Player Matchup

Chernobog
Chernobog
IllLogic
Chernobog
Level 157
God Stats
0W - 2L
1,220 SR
Queue Stats
13W - 17L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
JamesForHire
Cabrakan
Level 155
God Stats
0W - 1L
1,332 SR
Queue Stats
9W - 16L
1,462 Elo+
Party 1
Fenrir
Fenrir
JorumG
Fenrir
Level 182
God Stats
1W - 4L
1,364 SR
Queue Stats
238W - 264L
1,569 Elo+
Solo
Ix Chel
Ix Chel
ScopeSF
Ix Chel
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
xKillerxBossx
Hou Yi
Level 107
God Stats
2W - 1L
1,708 SR
Queue Stats
64W - 16L
1,793 Elo+
Solo
Team Averages
Level 154
1,425 SR
1,569 Elo+

VS

Team Averages
Level 108
1,494 SR
1,563 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AZek0s
Ix Chel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 89L
1,561 Elo+
Party 3
Awilix
Awilix
Dethap
Awilix
Level 134
God Stats
1W - 1L
1,250 SR
Queue Stats
202W - 213L
1,584 Elo+
Party 2
Ah Puch
Ah Puch
FlotSamAndJetSam
Ah Puch
Level 187
God Stats
27W - 13L
1,720 SR
Queue Stats
1,406W - 1,404L
1,604 Elo+
Party 2
Odin
Odin
snipeX00
Odin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 88L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IllLogic
Chernobog
17
2 / 3 / 10
9,414
724
6,963
11,333
5,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
JamesForHire
Cabrakan
15
1 / 6 / 11
8,485
653
5,315
23,419
31,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
JorumG
Fenrir
14
2 / 6 / 10
8,448
650
8,111
18,272
24,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
ScopeSF
Ix Chel
16
3 / 7 / 8
9,536
734
8,396
13,670
6,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
8 / 7 / 5
9,935
764
19,707
18,190
9,508
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
11 / 4 / 12
11,494
884
25,890
11,324
6,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
AZek0s
Ix Chel
17
4 / 3 / 15
10,465
805
12,440
13,576
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
Dethap
Awilix
18
6 / 3 / 10
10,850
835
8,018
10,357
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 3 / 15
11,358
874
24,738
10,581
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Odin
17
0 / 4 / 22
10,579
814
5,340
16,648
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
16
Kills
28
29
Deaths
17
44
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
4
12
4.25
W
Ix Chel
AZek0s
Ix Chel
4
3
15
3.83
W
Awilix
Dethap
Awilix
6
3
10
3.67
W
7
3
15
4.83
L
Chernobog
IllLogic
Chernobog
2
3
10
2.33
L
Cabrakan
JamesForHire
Cabrakan
1
6
11
1.08
L
Fenrir
JorumG
Fenrir
2
6
10
1.17
L
Ix Chel
ScopeSF
Ix Chel
3
7
8
1
W
Odin
0
4
22
2.75
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,492
Damage
76,426
84,884
Taken
62,486
78,393
Mitigated
40,256
22,524
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
25,890
12,715
0
642
11,324
6,124
3,723
1,338
9,755
0
50,200
W
Ix Chel
AZek0s
Ix Chel
12,440
1,741
6,833
6,229
13,576
7,318
1,376
3,445
10,041
25,565
0
W
Awilix
Dethap
Awilix
8,018
1,575
333
1,592
10,357
5,568
1,146
3,449
6,725
0
20,347
W
24,738
262
1,686
2,569
10,581
5,214
1,132
2,959
7,448
46,271
0
L
Chernobog
IllLogic
Chernobog
6,963
3,466
397
1,379
11,333
5,799
19
5,532
5,801
0
27,854
L
Cabrakan
JamesForHire
Cabrakan
5,315
557
1,065
5,043
23,419
31,948
0
9,004
14,415
8,599
0
L
Fenrir
JorumG
Fenrir
8,111
1,722
1,838
2,175
18,272
24,271
0
6,077
12,195
0
11,551
L
Ix Chel
ScopeSF
Ix Chel
8,396
1,002
6,264
952
13,670
6,867
44
9,346
4,324
26,805
0
W
Odin
5,340
600
822
3,341
16,648
16,032
439
2,520
14,037
329
8,697
L
19,707
9,637
223
3,188
18,190
9,508
0
7,548
10,642
0
31,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
54,746
136
Minions Killed
154
0
Camps Cleared
0
1,129,350
Distance Traveled
1,230,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,494
884
54
4
0
214,878
0
W
Ix Chel
10,465
805
24
2
0
280,056
0
W
Awilix
10,850
835
20
2
0
248,087
0
W
Ah Puch
11,358
874
49
4
0
227,131
0
L
Chernobog
9,414
724
61
5
0
244,218
0
L
Cabrakan
8,485
653
2
0
0
234,905
0
L
Fenrir
8,448
650
6
0
0
240,645
0
L
Ix Chel
9,536
734
41
3
0
222,612
0
W
Odin
10,579
814
7
1
0
260,609
0
L
Hou Yi
9,935
764
26
2
0
186,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role