Player Matchup

Agni
Agni
BlackFury7684
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 105L
1,482 Elo+
Solo
Surtr
Surtr
FlamingShiskabob
Surtr
Level 29
God Stats
1W - 3L
1,420 SR
Queue Stats
58W - 68L
1,455 Elo+
Party 1
Bakasura
Bakasura
Heartthrob1230
Bakasura
Level 47
God Stats
1W - 2L
1,506 SR
Queue Stats
64W - 70L
1,460 Elo+
Party 1
Athena
Athena
SuckOn_MyNips
Athena
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,335 Elo+
Solo
Hades
Hades
iiTzCynical
Hades
Level 96
God Stats
1W - 0L
1,666 SR
Queue Stats
81W - 65L
1,631 Elo+
Party 1
Team Averages
Level 42
1,519 SR
1,473 Elo+

VS

Team Averages
Level 21
1,491 SR
1,415 Elo+
Nu Wa
Nu Wa
DarthEnvis
Nu Wa
Level 27
God Stats
5W - 1L
1,456 SR
Queue Stats
72W - 98L
1,472 Elo+
Solo
Susano
Susano
ThorneXDD
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,422 Elo+
Party 2
Odin
Odin
Warrior Z8882
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,328 Elo+
Solo
Bastet
Bastet
eman302
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,379 Elo+
Party 2
Jing Wei
Jing Wei
fastlife4190
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,713
968
9,266
7,242
2,728
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 9
9,051
1,006
8,738
13,361
17,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
16
5 / 0 / 9
9,174
1,019
6,152
8,071
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 11
8,499
944
2,590
12,021
10,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 2 / 10
8,461
940
3,411
10,421
9,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 3 / 3
6,734
748
15,054
5,762
2,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Susano
ThorneXDD
Susano
12
1 / 5 / 2
6,535
726
6,125
9,186
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 4
7,063
785
3,381
8,375
8,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
eman302
Bastet
14
4 / 4 / 3
7,648
850
9,251
8,834
3,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
fastlife4190
Jing Wei
1
0 / 0 / 0
2,196
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
15
Kills
8
8
Deaths
15
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Nu Wa
2
3
3
1.17
W
4
3
9
2.83
W
Bakasura
5
0
9
9.5
W
1
2
11
3.25
L
Susano
ThorneXDD
Susano
1
5
2
0.4
L
1
3
4
1
L
Bastet
eman302
Bastet
4
4
3
1.38
L
Jing Wei
fastlife4190
Jing Wei
0
0
0
0
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,157
Damage
33,811
51,116
Taken
32,157
46,097
Mitigated
17,440
20,090
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,266
133
1,410
2,352
7,242
2,728
1,310
2,746
4,496
29,703
0
L
Nu Wa
15,054
3,938
524
52
5,762
2,256
0
3,181
2,156
36,423
0
W
8,738
3,008
477
2,939
13,361
17,705
829
4,003
9,358
562
19,407
W
Bakasura
6,152
3,747
562
4,005
8,071
5,605
2,881
1,785
6,286
0
6,751
W
2,590
613
2,481
2,181
12,021
10,761
957
4,394
7,627
7,722
149
L
Susano
ThorneXDD
Susano
6,125
843
703
457
9,186
3,511
0
3,909
4,448
0
14,022
L
3,381
588
305
894
8,375
8,005
0
4,003
3,694
0
10,481
L
Bastet
eman302
Bastet
9,251
2,967
127
1,408
8,834
3,668
0
4,415
4,026
0
17,490
L
Jing Wei
fastlife4190
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
3,411
406
1,158
2,525
10,421
9,298
1,320
2,126
8,295
13,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
30,176
146
Minions Killed
106
0
Camps Cleared
0
833,504
Distance Traveled
654,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,713
968
51
6
0
185,498
0
L
Nu Wa
6,734
748
35
4
0
145,985
0
W
Surtr
9,051
1,006
21
2
0
149,152
0
W
Bakasura
9,174
1,019
40
4
0
203,081
0
W
Athena
8,499
944
8
1
0
153,007
0
L
Susano
6,535
726
31
3
0
150,537
0
L
Odin
7,063
785
16
2
0
162,065
0
L
Bastet
7,648
850
24
3
0
195,766
0
L
Jing Wei
2,196
244
0
0
0
0
0
W
Hades
8,461
940
26
3
0
142,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role