Player Matchup

Ullr
Ullr
MoreMero
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 425L
1,452 Elo+
Party 1
Anubis
Anubis
Pinamal
Anubis
Level 109
God Stats
7W - 8L
1,607 SR
Queue Stats
187W - 217L
1,481 Elo+
Party 1
King Arthur
King Arthur
RexTheMighty
King Arthur
Level 107
God Stats
2W - 5L
1,146 SR
Queue Stats
204W - 225L
1,534 Elo+
Party 1
Surtr
Surtr
Solaire927
Surtr
Level 109
God Stats
22W - 22L
1,481 SR
Queue Stats
926W - 949L
1,448 Elo+
Party 1
Sobek
Sobek
hyperblowfish35
Sobek
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 174L
1,438 Elo+
Party 1
Team Averages
Level 97
1,447 SR
1,471 Elo+

VS

Team Averages
Level 144
1,546 SR
1,518 Elo+
Ne Zha
Ne Zha
Cabrakan NX
Ne Zha
Level 156
God Stats
7W - 5L
1,589 SR
Queue Stats
170W - 133L
1,581 Elo+
Solo
Pele
Pele
KIDxToXik
Pele
Level 126
God Stats
2W - 1L
1,550 SR
Queue Stats
37W - 42L
1,506 Elo+
Party 3
Kukulkan
Kukulkan
Nutachi
Kukulkan
Level 153
God Stats
5W - 5L
1,822 SR
Queue Stats
210W - 200L
1,489 Elo+
Party 2
Neith
Neith
Oh No Itz BoX
Neith
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,492 Elo+
Party 3
Serqet
Serqet
go1dendragon143
Serqet
Level 149
God Stats
2W - 3L
1,270 SR
Queue Stats
166W - 141L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 2 / 0
6,473
498
4,868
7,111
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Pinamal
Anubis
14
3 / 2 / 0
7,781
599
7,416
8,092
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RexTheMighty
King Arthur
13
0 / 3 / 1
7,430
572
8,858
12,949
12,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
12
2 / 3 / 2
7,090
545
6,683
14,958
7,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

10
0 / 3 / 2
6,325
487
2,482
12,383
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 2 / 4
7,627
587
5,042
13,114
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
13
3 / 2 / 1
8,113
624
7,097
14,048
9,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Nutachi
Kukulkan
15
5 / 0 / 1
8,223
633
8,158
5,947
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 3
7,063
543
6,842
7,492
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 2
7,329
564
3,777
10,723
9,849
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
2
4
2
W
Pele
3
2
1
1.75
L
Ullr
0
2
0
0
W
Kukulkan
Nutachi
Kukulkan
5
0
1
5.5
W
0
1
3
1.5
L
Anubis
Pinamal
Anubis
3
2
0
1.5
L
King Arthur
RexTheMighty
King Arthur
0
3
1
0.17
L
Surtr
2
3
2
1
W
3
0
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,307
Damage
30,916
55,493
Taken
51,324
35,645
Mitigated
30,199
13,337
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,042
1,343
0
7,191
13,114
4,947
0
3,693
9,421
0
59,633
W
Pele
7,097
1,972
0
3,237
14,048
9,793
0
427
13,621
0
58,821
L
Ullr
4,868
2,705
0
1,399
7,111
2,819
0
0
7,111
0
47,558
W
Kukulkan
Nutachi
Kukulkan
8,158
1,043
0
695
5,947
2,728
0
2,284
3,663
71,813
0
W
6,842
2,335
0
2,882
7,492
2,882
0
553
6,939
0
56,931
L
Anubis
Pinamal
Anubis
7,416
55
0
4,421
8,092
3,696
0
1,847
5,929
78,421
0
L
King Arthur
RexTheMighty
King Arthur
8,858
730
0
725
12,949
12,046
90
0
12,949
231
60,223
L
Surtr
6,683
2,627
0
2,898
14,958
7,507
0
3,215
11,500
1,045
56,240
W
3,777
1,033
0
2,944
10,723
9,849
0
3,449
7,274
0
23,847
L
2,482
249
0
3,894
12,383
9,577
0
2,730
9,413
12,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
38,355
419
Minions Killed
469
0
Camps Cleared
0
1,319,949
Distance Traveled
1,406,443
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,627
587
87
7
0
305,992
5
W
Pele
8,113
624
101
8
0
264,706
3
L
Ullr
6,473
498
90
7
0
229,200
0
W
Kukulkan
8,223
633
149
11
0
271,375
0
W
Neith
7,063
543
108
8
0
265,835
0
L
Anubis
7,781
599
123
9
0
247,571
0
L
King Arthur
7,430
572
108
8
0
273,161
0
L
Surtr
7,090
545
81
6
0
285,492
2
W
Serqet
7,329
564
24
2
0
298,535
0
L
Sobek
6,325
487
17
1
0
284,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role