937
12,808
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Holyjoe416
Apollo
10
2 / 2 / 2
6,534
467
5,495
12,900
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 0
6,216
444
5,337
12,680
5,913
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 2
6,588
471
3,640
10,736
9,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
9 / 0 / 1
9,972
712
12,278
11,761
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
11
1 / 2 / 7
7,579
541
5,834
8,167
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Nanodesu__17
Nemesis
12
2 / 1 / 9
7,780
556
7,001
11,132
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Zzikr
Agni
15
4 / 0 / 4
8,752
625
8,194
7,757
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 2
8,332
595
5,959
8,099
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
17
19
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
0
1
9.5
L
0
6
0
0
L
Cliodhna
3
2
0
1.5
L
Apollo
Holyjoe416
Apollo
2
2
2
1.5
W
Atlas
1
2
7
2.25
W
Nemesis
Nanodesu__17
Nemesis
2
1
9
6.5
L
0
7
0
0
L
0
2
2
0.5
W
Agni
Zzikr
Agni
4
0
4
6
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
39,266
59,380
Taken
46,916
27,713
Mitigated
25,467
15,565
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,278
1,684
0
9,233
11,761
10,188
807
3,996
7,765
60,131
11,742
L
5,356
392
0
1,666
10,256
3,354
0
5,851
4,405
36,636
0
L
Cliodhna
5,937
865
0
3,996
12,808
4,486
0
4,689
8,119
0
46,184
L
Apollo
Holyjoe416
Apollo
5,495
2,407
0
5,361
12,900
4,818
711
4,345
8,555
0
41,916
W
Atlas
5,834
2,180
0
2,600
8,167
4,359
0
3,141
5,026
21,562
0
W
Nemesis
Nanodesu__17
Nemesis
7,001
2,145
0
2,440
11,132
3,934
0
2,445
8,687
0
49,363
L
5,337
403
16
3,965
12,680
5,913
0
6,720
5,960
37,802
0
L
3,640
893
0
561
10,736
9,142
133
4,303
6,433
16,475
0
W
Agni
Zzikr
Agni
8,194
208
0
2,577
7,757
3,272
0
3,682
4,075
76,105
0
W
5,959
4,136
0
3,445
8,099
3,714
2,873
1,404
6,695
0
76,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
42,415
293
Minions Killed
434
0
Camps Cleared
0
1,401,633
Distance Traveled
1,365,008
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,972
712
99
7
0
246,766
1
L
Chronos
6,387
456
73
5
0
242,056
7
L
Cliodhna
6,895
493
65
5
0
316,335
0
L
Apollo
6,534
467
66
5
0
299,577
5
W
Atlas
7,579
541
22
2
0
259,967
2
W
Nemesis
7,780
556
73
5
0
357,831
3
L
Anubis
6,216
444
65
5
0
260,284
0
L
Ymir
6,588
471
24
2
0
283,381
0
W
Agni
8,752
625
119
9
0
287,675
2
W
Izanami
8,332
595
121
9
0
212,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role