Player Matchup

Medusa
Medusa
Bronze III
JimmyFailCon
Medusa
Bronze III
Level 68
God Stats
1W - 0L
1,221 SR
Queue Stats
7W - 18L
1,161 MMR
Party 1
Mulan
Mulan
Silver V
OverCliic
Mulan
Silver V
Level 68
God Stats
1W - 0L
1,140 SR
Queue Stats
7W - 20L
1,114 MMR
Party 1
Janus
Janus
Silver IV
temp-153262
Janus
Silver IV
Level 69
God Stats
6W - 5L
1,425 SR
Queue Stats
92W - 125L
1,175 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,262 SR
1,150 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,552 SR
1,454 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
CharlesCowie
Discordia
Gold III
Level 129
God Stats
8W - 7L
1,561 SR
Queue Stats
183W - 196L
1,298 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
SuperSniperProx
Gilgamesh
Gold II
Level 157
God Stats
154W - 154L
1,593 SR
Queue Stats
589W - 642L
1,563 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 1 / 5
13,411
789
14,510
13,002
6,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
OverCliic
Mulan
16
3 / 0 / 7
12,894
758
12,804
17,875
21,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 5
13,041
767
10,035
12,359
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesAh Muzen CabAgniThothPersephone

VS

Bans
BastetHachimanSurtrMartichorasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 8 / 1
10,320
607
2,897
12,341
4,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
CharlesCowie
Discordia
16
0 / 3 / 3
12,169
716
19,201
13,130
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SuperSniperProx
Gilgamesh
15
4 / 2 / 1
12,550
738
14,271
19,439
26,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
1
0.19
L
Discordia
CharlesCowie
Discordia
0
3
3
0.5
W
Medusa
6
1
5
8.5
W
Mulan
OverCliic
Mulan
3
0
7
6.5
L
Gilgamesh
SuperSniperProx
Gilgamesh
4
2
1
2.25
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
36,369
43,236
Taken
44,910
33,129
Mitigated
36,235
10,877
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,897
151
155
1,578
12,341
4,790
33
2,742
9,582
0
11,787
L
Discordia
CharlesCowie
Discordia
19,201
169
0
244
13,130
5,408
0
4,654
8,440
74,060
0
W
Medusa
14,510
5,710
0
3,316
13,002
6,346
2,289
5,334
7,212
0
65,188
W
Mulan
OverCliic
Mulan
12,804
909
0
4,965
17,875
21,668
202
8,001
9,188
556
33,431
L
Gilgamesh
SuperSniperProx
Gilgamesh
14,271
1,667
162
3,031
19,439
26,037
0
3,483
15,925
0
48,351
W
10,035
419
0
2,596
12,359
5,115
350
4,798
7,193
70,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
35,039
215
Minions Killed
172
0
Camps Cleared
0
1,029,134
Distance Traveled
850,041
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,320
607
22
1
0
183,562
3
L
Discordia
12,169
716
108
6
0
318,196
13
W
Medusa
13,411
789
69
4
0
363,789
4
W
Mulan
12,894
758
38
2
0
344,063
4
L
Gilgamesh
12,550
738
42
2
0
348,283
1
W
Janus
13,041
767
108
6
0
321,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role