Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Eastside92
Anubis
Level 89
God Stats
68W - 52L
1,576 SR
Queue Stats
341W - 293L
1,590 Elo+
Solo
Xing Tian
Xing Tian
HokageVamp
Xing Tian
Level 157
God Stats
3W - 1L
1,595 SR
Queue Stats
13W - 18L
1,453 Elo+
Party 1
Izanami
Izanami
LuxuryOfTerror
Izanami
Level 67
God Stats
2W - 1L
1,206 SR
Queue Stats
14W - 8L
1,548 Elo+
Party 1
Horus
Horus
llAurxrall
Horus
Level 124
God Stats
1W - 0L
1,632 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 1
Team Averages
Level 119
1,502 SR
1,571 Elo+

VS

Team Averages
Level 136
1,480 SR
1,509 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MrBloomE
Vulcan
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
140W - 140L
1,508 Elo+
Party 2
Sol
Sol
Nasty_Nate__42
Sol
Level 134
God Stats
32W - 36L
1,586 SR
Queue Stats
623W - 595L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
5 / 1 / 2
5,519
613
6,582
7,651
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Eastside92
Anubis
11
2 / 0 / 4
5,995
666
5,598
6,232
2,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
HokageVamp
Xing Tian
7
3 / 0 / 3
4,762
529
2,258
6,787
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 2
4,323
480
2,029
6,285
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
8
0 / 2 / 2
4,373
486
955
5,328
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 1
4,741
527
1,894
6,363
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
 
Thor
7
0 / 3 / 1
4,477
497
2,220
7,678
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
 
King Arthur
7
1 / 1 / 0
4,457
495
2,689
3,789
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
MrBloomE
Vulcan
8
2 / 5 / 0
5,131
570
3,307
5,929
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
5,939
660
5,424
5,749
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
6
6
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
2
6
L
Ne Zha
 
Ne Zha
0
0
1
0.5
L
Thor
 
Thor
0
3
1
0.17
L
King Arthur
 
King Arthur
1
1
0
1
W
Anubis
Eastside92
Anubis
2
0
4
4
W
Xing Tian
HokageVamp
Xing Tian
3
0
3
4.5
W
0
3
2
0.33
L
Vulcan
MrBloomE
Vulcan
2
5
0
0.4
L
3
1
0
3
W
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
15,534
32,283
Taken
29,508
14,664
Mitigated
10,626
9,950
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,582
1,941
0
1,793
7,651
2,365
0
1,197
6,426
0
27,631
L
Ne Zha
 
Ne Zha
1,894
809
0
1,382
6,363
1,711
0
1,215
5,148
0
28,650
L
Thor
 
Thor
2,220
355
0
1,072
7,678
3,369
0
2,937
4,741
0
16,227
L
King Arthur
 
King Arthur
2,689
282
0
615
3,789
2,341
0
0
3,680
0
15,054
W
Anubis
Eastside92
Anubis
5,598
732
0
4,702
6,232
2,634
0
1,890
4,200
50,094
0
W
Xing Tian
HokageVamp
Xing Tian
2,258
172
0
1,492
6,787
3,642
0
1,519
5,250
7,638
0
W
2,029
1,335
0
1,141
6,285
2,133
0
3,641
2,644
0
24,841
L
Vulcan
MrBloomE
Vulcan
3,307
906
0
500
5,929
1,603
0
2,903
2,985
25,082
0
L
5,424
1,851
0
3,294
5,749
1,602
469
801
4,948
48,102
0
W
Horus
955
532
120
702
5,328
3,890
143
256
5,032
0
16,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
24,745
204
Minions Killed
231
0
Camps Cleared
0
969,066
Distance Traveled
798,080
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,519
613
32
4
0
214,369
3
L
Ne Zha
4,741
527
48
5
0
198,080
0
L
Thor
4,477
497
28
3
0
165,356
0
L
King Arthur
4,457
495
23
3
0
86,627
0
W
Anubis
5,995
666
102
11
0
183,744
0
W
Xing Tian
4,762
529
5
1
0
202,538
2
W
Izanami
4,323
480
39
4
0
161,873
0
L
Vulcan
5,131
570
50
6
0
175,762
2
L
Sol
5,939
660
82
9
0
172,255
2
W
Horus
4,373
486
26
3
0
206,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role