Player Matchup

Bellona
Bellona
AlcairMajere
Bellona
Level 125
God Stats
6W - 4L
1,548 SR
Queue Stats
161W - 131L
1,494 Elo+
Solo
Izanami
Izanami
kitty_thetryhard
Izanami
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,520 Elo+
Party 2
Sol
Sol
sweatythief
Sol
Level 121
God Stats
2W - 5L
1,283 SR
Queue Stats
56W - 50L
1,525 Elo+
Party 2
Team Averages
Level 119
1,444 SR
1,513 Elo+

VS

Team Averages
Level 118
1,548 SR
1,477 Elo+
Zhong Kui
Zhong Kui
KinG StacKz xX
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,519 Elo+
Solo
Bacchus
Bacchus
Xxkiller113455v
Bacchus
Level 84
God Stats
11W - 5L
1,631 SR
Queue Stats
422W - 421L
1,464 Elo+
Party 1
Thanatos
Thanatos
d-a-r-i-a-n
Thanatos
Level 142
God Stats
21W - 24L
1,513 SR
Queue Stats
821W - 836L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlcairMajere
Bellona
12
4 / 3 / 0
9,203
767
6,330
12,094
12,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 7
8,255
688
4,176
9,683
2,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 6 / 3
8,925
744
9,092
9,704
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KinG StacKz xX
Zhong Kui
14
2 / 0 / 9
10,212
851
8,894
9,574
9,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 3 / 10
8,671
723
6,252
10,808
14,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
d-a-r-i-a-n
Thanatos
13
11 / 4 / 2
10,755
896
12,845
10,014
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlcairMajere
Bellona
4
3
0
1.33
W
Zhong Kui
KinG StacKz xX
Zhong Kui
2
0
9
6.5
W
0
3
10
1.67
W
Thanatos
d-a-r-i-a-n
Thanatos
11
4
2
3
L
0
4
7
0.88
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
27,991
31,481
Taken
30,396
17,660
Mitigated
29,169
5,555
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlcairMajere
Bellona
6,330
1,952
0
2,153
12,094
12,248
36
7,130
4,770
163
17,040
W
Zhong Kui
KinG StacKz xX
Zhong Kui
8,894
1,605
0
5,177
9,574
9,378
499
3,444
6,130
62,626
5,736
W
6,252
390
0
167
10,808
14,310
168
3,096
7,712
15,550
0
W
Thanatos
d-a-r-i-a-n
Thanatos
12,845
1,357
0
5,935
10,014
5,481
334
3,276
6,738
0
21,040
L
4,176
2,797
0
1,213
9,683
2,943
0
4,455
4,893
0
23,674
L
9,092
1,375
0
2,189
9,704
2,469
52
3,569
5,705
40,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
29,638
112
Minions Killed
131
0
Camps Cleared
0
643,357
Distance Traveled
660,313
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,203
767
21
2
0
247,324
7
W
Zhong Kui
10,212
851
101
8
0
205,991
0
W
Bacchus
8,671
723
12
1
0
231,704
2
W
Thanatos
10,755
896
18
2
0
222,618
2
L
Izanami
8,255
688
27
2
0
185,767
4
L
Sol
8,925
744
64
5
0
210,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role