Player Matchup

Izanami
Izanami
JustHen
Izanami
Level 26
God Stats
3W - 1L
1,880 SR
Queue Stats
6W - 3L
1,642 Elo+
Party 2
Horus
Horus
Sneelex
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,605 Elo+
Party 2
Janus
Janus
Wyso
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,618 Elo+
Party 2
Team Averages
Level 88
1,627 SR
1,622 Elo+

VS

Team Averages
Level 99
1,646 SR
1,571 Elo+
Ix Chel
Ix Chel
K3ttle
Ix Chel
Level 145
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 3L
1,566 Elo+
Party 1
Ymir
Ymir
Riarios
Ymir
Level 25
God Stats
1W - 0L
1,777 SR
Queue Stats
5W - 1L
1,649 Elo+
Party 1
Ullr
Ullr
WHIT3HAMM3R322
Ullr
Level 128
God Stats
1W - 0L
1,463 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustHen
Izanami
11
0 / 7 / 0
8,214
632
6,271
14,161
5,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Sneelex
Horus
10
0 / 6 / 0
8,047
619
3,526
17,120
17,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Wyso
Janus
11
0 / 4 / 0
8,331
641
8,219
11,110
3,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
K3ttle
Ix Chel
15
11 / 0 / 6
12,104
931
21,224
8,168
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Riarios
Ymir
13
3 / 0 / 14
10,353
796
4,723
9,532
10,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 0 / 11
10,481
806
11,910
10,095
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
JustHen
Izanami
0
7
0
0
W
Ix Chel
K3ttle
Ix Chel
11
0
6
14
W
Ymir
Riarios
Ymir
3
0
14
10
L
Horus
Sneelex
Horus
0
6
0
0
W
3
0
11
8.5
L
Janus
Wyso
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,016
Damage
37,857
42,391
Taken
27,795
26,392
Mitigated
17,663
2,732
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JustHen
Izanami
6,271
4,109
0
450
14,161
5,125
0
9,848
4,313
0
30,512
W
Ix Chel
K3ttle
Ix Chel
21,224
2,272
3,466
2,776
8,168
3,460
987
2,038
6,130
79,296
0
W
Ymir
Riarios
Ymir
4,723
1,137
0
2,343
9,532
10,012
452
3,066
6,466
12,958
0
L
Horus
Sneelex
Horus
3,526
1,621
672
1,067
17,120
17,419
0
8,792
8,328
0
13,934
W
11,910
4,706
0
2,603
10,095
4,191
1,702
3,768
6,327
0
54,415
L
Janus
Wyso
Janus
8,219
200
0
543
11,110
3,848
0
7,790
3,320
43,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
32,938
127
Minions Killed
186
0
Camps Cleared
0
689,191
Distance Traveled
759,717
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,214
632
50
4
0
198,347
0
W
Ix Chel
12,104
931
95
7
0
257,681
0
W
Ymir
10,353
796
13
1
0
256,466
0
L
Horus
8,047
619
8
1
0
243,875
0
W
Ullr
10,481
806
78
6
0
245,570
1
L
Janus
8,331
641
69
5
0
246,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role