Player Matchup

Discordia
Discordia
 
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kelz1115
Sol
Level 133
God Stats
1W - 1L
1,705 SR
Queue Stats
56W - 71L
1,450 Elo+
Party 1
Chaac
Chaac
Maykuth
Chaac
Level 149
God Stats
0W - 2L
1,268 SR
Queue Stats
35W - 28L
1,566 Elo+
Party 3
Persephone
Persephone
One_Epic_
Persephone
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,586 Elo+
Party 3
Ao Kuang
Ao Kuang
OriginalBxRAD
Ao Kuang
Level 122
God Stats
3W - 2L
1,728 SR
Queue Stats
386W - 377L
1,519 Elo+
Solo
Team Averages
Level 118
1,540 SR
1,524 Elo+

VS

Team Averages
Level 108
1,452 SR
1,465 Elo+
Athena
Athena
Eddie127
Athena
Level 154
God Stats
1W - 0L
1,705 SR
Queue Stats
89W - 69L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
MartrisDrayke
Zhong Kui
Level 61
God Stats
4W - 6L
1,087 SR
Queue Stats
230W - 201L
1,516 Elo+
Solo
Xing Tian
Xing Tian
ReNewFear
Xing Tian
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,378 Elo+
Party 2
Hera
Hera
Valrith90
Hera
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,417 Elo+
Party 2
Achilles
Achilles
xNomadSenpai
Achilles
Level 125
God Stats
7W - 3L
1,467 SR
Queue Stats
504W - 489L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 5 / 3
7,233
723
6,348
7,219
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 4
6,853
685
5,772
8,446
3,054
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Maykuth
Chaac
13
2 / 4 / 5
7,366
737
11,069
9,804
4,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
One_Epic_
Persephone
13
2 / 2 / 5
7,458
746
7,540
6,042
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
OriginalBxRAD
Ao Kuang
15
3 / 2 / 3
8,684
868
5,219
9,261
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eddie127
Athena
15
1 / 1 / 17
9,001
900
6,748
15,799
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MartrisDrayke
Zhong Kui
15
8 / 2 / 9
9,049
905
13,102
9,967
9,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ReNewFear
Xing Tian
13
4 / 3 / 11
8,010
801
2,955
10,873
11,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
15
2 / 2 / 14
8,678
868
10,351
7,140
3,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xNomadSenpai
Achilles
15
4 / 2 / 9
8,560
856
4,961
9,628
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
8
Kills
19
18
Deaths
10
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
3
0.3
W
Athena
Eddie127
Athena
1
1
17
9.5
L
1
5
4
0.6
W
Zhong Kui
MartrisDrayke
Zhong Kui
8
2
9
6.25
L
Chaac
Maykuth
Chaac
2
4
5
1.13
L
Persephone
One_Epic_
Persephone
2
2
5
2.25
L
Ao Kuang
OriginalBxRAD
Ao Kuang
3
2
3
2.25
W
Xing Tian
ReNewFear
Xing Tian
4
3
11
3.17
W
Hera
2
2
14
4.5
W
Achilles
xNomadSenpai
Achilles
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
38,117
40,772
Taken
53,407
17,823
Mitigated
50,030
10,824
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,348
916
304
170
7,219
2,785
0
5,696
1,383
17,147
0
W
Athena
Eddie127
Athena
6,748
1,246
3,064
7,838
15,799
12,757
162
8,229
7,570
11,006
0
L
5,772
2,041
936
1,416
8,446
3,054
0
6,541
1,722
11,517
0
W
Zhong Kui
MartrisDrayke
Zhong Kui
13,102
776
473
2,793
9,967
9,920
168
5,420
4,547
27,615
0
L
Chaac
Maykuth
Chaac
11,069
1,089
347
1,785
9,804
4,929
0
8,432
1,270
0
20,956
L
Persephone
One_Epic_
Persephone
7,540
787
0
769
6,042
2,153
0
5,282
683
16,200
0
L
Ao Kuang
OriginalBxRAD
Ao Kuang
5,219
865
760
4,337
9,261
4,902
0
7,192
1,939
11,732
0
W
Xing Tian
ReNewFear
Xing Tian
2,955
202
1,281
1,891
10,873
11,353
130
4,224
6,649
6,376
0
W
Hera
10,351
1,923
1,041
735
7,140
3,056
464
3,665
3,475
23,981
0
W
Achilles
xNomadSenpai
Achilles
4,961
803
1,007
2,042
9,628
12,944
383
3,341
6,287
17
13,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
43,298
98
Minions Killed
106
0
Camps Cleared
0
813,103
Distance Traveled
960,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,233
723
21
2
0
160,001
0
W
Athena
9,001
900
16
2
0
214,326
0
L
Sol
6,853
685
15
2
0
156,425
0
W
Zhong Kui
9,049
905
39
4
0
188,157
0
L
Chaac
7,366
737
24
2
0
153,379
0
L
Persephone
7,458
746
23
2
0
170,510
0
L
Ao Kuang
8,684
868
15
2
0
172,788
0
W
Xing Tian
8,010
801
7
1
0
196,671
0
W
Hera
8,678
868
30
3
0
209,873
0
W
Achilles
8,560
856
14
1
0
151,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role