Player Matchup

Bastet
Bastet
Dahnik
Bastet
Level 122
God Stats
3W - 2L
1,695 SR
Queue Stats
164W - 162L
1,487 Elo+
Solo
Mulan
Mulan
DanAv9
Mulan
Level 56
God Stats
2W - 2L
1,744 SR
Queue Stats
68W - 62L
1,401 Elo+
Solo
Ravana
Ravana
OG WeeDeATeR
Ravana
Level 109
God Stats
5W - 5L
1,455 SR
Queue Stats
315W - 319L
1,474 Elo+
Solo
Raijin
Raijin
Skuller3652
Raijin
Level 98
God Stats
17W - 26L
1,421 SR
Queue Stats
1,052W - 1,053L
1,514 Elo+
Solo
Odin
Odin
SpaaceJaam
Odin
Level 145
God Stats
2W - 2L
1,238 SR
Queue Stats
147W - 165L
1,499 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,475 Elo+

VS

Team Averages
Level 109
1,450 SR
1,380 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ChicagoIL
Anubis
Level 158
God Stats
3W - 1L
1,423 SR
Queue Stats
90W - 107L
1,433 Elo+
Solo
Vulcan
Vulcan
JaketheDistiller
Vulcan
Level 64
God Stats
0W - 4L
1,112 SR
Queue Stats
62W - 160L
1,263 Elo+
Party 1
Neith
Neith
YeagerBoombastic
Neith
Level 91
God Stats
1W - 1L
1,715 SR
Queue Stats
123W - 128L
1,504 Elo+
Solo
Da Ji
Da Ji
YouK1lledK3nny
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dahnik
Bastet
15
4 / 2 / 15
9,071
825
10,038
9,121
3,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
DanAv9
Mulan
14
4 / 3 / 13
8,648
786
6,234
11,251
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
15
3 / 3 / 14
8,850
805
6,574
10,258
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
17
9 / 1 / 8
10,202
927
12,645
8,113
3,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 16
8,772
797
6,827
12,984
12,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 3 / 6
7,275
661
8,796
7,477
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ChicagoIL
Anubis
14
2 / 5 / 6
8,163
742
9,919
8,242
3,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 5
8,335
758
8,436
8,840
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 5
8,084
735
9,299
10,727
4,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 5
8,002
727
5,284
9,107
4,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
22
Kills
10
10
Deaths
22
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
6
1.33
L
Anubis
ChicagoIL
Anubis
2
5
6
1
W
Bastet
Dahnik
Bastet
4
2
15
5.75
W
Mulan
DanAv9
Mulan
4
3
13
3.5
L
2
5
5
0.9
W
Ravana
3
3
14
3.33
W
Raijin
9
1
8
13
W
2
1
16
10
L
2
3
5
1.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,318
Damage
41,734
51,727
Taken
44,393
33,212
Mitigated
19,595
21,865
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,796
6,806
0
1,571
7,477
2,778
0
2,503
4,974
0
14,235
L
Anubis
ChicagoIL
Anubis
9,919
260
0
1,474
8,242
3,715
0
2,171
6,071
21,913
0
W
Bastet
Dahnik
Bastet
10,038
1,913
431
2,367
9,121
3,359
417
3,119
6,002
0
17,666
W
Mulan
DanAv9
Mulan
6,234
881
792
2,701
11,251
7,051
797
5,737
5,514
930
8,946
L
8,436
3,075
0
0
8,840
3,814
0
2,544
6,296
18,778
0
W
Ravana
6,574
1,232
1,008
2,704
10,258
6,643
850
2,454
7,804
0
21,743
W
Raijin
12,645
1,231
1,230
2,196
8,113
3,571
2,019
3,337
4,776
31,389
0
W
6,827
1,174
4,095
4,341
12,984
12,588
48
3,708
9,276
0
12,356
L
9,299
1,480
763
4,942
10,727
4,479
0
3,175
7,552
0
20,382
L
5,284
785
445
255
9,107
4,809
0
2,822
6,285
0
7,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
39,859
126
Minions Killed
110
0
Camps Cleared
0
1,088,757
Distance Traveled
940,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,275
661
19
2
0
184,585
0
L
Anubis
8,163
742
29
3
0
171,575
0
W
Bastet
9,071
825
17
2
0
225,048
0
W
Mulan
8,648
786
9
1
0
219,621
0
L
Vulcan
8,335
758
22
2
0
196,920
0
W
Ravana
8,850
805
28
3
0
217,826
0
W
Raijin
10,202
927
55
5
0
216,057
0
W
Odin
8,772
797
17
2
0
210,205
0
L
Neith
8,084
735
34
3
0
209,302
0
L
Da Ji
8,002
727
6
1
0
178,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role