Player Matchup

Apollo
Apollo
IXPOTTERXI
Apollo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 2
Ares
Ares
Rat1Boss
Ares
Level 127
God Stats
7W - 2L
1,661 SR
Queue Stats
338W - 307L
1,468 Elo+
Party 4
Poseidon
Poseidon
Sdoggatron
Poseidon
Level 67
God Stats
1W - 4L
1,358 SR
Queue Stats
94W - 87L
1,465 Elo+
Party 4
Cthulhu
Cthulhu
TSRL
Cthulhu
Level 38
God Stats
6W - 4L
1,300 SR
Queue Stats
75W - 74L
1,390 Elo+
Party 4
Thor
Thor
benyJ
Thor
Level 57
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 2
Team Averages
Level 67
1,420 SR
1,447 Elo+

VS

Team Averages
Level 45
1,468 SR
1,404 Elo+
Thoth
Thoth
GoatMonster69-
Thoth
Level 99
God Stats
1W - 6L
1,500 SR
Queue Stats
499W - 473L
1,479 Elo+
Party 3
Yemoja
Yemoja
Smokeyz1
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,370 Elo+
Party 1
Surtr
Surtr
mellowkellow2020
Surtr
Level 42
God Stats
16W - 15L
1,519 SR
Queue Stats
55W - 71L
1,445 Elo+
Solo
Lancelot
Lancelot
mogiman
Lancelot
Level 47
God Stats
0W - 3L
1,319 SR
Queue Stats
125W - 120L
1,462 Elo+
Party 3
Izanami
Izanami
p33kme
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IXPOTTERXI
Apollo
14
5 / 2 / 5
8,755
515
10,403
11,165
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
7 / 1 / 4
10,326
607
6,059
13,154
16,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Sdoggatron
Poseidon
14
0 / 5 / 6
8,321
489
10,806
9,675
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TSRL
Cthulhu
16
1 / 1 / 1
9,053
533
3,351
10,738
8,253
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
benyJ
Thor
14
4 / 0 / 3
8,240
485
5,361
11,475
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,470
498
4,937
9,420
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Smokeyz1
Yemoja
11
0 / 2 / 1
7,524
443
4,985
15,036
10,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 1 / 3
10,152
597
9,269
12,258
8,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
mogiman
Lancelot
15
7 / 2 / 0
9,168
539
7,655
11,750
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
p33kme
Izanami
11
0 / 8 / 0
6,665
392
4,981
12,334
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
9
9
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Apollo
IXPOTTERXI
Apollo
5
2
5
3.75
W
Ares
7
1
4
9
W
Poseidon
Sdoggatron
Poseidon
0
5
6
0.6
L
Yemoja
Smokeyz1
Yemoja
0
2
1
0.25
W
Cthulhu
TSRL
Cthulhu
1
1
1
1.5
W
Thor
benyJ
Thor
4
0
3
5.5
L
1
1
3
2.5
L
Lancelot
mogiman
Lancelot
7
2
0
3.5
L
Izanami
p33kme
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
31,827
56,207
Taken
60,798
37,472
Mitigated
31,951
16,737
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,937
450
0
636
9,420
3,463
396
5,567
3,473
63,112
0
W
Apollo
IXPOTTERXI
Apollo
10,403
6,116
0
5,075
11,165
4,346
2,202
2,660
8,505
0
57,289
W
Ares
6,059
988
0
2,485
13,154
16,167
0
2,323
10,831
34,951
0
W
Poseidon
Sdoggatron
Poseidon
10,806
331
0
1,200
9,675
3,873
0
2,438
7,237
77,852
0
L
Yemoja
Smokeyz1
Yemoja
4,985
1,210
1,780
2,293
15,036
10,888
672
2,257
12,703
27,014
0
W
Cthulhu
TSRL
Cthulhu
3,351
0
0
5,507
10,738
8,253
0
676
10,062
68,362
0
W
Thor
benyJ
Thor
5,361
1,784
0
2,470
11,475
4,833
0
2,365
9,110
0
40,145
L
9,269
3,312
0
4,943
12,258
8,516
193
4,097
8,070
1,646
84,556
L
Lancelot
mogiman
Lancelot
7,655
996
0
1,482
11,750
4,957
0
4,472
7,077
0
60,205
L
Izanami
p33kme
Izanami
4,981
3,281
0
896
12,334
4,127
1,556
3,033
9,259
0
39,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
41,979
445
Minions Killed
397
0
Camps Cleared
0
1,679,204
Distance Traveled
1,590,019
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,470
498
98
6
0
295,161
0
W
Apollo
8,755
515
90
5
0
298,062
2
W
Ares
10,326
607
46
3
0
368,430
1
W
Poseidon
8,321
489
129
8
0
340,622
2
L
Yemoja
7,524
443
29
2
0
305,751
1
W
Cthulhu
9,053
533
122
7
0
330,082
0
W
Thor
8,240
485
58
3
0
342,008
0
L
Surtr
10,152
597
132
8
0
339,753
1
L
Lancelot
9,168
539
77
5
0
402,170
0
L
Izanami
6,665
392
61
4
0
247,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role