Player Matchup

Persephone
Persephone
 
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Kimi
King Arthur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Korritan
Tsukuyomi
Level 109
God Stats
6W - 7L
1,490 SR
Queue Stats
169W - 133L
1,573 Elo+
Solo
Yemoja
Yemoja
skullraidz
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,550 Elo+
Solo
Team Averages
Level 129
1,498 SR
1,519 Elo+

VS

Team Averages
Level 113
1,588 SR
1,570 Elo+
Medusa
Medusa
EvilKingZoidburg
Medusa
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 63L
1,469 Elo+
Solo
Ymir
Ymir
FoldableChair
Ymir
Level 130
God Stats
8W - 4L
1,605 SR
Queue Stats
243W - 228L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
PaulSao
Ix Chel
Level 159
God Stats
17W - 2L
1,630 SR
Queue Stats
32W - 13L
1,683 Elo+
Solo
Amaterasu
Amaterasu
Protto98
Amaterasu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 108L
1,523 Elo+
Party 1
Camazotz
Camazotz
jhamm3
Camazotz
Level 149
God Stats
8W - 3L
1,703 SR
Queue Stats
61W - 52L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 2 / 3
11,249
1,125
18,731
8,803
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
 
Rama
16
3 / 2 / 4
10,721
1,072
14,845
9,953
6,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kimi
King Arthur
16
1 / 5 / 3
9,840
984
16,375
18,176
23,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Korritan
Tsukuyomi
16
0 / 5 / 4
10,679
1,068
13,150
13,590
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
skullraidz
Yemoja
16
0 / 1 / 5
10,739
1,074
7,288
14,579
19,247
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

220

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
10,808
1,081
13,255
12,307
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 0 / 9
11,881
1,188
7,958
21,533
30,658
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
PaulSao
Ix Chel
17
2 / 2 / 10
11,017
1,102
18,761
8,473
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Protto98
Amaterasu
16
4 / 2 / 7
11,202
1,120
7,505
16,664
21,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Camazotz
jhamm3
Camazotz
16
4 / 1 / 7
10,541
1,054
13,443
15,841
8,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
7
Kills
15
15
Deaths
7
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
2
3
2.25
L
Rama
 
Rama
3
2
4
2.5
W
2
2
10
3.5
W
3
0
9
7.5
L
King Arthur
Kimi
King Arthur
1
5
3
0.5
L
Tsukuyomi
Korritan
Tsukuyomi
0
5
4
0.4
W
Ix Chel
PaulSao
Ix Chel
2
2
10
3.5
W
Amaterasu
Protto98
Amaterasu
4
2
7
3.75
W
Camazotz
jhamm3
Camazotz
4
1
7
7.5
L
Yemoja
skullraidz
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,389
Damage
60,922
65,101
Taken
74,818
60,831
Mitigated
72,767
11,371
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
18,731
168
0
120
8,803
4,145
0
2,987
5,759
36,171
0
L
Rama
 
Rama
14,845
13,093
0
2,060
9,953
6,183
0
4,649
5,116
0
35,851
W
13,255
5,649
0
650
12,307
7,538
0
4,614
7,693
0
25,048
W
7,958
832
2,364
1,969
21,533
30,658
0
8,085
13,448
19,032
0
L
King Arthur
Kimi
King Arthur
16,375
829
0
0
18,176
23,234
0
7,032
10,964
0
23,814
L
Tsukuyomi
Korritan
Tsukuyomi
13,150
2,357
0
982
13,590
8,022
0
6,134
7,205
0
48,335
W
Ix Chel
PaulSao
Ix Chel
18,761
2,024
2,943
833
8,473
5,033
0
2,978
5,495
46,594
0
W
Amaterasu
Protto98
Amaterasu
7,505
1,638
0
2,356
16,664
21,517
0
5,394
11,270
449
21,386
W
Camazotz
jhamm3
Camazotz
13,443
2,862
0
2,814
15,841
8,021
0
4,948
10,893
0
23,593
L
Yemoja
skullraidz
Yemoja
7,288
2,018
5,678
2,531
14,579
19,247
0
6,354
8,084
15,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
55,449
187
Minions Killed
187
12
Camps Cleared
5
986,331
Distance Traveled
1,098,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,249
1,125
34
3
2
203,247
0
L
Rama
10,721
1,072
55
6
0
168,839
0
W
Medusa
10,808
1,081
30
3
1
225,939
0
W
Ymir
11,881
1,188
17
2
1
209,053
0
L
King Arthur
9,840
984
14
1
0
198,599
0
L
Tsukuyomi
10,679
1,068
75
8
8
237,755
0
W
Ix Chel
11,017
1,102
77
8
1
214,052
0
W
Amaterasu
11,202
1,120
46
5
0
225,823
0
W
Camazotz
10,541
1,054
17
2
2
223,433
0
L
Yemoja
10,739
1,074
9
1
2
177,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role