Player Matchup

Ix Chel
Ix Chel
OvercomeHatred
Ix Chel
Level 157
God Stats
2W - 5L
1,495 SR
Queue Stats
325W - 280L
1,602 Elo+
Solo
Janus
Janus
VersacePineapple
Janus
Level 129
God Stats
3W - 10L
1,301 SR
Queue Stats
86W - 84L
1,491 Elo+
Party 2
Serqet
Serqet
bagelss
Serqet
Level 109
God Stats
0W - 2L
1,102 SR
Queue Stats
306W - 282L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
candystew
Ao Kuang
Level 132
God Stats
3W - 8L
1,439 SR
Queue Stats
433W - 403L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
talkyyo
Danzaburou
Level 62
God Stats
35W - 32L
1,574 SR
Queue Stats
86W - 88L
1,498 Elo+
Party 2
Team Averages
Level 118
1,382 SR
1,510 Elo+

VS

Team Averages
Level 109
1,459 SR
1,532 Elo+
Neith
Neith
ArchedHook
Neith
Level 128
God Stats
1W - 1L
1,330 SR
Queue Stats
47W - 35L
1,576 Elo+
Party 1
Anubis
Anubis
NateSapoud
Anubis
Level 101
God Stats
3W - 0L
1,255 SR
Queue Stats
65W - 49L
1,573 Elo+
Party 3
Cerberus
Cerberus
Rolando 280
Cerberus
Level 114
God Stats
1W - 0L
1,787 SR
Queue Stats
77W - 91L
1,428 Elo+
Party 1
Sol
Sol
XSilverangel
Sol
Level 78
God Stats
12W - 19L
1,421 SR
Queue Stats
194W - 250L
1,475 Elo+
Party 1
Camazotz
Camazotz
iTask
Camazotz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 48L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,746
522
2,592
10,028
4,093
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 1
5,843
531
6,274
6,134
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
bagelss
Serqet
7
0 / 4 / 0
4,813
438
1,434
10,426
4,614
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
candystew
Ao Kuang
10
1 / 4 / 1
5,858
533
3,663
12,161
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
talkyyo
Danzaburou
9
0 / 4 / 1
5,308
483
2,473
7,619
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 1 / 4
6,877
625
6,816
8,145
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
NateSapoud
Anubis
13
3 / 0 / 0
7,968
724
7,962
6,735
3,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Rolando 280
Cerberus
11
1 / 0 / 4
7,110
646
4,504
4,881
2,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 1
7,370
670
10,203
5,937
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
iTask
Camazotz
12
6 / 0 / 1
6,854
623
5,976
9,142
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
18
18
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
4
5
W
Anubis
NateSapoud
Anubis
3
0
0
3
L
0
4
0
0
W
Cerberus
Rolando 280
Cerberus
1
0
4
3
L
1
2
1
0.75
W
5
1
1
5.5
L
Serqet
bagelss
Serqet
0
4
0
0
L
Ao Kuang
candystew
Ao Kuang
1
4
1
0.38
W
Camazotz
iTask
Camazotz
6
0
1
6.5
L
Danzaburou
talkyyo
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
35,461
46,368
Taken
34,840
17,561
Mitigated
14,863
9,493
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,816
2,946
0
1,786
8,145
2,959
554
5,635
2,118
0
47,497
W
Anubis
NateSapoud
Anubis
7,962
609
0
5,452
6,735
3,497
238
2,592
4,143
69,633
0
L
2,592
343
50
4,181
10,028
4,093
0
7,962
2,066
44,862
0
W
Cerberus
Rolando 280
Cerberus
4,504
240
0
2,187
4,881
2,966
0
246
4,523
23,131
0
L
6,274
417
0
1,234
6,134
1,616
0
624
5,510
40,458
0
W
10,203
5,816
0
2,681
5,937
2,023
950
1,312
4,585
57,488
3,161
L
Serqet
bagelss
Serqet
1,434
222
0
1,480
10,426
4,614
0
5,392
5,034
0
8,144
L
Ao Kuang
candystew
Ao Kuang
3,663
998
0
1,728
12,161
4,439
0
1,564
10,597
45,777
0
W
Camazotz
iTask
Camazotz
5,976
2,405
0
3,989
9,142
3,418
0
2,272
6,762
0
48,781
L
Danzaburou
talkyyo
Danzaburou
2,473
973
0
820
7,619
2,799
0
7,062
557
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
36,179
300
Minions Killed
428
0
Camps Cleared
0
1,121,628
Distance Traveled
1,109,175
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,877
625
88
8
0
213,207
0
W
Anubis
7,968
724
122
11
0
200,739
2
L
Ix Chel
5,746
522
78
7
0
200,562
3
W
Cerberus
7,110
646
52
5
0
218,745
0
L
Janus
5,843
531
78
7
0
232,639
2
W
Sol
7,370
670
100
9
0
200,210
0
L
Serqet
4,813
438
25
2
0
228,269
0
L
Ao Kuang
5,858
533
69
6
0
245,063
0
W
Camazotz
6,854
623
66
6
0
276,274
0
L
Danzaburou
5,308
483
50
5
0
215,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role