Player Matchup

Kuzenbo
Kuzenbo
InsaneWayne85
Kuzenbo
Level 125
God Stats
1W - 13L
1,101 SR
Queue Stats
110W - 118L
1,491 Elo+
Solo
Chang'e
Chang'e
James Vol
Chang'e
Level 114
God Stats
7W - 2L
1,686 SR
Queue Stats
14W - 16L
1,452 Elo+
Solo
King Arthur
King Arthur
King6402
King Arthur
Level 127
God Stats
8W - 2L
1,640 SR
Queue Stats
132W - 58L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Rival1775
Danzaburou
Level 112
God Stats
2W - 1L
1,718 SR
Queue Stats
131W - 56L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
tcrnk
Nu Wa
Level 56
God Stats
32W - 39L
1,294 SR
Queue Stats
164W - 180L
1,418 Elo+
Solo
Team Averages
Level 107
1,488 SR
1,553 Elo+

VS

Team Averages
Level 101
1,483 SR
1,406 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DAVEYD0RK0
Poseidon
Level 28
God Stats
10W - 12L
1,424 SR
Queue Stats
13W - 20L
1,381 Elo+
Party 3
Ganesha
Ganesha
Hug A Wookie
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,339 Elo+
Party 3
Vulcan
Vulcan
KimiDvil
Vulcan
Level 106
God Stats
33W - 45L
1,410 SR
Queue Stats
679W - 751L
1,409 Elo+
Party 2
Neith
Neith
kogaku
Neith
Level 87
God Stats
24W - 24L
1,581 SR
Queue Stats
387W - 443L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 1 / 9
9,599
960
7,977
12,575
17,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
James Vol
Chang'e
16
5 / 1 / 5
11,131
1,113
8,922
11,009
5,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
King6402
King Arthur
16
1 / 0 / 8
9,567
957
15,445
16,119
19,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Rival1775
Danzaburou
16
5 / 0 / 4
11,297
1,130
12,965
5,584
2,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
tcrnk
Nu Wa
16
1 / 0 / 9
10,090
1,009
12,028
2,643
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

288

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 3 / 0
9,703
970
10,467
19,508
13,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
DAVEYD0RK0
Poseidon
15
0 / 3 / 1
9,462
946
8,065
7,809
3,178
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Hug A Wookie
Ganesha
15
0 / 5 / 1
9,094
909
3,003
15,708
10,497
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
KimiDvil
Vulcan
15
0 / 0 / 1
9,454
945
12,407
6,613
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kogaku
Neith
15
0 / 1 / 2
9,123
912
9,996
10,282
4,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
12
Kills
2
2
Deaths
12
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
L
Poseidon
DAVEYD0RK0
Poseidon
0
3
1
0.17
L
Ganesha
Hug A Wookie
Ganesha
0
5
1
0.1
W
Kuzenbo
0
1
9
4.5
W
Chang'e
James Vol
Chang'e
5
1
5
7.5
L
Vulcan
KimiDvil
Vulcan
0
0
1
0.5
W
King Arthur
King6402
King Arthur
1
0
8
5
W
Danzaburou
Rival1775
Danzaburou
5
0
4
7
L
Neith
kogaku
Neith
0
1
2
1
W
Nu Wa
tcrnk
Nu Wa
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
43,938
47,930
Taken
59,920
46,324
Mitigated
35,273
11,535
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,467
1,578
0
650
19,508
13,781
0
8,161
11,029
0
19,219
L
Poseidon
DAVEYD0RK0
Poseidon
8,065
900
0
247
7,809
3,178
0
3,094
4,626
42,067
0
L
Ganesha
Hug A Wookie
Ganesha
3,003
237
225
669
15,708
10,497
0
8,354
6,980
13,273
0
W
Kuzenbo
7,977
2,101
0
695
12,575
17,386
0
6,792
5,501
16,151
0
W
Chang'e
James Vol
Chang'e
8,922
352
3,129
5,068
11,009
5,069
0
4,723
6,286
30,005
0
L
Vulcan
KimiDvil
Vulcan
12,407
2,548
0
298
6,613
3,141
0
3,421
3,143
50,530
0
W
King Arthur
King6402
King Arthur
15,445
1,542
0
0
16,119
19,865
0
8,186
7,933
0
27,031
W
Danzaburou
Rival1775
Danzaburou
12,965
5,399
0
2,393
5,584
2,965
0
2,498
3,086
0
38,641
L
Neith
kogaku
Neith
9,996
5,842
0
1,947
10,282
4,676
0
4,982
5,215
0
30,996
W
Nu Wa
tcrnk
Nu Wa
12,028
2,844
0
250
2,643
1,039
0
1,276
1,367
35,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,684
Gold Earned
46,836
223
Minions Killed
233
10
Camps Cleared
3
1,053,172
Distance Traveled
995,836
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,703
970
17
2
0
236,511
0
L
Poseidon
9,462
946
82
8
0
148,085
0
L
Ganesha
9,094
909
0
0
0
175,589
1
W
Kuzenbo
9,599
960
26
3
2
214,280
0
W
Chang'e
11,131
1,113
81
8
2
214,098
3
L
Vulcan
9,454
945
72
7
2
240,823
0
W
King Arthur
9,567
957
12
1
1
209,114
0
W
Danzaburou
11,297
1,130
59
6
5
197,125
0
L
Neith
9,123
912
62
6
1
194,828
0
W
Nu Wa
10,090
1,009
45
5
0
218,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role