Player Matchup

Ganesha
Ganesha
Diamond IV
DaddyDeak
Ganesha
Diamond IV
Level 141
God Stats
0W - 2L
1,498 SR
Queue Stats
58W - 49L
2,294 MMR
Party 3
Apollo
Apollo
Diamond V
DonnFerny
Apollo
Diamond V
Level 183
God Stats
1W - 3L
1,529 SR
Queue Stats
142W - 123L
2,148 MMR
Solo
Agni
Agni
Diamond III
DotAoooUwU
Agni
Diamond III
Level 120
God Stats
4W - 2L
1,968 SR
Queue Stats
130W - 117L
2,343 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond III
JanusAntetokumpo
Ao Kuang
Diamond III
Level 146
God Stats
9W - 5L
1,704 SR
Queue Stats
353W - 363L
2,149 MMR
Solo
Thanatos
Thanatos
Masters
ThatsSB
Thanatos
Masters
Level 155
God Stats
9W - 13L
1,634 SR
Queue Stats
238W - 200L
2,457 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,667 SR
2,278 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,571 SR
2,295 MMR
Awilix
Awilix
Diamond I
BooomOneShot
Awilix
Diamond I
Level 135
God Stats
2W - 3L
1,410 SR
Queue Stats
137W - 94L
2,434 MMR
Party 1
Merlin
Merlin
Diamond II
Megusaka
Merlin
Diamond II
Level 137
God Stats
12W - 10L
1,729 SR
Queue Stats
148W - 124L
2,318 MMR
Party 2
Ishtar
Ishtar
Masters
Niramxo
Ishtar
Masters
Level 131
God Stats
15W - 22L
1,499 SR
Queue Stats
396W - 361L
2,465 MMR
Party 1
Surtr
Surtr
Diamond V
NotDiscerned
Surtr
Diamond V
Level 69
God Stats
13W - 6L
1,735 SR
Queue Stats
66W - 42L
2,111 MMR
Party 2
Athena
Athena
Diamond IV
pomegranateee
Athena
Diamond IV
Level 98
God Stats
2W - 1L
1,483 SR
Queue Stats
297W - 277L
2,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaddyDeak
Ganesha
11
0 / 3 / 0
6,931
495
2,117
10,760
7,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
DonnFerny
Apollo
8
0 / 4 / 0
5,988
428
4,522
8,275
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 1
7,490
535
5,476
7,644
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 2
7,424
530
9,203
18,133
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ThatsSB
Thanatos
14
3 / 3 / 1
7,683
549
7,673
13,146
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnhurAh PuchMaman Brigitte

VS

Bans
RaijinChernobogThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 2 / 4
9,113
651
14,649
11,622
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Megusaka
Merlin
15
0 / 1 / 1
9,051
647
3,909
5,338
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Niramxo
Ishtar
14
4 / 0 / 3
9,389
671
6,988
7,635
3,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 1
9,408
672
9,842
14,887
10,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 8
8,788
628
5,177
9,284
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
16
16
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
2
4
4.5
L
Ganesha
DaddyDeak
Ganesha
0
3
0
0
L
Apollo
DonnFerny
Apollo
0
4
0
0
L
1
1
1
1.5
L
0
5
2
0.2
W
Merlin
Megusaka
Merlin
0
1
1
0.5
W
Ishtar
Niramxo
Ishtar
4
0
3
5.5
W
3
1
1
3.5
L
Thanatos
ThatsSB
Thanatos
3
3
1
1.17
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
40,565
57,958
Taken
48,766
24,548
Mitigated
31,057
26,366
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
14,649
6,065
0
1,182
11,622
5,176
552
3,740
7,882
0
65,025
L
Ganesha
DaddyDeak
Ganesha
2,117
104
1,852
2,211
10,760
7,876
0
2,855
7,905
18,576
0
L
Apollo
DonnFerny
Apollo
4,522
3,245
0
1,988
8,275
2,574
0
1,557
6,718
0
34,364
L
5,476
579
75
2,360
7,644
2,952
0
3,347
4,297
81,607
0
L
9,203
2,390
0
7,910
18,133
6,669
0
1,586
16,547
56,310
0
W
Merlin
Megusaka
Merlin
3,909
52
0
1,140
5,338
2,205
452
2,891
2,447
90,616
0
W
Ishtar
Niramxo
Ishtar
6,988
3,299
0
3,302
7,635
3,437
78
384
7,251
0
86,987
W
9,842
3,719
0
2,505
14,887
10,960
126
8,446
6,441
6,362
62,205
L
Thanatos
ThatsSB
Thanatos
7,673
1,875
0
9,970
13,146
4,477
0
928
12,218
0
66,352
W
5,177
1,880
0
2,640
9,284
9,279
0
1,685
7,599
17,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
45,749
438
Minions Killed
562
0
Camps Cleared
0
1,376,118
Distance Traveled
1,505,657
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,113
651
79
6
0
363,136
0
L
Ganesha
6,931
495
19
1
0
294,687
6
L
Apollo
5,988
428
78
6
0
183,291
1
L
Agni
7,490
535
137
10
0
306,208
4
L
Ao Kuang
7,424
530
104
7
0
252,678
0
W
Merlin
9,051
647
173
12
0
283,755
0
W
Ishtar
9,389
671
151
11
0
277,062
6
W
Surtr
9,408
672
136
10
0
271,422
1
L
Thanatos
7,683
549
100
7
0
339,254
0
W
Athena
8,788
628
23
2
0
310,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role